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An asymmetrical, semi-cooperative card game about exorcism for 2-5 players. Embrace your dark side.
An asymmetrical, semi-cooperative card game about exorcism for 2-5 players. Embrace your dark side.
189 backers pledged AU$ 9,044 to help bring this project to life.

About this project

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AU$ 9,044

189

In Banishment, one player takes on the role of an accursed Demon, and the rest are Exorcists trying to banish them. This is a fast, highly interactive card game involving strategic thinking and eternal damnation.

Current progress

Banishment has been fully prototyped and tested and is ready for production. Take a look at the prototypes below.

Banishment card game prototype
Banishment card game prototype

Each basic copy of the game includes 72 cards, instructions, and a custom deck box.

Glistening box of darkness.
Glistening box of darkness.

How to play

Banishment is uncannily quick to learn, but offers you tactical choices at every stage. Each game lasts about 15-20 minutes.

Gather 2-5 players. There are three decks: Ritual, Demon and Exorcist. 

The different deck types
The different deck types

At the beginning of the game, Rituals are pulled from the Ritual deck equal to the total number of players plus one. These have requirements written on them. When the Exorcists meet the requirements of a Ritual, it is resolved. When all are resolved, the Demon is cast back into the darkness from whence it came and the Exorcists win.

Place components or complete goals to resolve the Rituals.
Place components or complete goals to resolve the Rituals.
 

At the beginning of each of the Demon's turns, they increase their Demon Dice by one. The Demon has an arsenal of powerful cards they can play to disrupt the Exorcists' attempts at banishment. If their dice reaches 10, they break into our reality, drag the Exorcists' souls screaming down into hell... and win the game.

Demon cards are powerful disruptive tools.
Demon cards are powerful disruptive tools.


Exorcists are less powerful than the Demon and must work together to complete the Rituals. They will need to choose between using their cards as components to complete the Rituals directly or using the abilities on their cards to protect themselves against the Demon and buy more time.

Most Exorcist cards have two functions - which will you use?
Most Exorcist cards have two functions - which will you use?

Long after the game is over and players have returned to their ordinary lives, the secret rituals imbued within the cards will activate and - ah, we've said too much.

Cult War expansion description

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Stretch goals

Temptations to stoke thy greed.
Temptations to stoke thy greed.

We have met our base goal, so have introduced a few additional stretch goals. We shall reveal the details of each promo card as their funding goals are unlocked.

$2,500 - Promo Card 1, Augury - UNLOCKED (see below)
$3,000 - Improved Demon Dice - UNLOCKED (see below)
$3,500 - Promo Card 2, Sacred Knife - UNLOCKED (see below)
$4,000 - Banishment Soundtrack - UNLOCKED
$5,000 - Promo Card 3, Desperate Bargain - UNLOCKED (see below)
$7,500 - Promo Card 4, Omen
$10,000 - Custom Demon Dice
$15,000 - Improved Box and Card Quality
$20,000 - Classes Expansion Pack

Augury Ritual promo card artwork.
Augury Ritual promo card artwork.

 

Demon Dice - chalice not included.
Demon Dice - chalice not included.

 

Sacred Knife Exorcist promo card artwork
Sacred Knife Exorcist promo card artwork
Desperate Bargain Ritual promo card artwork.
Desperate Bargain Ritual promo card artwork.

The dread coven

Far more twisted than they appear.
Far more twisted than they appear.

We are a newly spawned cabal of designers of indie tabletop offerings. We have crawled from the shadows that birthed us and now the world will know our dread secrets. Also, we make games.

Kim long ago fell victim to the infernal geometries of digital design and schemecraft. She studied her dark arts from the grimoires of arcane universities for the better part of a decade. She emerged from their blackened halls only to use this forbidden knowledge to produce various other perilous games including a previously successful Kickstarter RPG, Dream of the Djinn.

Jonathan has always had a passion for the unholy craft of game design. With a unsettling knack for twisting words and their meanings to his will, he has written many black tomes too terrible for the world to behold. No game he has ever played has long remained untouched by his meddling, and now the time is ripe for the world to feel the corruption of his vile creations.

Risks and challenges

Ancient and unknowable powers are watching our progress and our souls are forfeit should we not deliver upon our dark promises.

Our game will be simple to produce and ship - the costs are straightforward and only become cheaper in bulk. We do not have needlessly complicated tiers of extras like T-shirts or miniatures to hinder the production process. Our focus will be on delivering a quality product to you on time.

Kim has successfully Kickstarted a previous game, Dream of the Djinn, which was completed and delivered on time, so our track record is reliable. We have also made certain... pacts... to ensure expedient results.

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Support this project

  1. Select this reward

    Pledge AU$ 1 or more About $0.75

    Infernal Offering

    We shall inscribe thine name in eldritch script on the foulest of websites, there to languish in despair for eternity. Your sacrifice is accepted.

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    Pledge AU$ 10 or more About $8

    Digital Diabolism

    Damnation shall be delivered to thee in the form of a PDF file with 72 printable fiendish cards and the instructions to your own demise.

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    10 backers
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  3. Select this reward

    Pledge AU$ 15 or more About $11

    Digital Occultism

    Damnation shall be delivered to thee in the form of a PDF file with 72 printable fiendish cards, the Cult War expansion pack, and the instructions to your own demise.

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    13 backers
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  4. Select this reward

    Pledge AU$ 25 or more About $19

    Banishment Base Game

    Damnation shall be delivered to thee in the form of:
    - 72 fiendish cards
    - a dice of 10 sides, each more depraved than the last
    - the instructions to your own demise
    - a box deserving of Pandora herself

    Should you wish additional copies, simply add $25 for each extra copy you foolishly desire.

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    118 backers
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  5. Select this reward

    Pledge AU$ 70 or more About $53

    Cult War Expansion

    Damnation shall be delivered to thee in the form of:
    - two complete copies of the Banishment base game with all components
    - The Cult War Expansion pack, allowing you to play a game with 6, 8 or 10 players.

    Should you wish additional copies, simply add $70 for each extra copy you foolishly desire.

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    43 backers
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  6. Select this reward

    Pledge AU$ 200 or more About $151

    Retailer's Pack

    Go forth and spread destruction with 10 complete copies of the Banishment base game.

    Should you wish additional copies, simply add $200 for each extra copy you foolishly desire.

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    1 backer
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  7. Select this reward

    Pledge AU$ 666 or more About $503

    Grand Conjuration

    We shall post a video on the official Dark Mirror Facebook page of our coven performing a great ritual, binding your name in a summoning that shall grant you great power, glory.... and a complete set of Banishment game materials.

    We'll probably send you some signed cards as well.

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    Limited 0 backers
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Funding period

- (30 days)