Quick Road Redemption Progress Update
Hey guys. We're nearing our official exit from Steam Early access, and this progress update focuses on two things: online multiplayer and story
Online multiplayer has been a... Read more
Road Redemption and the Historic Louisiana Flooding - Game Delay
Below is an email we've been sending out to gaming news sites to help spread awareness about the once-in-500 years Louisiana flood and how it's impacted the region, and unfortunately,... Read more
Road Redemption - Huge Steam content update, cancelled consoles, online multiplayer details
HUGE STEAM UPDATE
If you haven’t had a chance to play the Steam version of Road Redemption recently, last week we uploaded a new PC, Mac, and Linux version... Read more
Hey everyone! We admittedly need to do a much better job providing updates on our development progress, so today we’re announcing an improved plan to keep everyone informed. Starting with... Read more
Road Redemption Campaign Story
Latest Steam Update
If you haven't played Road Redemption recently, we've made a lot of improvements to the current Steam version. The game's better in a lot of ways, and... Read more
Road Redemption Lack of Recent Updates
Hey guys. So Road Redemption's PC version hasn't been updated since July. While this isn't a very long time to go between updates for an average game, we try to... Read more
Quick Progress Update
In December 2014, we decided to upgrade Road Redemption's game engine from Unity 4 to Unity 5, assuming it would be a rocky road, and it certainly has been. But... Read more
Road Redemption online multiplayer design!
If you haven't played the Steam version of Road Redemption in awhile, we recommend giving it another go.
We improve it more and more each month, and we think... Read more
Shovel Knight in Road Redemption
Today we'll be releasing another Road Redemption update that, in addition to fixing some minor bugs, will allow you to play as Shovel Knight and ride a custom blue Shovel... Read more
Road Redemption: Bike Shop, Boss Battles, Online Multiplayer, and other updates
We hope you guys are enjoying Road Redemption. We've averaged about 2 updates per week since we launched on Steam Early Access. If you haven't played the game in a... Read more
Road Redemption - new and improved
We think we've improved Road Redemption a lot since we first released on Steam Early Access on Sept 18. To summarize the major changes we've made since then:
- performance is... Read more
Road Redemption Live on Steam Early Access!!!
The Early Access version of Road Redemption is being uploaded to Steam as we speak.
Everyone who pledged $15 or more is entitled to it.
It's a HUGE update... Read more
Road Redemption (new version) - splitscreen multiplayer and more!!!
We're still hard at work making Road Redemption the best game it can be for you guys.
This new alpha version is available now for all members of the closed... Read more
Road Redemption alpha version is available!
It's a little late (for which we apologize), but a playable alpha version is available for all of our alpha level backers and above! (Download instructions below.)
Again, we'd like... Read more
New Gameplay Video
Happy New Year Riders,
We know you've been dying to see what we've been working so hard on, so there is a new gameplay video posted on Youtube today.
http://www.youtube.com/watch?v=urgILLOZokg&feature=youtu.be... Read more
Road Redemption Blog - multiplayer co-op (input wanted)
This new post discusses various ways that we could implement Road Redemption's multiplayer co-op. We'd really like you guys to weigh in and help us decide.
Read it here: Road... Read more
Road Redemption Alpha status update
We've posted an update on the status of the alpha.
Read it here.
Road Redemption Blog - motorcycle physics
We'll be giving you guys a status update on the Road Redemption alpha tomorrow.
In the meantime, we've posted a new blog entry on motorcycle physics. It answers an interesting... Read more
Road Redemption Blog - The Road Redemption Health System
We've posted a new blog entry explaining how the Road Redemption health system works and why we made the design decisions we did.
The system is a departure from what you... Read more
Road Redemption Blog - Our development process
We've posted a new blog entry explaining our dev process and comparing it to the game development failure Ride To Hell: Retribution.
We think it's an interesting read, if... Read more
Road Redemption Dev Blog - Melee Combat Controls
We've posted our first entry in the Road Redemption Dev Blog covering melee combat controls, among other things.
You can view it here: http://www.roadredemption.com/?p=498
We don't have blog comments enabled yet,... Read more
Road Redemption Gunplay
Happy E3 everybody!
We'd like to apologize if we haven't answered your email or message board post.
We don't have a dedicated person for that at the moment, and our... Read more
Road Redemption Developer's Forum
We've set up the official Road Redemption Developer's forum.
It's accessible to all backers who pledged the ROAD REDEMPTION SUPPORTER tier and above.
Please use your kickstarter (or paypal) login... Read more
Collecting Info and Greenlight
The Final Countdown
The Final Countdown
We’re approaching the final 48 hours!
We’re really hoping to bridge the funding gap. We’ve been working 24/7 doing interviews, sending out press releases, and everything else... Read more
Road Redemption Inspiration and Fan Trailer
ONE MORE WEEK!
Well, we're down to the final week of the Road Redemption kickstarter, and we're really hoping to hit our goal.
We have a lot planned for this... Read more
Stretch Goals - Xbox 360 and Oculus Rift(With Video)
Stretch Goal #1: Road Redemption on Xbox 360 - $178,000
Our first stretch goal is an Xbox 360 port of Road Redemption.
A lot of backers and potential backers have... Read more
More Single-Player Campaign Details
Getting the Word Out
Once again, we’d like to give special thanks to all of our backers who are helping us get the word out about Road Redemption. The... Read more
First, we want to give a big thanks to all of our new backers. You don’t know how overjoyed we are to have so many awesome supporters. We’re so excited... Read more
Great news! After just one week we’re already more than 1/3 of the way toward our funding goal!
This really is a dream come true for us. When we started... Read more
We are doing an ama(ask me anything) on reddit today! We need your support!
This is just a small update to let you guys know we are doing an ama on reddit right now.
It would be great if you guys could come show... Read more
New Weapon + Fan Art + Console Ports
We hope you all got a kick out of the wooden barbed wire baseball bat, which is kickstarter-exclusive for all backers.
As an added thank you for all... Read more
STEAM + NEW WEAPON for ALL BACKERS + CUSTOM AVATARS
After only 5 days, we’re nearly at 30% of our total funding goal. We’re planning a big announcement in the next few days that should get Road Redemption... Read more
Your Feedback (Game Modes)
We want to thank you guys again for all your support here, on facebook, and on message boards. Thanks to your involvement, thousands more people have seen the project.
Your... Read more
Kickstarter-Exclusive Weapon Reveal
We’re excited to reveal the identity of the Road Redemption Kickstarter-exclusive melee weapon: the stun baton!
It was a tough choice, as we had a number of options in mind,... Read more
Off to an amazing start!
Dear Road Redemption Backers,
We want to thank you all so much for supporting this project. Having the opportunity to work on this game has been a fantasy for a... Read more