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Tactical turn-based combat and intense non-linear storyline inspired by original Fallout and classic sci-fi novel Roadside Picnic.
Tactical turn-based combat and intense non-linear storyline inspired by original Fallout and classic sci-fi novel Roadside Picnic.
2,938 backers pledged €105,745 to help bring this project to life.


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    1. Missing avatar


      Woah! Great stretch goals! And now the game is FUNDED! Such good news. Thank you guys!!!

    2. Moon on

      So many nice stretch goals!
      I hope we will get maany of them!

    3. Dark Crystal Games Creator on

      @Andre, VO planned for every Narrator line - which are cutscenes, vignettes (scripted interactions), many dialog lines!

    4. Andre on

      It seems like the mobile HQ will add some interesting base management. Which can be fun. I just hope it does not go too far like Fallout 4. Where it just becomes a grind. It will be nice if it is a function of the environment not the other way around. The whole settlement management in FO 4 can take over the game world too much. I cant remember how many times I was in a mission exploring a place and get a message for immediate settlement help. Fallout 2 is still the best fallout game. ;) POE did it in such a way that it was not too invasive.

    5. Dark Crystal Games Creator on

      @Ravn7, no worries about that, all the functions will have a shortcut and will be customizable.

    6. Andre on

      I love all the stretch goals. The Combond encounter sounds like something that would fit for an encounter like I mentioned below. ;) I also love the droid assistants, the mobile HQ and your vehicle. Mod Support and VO would also be very cool. I could see some one porting fallout 1 and 2 to your engine. ;) Would the VO be just for specific main NPC cut scenes and dialogue?

    7. Andre on

      It would be cool to see a NPC like the Outsider from the recent Simon Stalenhag kick start for Tales from the flood. As well as some cool random encounters around her. Like the dark and quirky ones you would see in Fallout 2.

      And you could really run wild with it because of the anomalies.

    8. Interstellar Marine on

      Let's hit those stretch goals!

    9. Ravn7 on

      Your game looks very promising. I pledged a small amount because I'm not sure yet if I will be able to play it. I need some ease of access simple features like as many keyboard shortcuts as possible. I think it would be very useful for notebooks users, too. It was very comfortable to play games like PoE, TTON or D:OS. They had shortcuts for all important functions, including an access to inventory, character sheets, etc. As well as choosing dialog options, abilities during combat, assigning them to quick bar (some of these games at least) and so on. Also, functions like barter could have keys assigned to them, too.
      Otherwise the game looks really great and I wish you all the best for Encased and your company's future.

    10. Russonc

      Nice update, congratulations on funding... now let's keep it going!

    11. Antonio Soto Patiño

      Great stretch goals!
      This way the game reaches much higher levels.
      If I can cooperate with you doing the voice over in Spanish (mother tongue), or other five languages (with some slight accent), it would be mg pleasure to help you. I have done this before.
      Regards and good luck.

    12. Dark Crystal Games Creator on

      @Marius Strand, yes! everyone can find something interesting for himself in these stretch goals!

    13. Missing avatar

      Marius Strand on

      Congratulations on reaching the funding goal! Let's hope it gets even further, the additional stretch goals look great. I particularily like the idea of player vehicles (very fun in Fallout Tactics) and the drones.

    14. Missing avatar

      M.M. van de Sluis

      Nice 😄 we made it this far 👍