About this project
BR-5: Isle of the Ancients is a Fantasy Adventure Module for 6-8 players of Levels 7-9, compatible with 5th edition D&D (Dungeons and Dragons). BR-5 can be run as a stand alone module, or can fit easily into your own campaign.
Isle of the Ancients was supposed to be a beacon of hope and unity between the races. Dwarfs were commissioned for the construction, and everything was on schedule for the first few months, and then it went quiet. Everyone assumed the worse. Months passed, the scheduled date for completion came and went, and still nothing. Those that ventured to the island reported finding nothing except an abandoned keep, or never returned at all.
Years passed, then decades, no one had the desire or means to fully explore the island. Rumors of underground caverns, treasures, magic and death surround the small island. Now only the very foolish or very brave, set their course for what awaits on this rocky island.
The module for 1st/2nd edition is 36 pages. Conversion to 5th edition may or may not change the number of pages.
I have been a DM for over 30 years, running multiple campaigns and writing my own adventures. I have run this particular module several times and it is always rated as a top adventure.
It will also be featuring the art work of the very talented Jenna Bastian.
$1 Kobold Level - Watch the fun, read the updates and then realize you want to upgrade your pledge to a higher reward tier.
$15 Goblin Level - Receive a Hi-Res PDF Copy of Isle of the Ancients.
$20 Orc Level - You receive a a printed copy of BR5: Isle of the Ancients delivered anywhere in the world.
$20 Orc Chieftain Level - You receive one of the first prints hot off the press. The lucky few who get one of these, will have it numbered, signed and delivered into your hands.
$40 Ogre Level - You receive two copies of BR5: Isle of the Ancients. One signed for your collection and one for use.
$100 Dragon Level - Own a store and want to stock this item. Receive 10 copies of BR 5: Isle of the Ancients 5th edition ready to sell.
We hit all the Stretch Goals in my previous Kickstarter, so we will not be hitting any new Stretch Goals.
The one stretch goal we didn't hit that I really wanted to was to make a 5th edition version. After numerous requests I decided to launch a 2nd Kickstarter just for the 5th edition version.
I will include all the stretch goals we already hit in the previous Kickstarter. I will consider a few new goals if we do really well.
Risks and challenges
There is almost no risk at all unless we sell a million or more, then there might be some delay, but I am willing to take on that challenge. Otherwise I do not see any real chance for any delays. The 1st/2nd edition module is finished, the maps are complete, the art is complete and the 5th edition conversion is already underway. T Printer is lined up and ready to start production.
I have published 4 other modules before this one, so I am very familiar with the process, and do not expect any surprises. I have also run 4 successful Kickstarters before this one.
My first project was Ultimate Dinosaur Fighting, a Deluxe board game that used 3 artists, a sculptor, miniatures, 3 publishers, and I still finished production and delivery on time.
My 2nd Kickstarter was Engineers Excuse Dice. This was a huge success that raised over $30,000 with over 2,000 backers. These were produced and delivered with minimal delay and only because of the sheer number of deliveries.
My 3rd Kickstarter was the previous version of this module. It is currently at the printers and will be going out on time.
I look forward to completing this project, with the same efficiency and quality that I put forward with all my projects.Learn about accountability on Kickstarter
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