Hey everyone! We admittedly need to do a much better job providing updates on our development progress, so today we’re announcing an improved plan to keep everyone informed. Starting with this update, we plan to provide more regular Kickstarter updates which will showcase our progress and the development leading up to the impending completion of Road Redemption.
For those of you following us on Steam Early Access, you’ll know that we haven’t made any updates since December and may be worried that we’ve stopped working on the game. Quite the opposite is true! Since January we have been focused on improving nearly every aspect of Road Redemption, and this has required us to rebuild a lot of systems before uploading a new build to Steam. Although we have taken longer than we hoped to complete the game, we are dedicated to making the game that we promised. We've recently added more developers to Road Redemption, and we’re working hard to finish the great game we envisioned in our original Kickstarter pitch. In the next month or two, we should be ready to upload a new build on Steam so you’ll be able to see our progress!
Here’s a list of things we’ve been working on:
- Improved bike driving and physics
- Revamped enemy AI
- Entirely new user interface
- New weapon upgrade system
- Unlockable bikes and riders
- Better missions with greater variety
- Story Integration
- Updated levels with more routes to drive
- Improved visuals of enemies and vehicles
- Several new enemy types including challenging late level enemies
- Boss fights
- Splitscreen co-op improvements
- Online multiplayer!
Our current plan is to finish development of the PC version by the end of this summer. As we march toward that goal, we’ll be releasing several new builds on Steam Early Access to show everyone our progress. This will include a beta version of online multiplayer. For console fans, please know that we are also working toward releases on Xbox One and PS4. We’ll make more announcements about console plans as we get closer to release.
Today's kickstarter update features the new improvements we’re making to the user interface. This includes a complete visual overhaul. Check out the screenshots below!
We’ve also vastly improved how our user interface works when playing local co-op. Each player can now choose their own unique bike and rider! We’ve also revamped the store to allow each player to make their own purchases and uniquely gear up. This is especially important with our new weapon upgrade system - each player can now choose which type of weapon they want to focus on. We hope this will improve the local co-op experience for everyone.
Stay tuned next month for another update on our progress featuring more of the latest additions to Road Redemption.
Our friends at King Crow Studios making Quest of Souls
Our friends and fellow Louisiana based game developers, King Crow Studios, have recently launched a Kickstarter project for their 90s inspired shooter RPG called Quest of Souls. Some of our team has been helping with development, and we’ve partnered with Quest of Souls to include a Road Redemption bundle as one of their reward tiers. If you back this tier, you will encounter a unique speed-obsessed character called the “The Stag” and you’ll receive the Quest of Souls biker background! (The main Quest of Souls characters riding cool motorcycles...yes that includes Toki the corgi!)