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Tactical turn-based combat and intense non-linear storyline inspired by original Fallout and classic sci-fi novel Roadside Picnic.
Tactical turn-based combat and intense non-linear storyline inspired by original Fallout and classic sci-fi novel Roadside Picnic.
2,938 backers pledged €105,745 to help bring this project to life.

Encased Kickstarter Update #24: 48 hours to go and the Fallen Fortress is Funded!

Posted by Dark Crystal Games (Creator)
Hello everyone! We are reaching the very end of the campaign and have unlocked the first stretch goal! Let’s keep it up! There are other great features and add-ons ahead which may not happen without your help!
First one unlocked! Keep it up!
First one unlocked! Keep it up!

The Fallen Fortress was first introduced in KS Update #12; today we talk a bit more about the background of this special encounter.


The private military contractor Eidolon had a mixed reputation.

Most serious people considered Eidolon’s existence a myth. However, really serious people knew how to send them an encrypted message with a very strong chance of a reply. And those communiques, as a rule, were about really serious matters.

According to a classified CIA document which fortuitously escaped its scheduled destruction, Eidolon had a part in every significant conflict of the era - from the Rimon 20 operation to Black Saturday and the fall of Phnom Penh. In each case, Eidolon’s personnel had up-to-the-minute knowledge and skills in every branch of military science. Apparently it’s true that Progress is the father of Efficiency.

It’s no surprise that shortly after the discovery of the Dome these mercenaries contacted CRONUS.

The true nature of this interaction is known to no one, except at the highest levels of CRONUS administration. But one particular rumor persists. Allegedly, everything ended with the last flight before the Incident. That flight was an armed transport converted from an Army bomber. And on that transport, together with ammunition, equipment, and medicine was something very important to certain people.

Something very valuable. Something from under the Dome.

Radio contact was lost a few hours into the flight, and moments later the craft disappeared from radar as well. At the same time, all contact between CRONUS and their Eidolon liaisons was severed. Even the emergency channel fell silent… But then Maelstrom broke loose, and survival became the chief priority.


No one expected that this same lost bomber, staffed and piloted by a shadowy organization which may or may not have been an urban legend, would be discovered in the drifting dunes of the Dome. The craft was surprisingly intact, though it had obviously made an emergency landing. Of the crew there was no sign. The cargo was abandoned. And now two factions are ready to tear out each other’s throats for it.

Whatever it is.


Once again - thanks to each and every one of you for your generous support!

If you missed our rewards preview from yesterday, check it out in KS Update #23. Consider upgrading your pledge level or adding some extra rewards as add-ons!

Please like and share these messages on Twitter and Facebook - this will help us raise some extra activity on these two last days (we will count those into our Social Goals too!).


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    1. Dark Crystal Games Creator on

      @Zerbique, thank you! :) Yes, our screenwriters and designers are really passionate about what they are doing, so you will not regret you played this game!

    2. Missing avatar


      It's amazing: each new update is fascinating. The more I read them, the more I am excited to dive into the game's lore.

      When I backed this game at first, I thought: "Meh, yet another post-apocalyptic tactical RPG, still, it looks fine, let's back it." Now I am glad I did. The background, the story, are much richer, and much more surprising than what I expected at first. It's miles from the generic "wasteland" we are used to. Today's update, with this mysterious "Eidolon' faction and its ties with the CIA, just confirms that. It's great.

      Thank you so much!

    3. Dark Crystal Games Creator on

      @Interstellar Marine, he-he-he, you a bit overstate it (we made so many mistakes during campaign) but we tried our best!

    4. Interstellar Marine on

      @alcaray: why would you think that? this has been a very well run campaign from the start. it's apparent that they have learnt from the pros

    5. Dark Crystal Games Creator on

      @alcaray, thank you so much!
      (honestly I almost had tears in my eyes when I was reading your comment)

      Thank you!

    6. alcaray on

      I have backed quite a few computer game Kickstarters.

      There was a time during your campaign when I thought you guys were going to fail. That you were too shy to ask other creators for shoutouts. Too lazy to hustle the critique portals for interviews and mentions. Too lazy to play the social media game.

      I was wrong! You rolled up your sleeves and worked your butts off. You *earned* the successful funding of this project. That gives me a good feeling about how you will approach the work of the project as well.

      So good going! Be proud of yourselves for a great start!