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Sail to lands beyond the borders of Valeria in Crimson Seas, the third full expansion to Valeria: Card Kingdoms.
Sail to lands beyond the borders of Valeria in Crimson Seas, the third full expansion to Valeria: Card Kingdoms.
2,172 backers pledged $108,068 to help bring this project to life.

Domains and Captains and Tokens, Oh My!

Posted by Daily Magic Games (Creator)
32 likes

Greetings Valerian...

OK, I got called on the carpet for posting two updates yesterday, so I'm gonna try and limit myself to one per day, from now on.

Release The Leviathan

Late yesterday, y'all unlocked the Leviathan Event, a terrible beastie that will surface in an exhausted stack and get stronger the longer you let it hang around. BTW, this card now shows The Mico's final art.

The Leviathan Awakes!
The Leviathan Awakes!

The concept of Event Monsters seemed to catch the imagination of the commenters yesterday so, if you have any ideas for monsters that come out at random when an Exhausted card is drawn, tell us about them in the comments below.

5 and 10 Value Resources

One suggestion that has arisen a lot lately is specific resources tokens with higher values printed on them. 

Resource-Specific High Value Tokens
Resource-Specific High Value Tokens

We're all about listening to our backers, so this $60,000 stretch goal will give you a punchboard with nine tokens of each type with 5 on one side and 10 on the other side.

Captain and Domain on the Horizon

After you unlock the tokens, you'll have a shot at unlocking a new Captain card for Corsairs of Valeria and a new Domain cards for Crimson Seas.

A New Captain Awaits
A New Captain Awaits
This City-State's Ambassador can Help You Rescue Nobels
This City-State's Ambassador can Help You Rescue Nobels

The Captain allows you to spend Silver instead of Grog to get a re-roll and the Domain puts you in touch with the Ambassador at Murat Reis who can make it easier for you to rescue Nobles from Amarynth.

Crimson Seas Rules

Isaias has been hard at work getting the full rulebook for Crimson Seas ready. Download the PDF and let us know what you think.

Check Out the Updated Crimson Seas Rulebook
Check Out the Updated Crimson Seas Rulebook

If you find any typos or anything confusing, tell us in the comments below so Isaias can get things shipshape and Bristol fashion.

Social Media Buddies

Please help spread the word about Crimson Seas and Corsairs of Valeria across social media like Twitter, Facebook, and BoardGameGeek. More backers helps us and it helps get you more stuff in your rewards!

Thanks for All of Your Support

David & Isaias of Daily Magic Games

ExcalibursZone, Hannes Rosner, and 30 more people like this update.

Comments

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    1. Missing avatar

      Glenn Chambers on

      Rulebook says five new areas, followed by fout icons...

    2. Kristoffer Schonnings on

      I like the card board tokens with 5 and 10 on the different sides. I´m not a sticker fan

    3. Mary Grace on

      Thanks for the welcome @daily magic!

      Alright alright, Captain Six has joined the crew!

      Maybe stretch for a solo/ AI mode... ;D

    4. Joaquin
      Superbacker
      on

      @Daily Magic - if the sheet allows for 9 of each resource... I think five 5s and four 10s would be good for each.

    5. Daily Magic Games 18-time creator
      Superbacker
      on

      re: 5/10 Tokens...Obviously, I don't want to force anything on folk, so we'll reassess this and check with the printer on kiss-cut stickers sized to fit on the current wood tokens. So, now I guess my question is...how many 5s and how many 10s do you want for each token type?

    6. Daily Magic Games 18-time creator
      Superbacker
      on

      Welcome, Mary. We've got several more captains planned for future stretch goals.

      David

    7. Mary Grace on

      I'm here for Corsairs! Let's get more content!!

    8. Martyn Pinto on

      I like the 5vp/10vp sticker idea that we can put on existing tokens. I’ve bought extra sets of wooden tokens over a few campaigns so it’s unlikely I would need card or stickers but going with the ‘upgraded’ feel it would be a shame to have card tokens rather than wood so I can’t help liking the idea put forward.

    9. Martyn Pinto on

      What about a kraken or the great white angry sperm whale as exhaust cards or maybe a angry Poseidon?

    10. Joaquin
      Superbacker
      on

      @Daily games - Like the original generic 5/10 tokens, they will not likely be used by my household if they have different values on each side. We like to "splash the pot" when dealing with resources and money.

    11. Enrique
      Superbacker
      on

      From the comments, I see that these new tokens will be cardboard. Instead, wouldn't it be better to get stickers, and let people decide how they mix those stickers on the original wooden tokens? Like these :
      https://www.docdroid.net/c47F09x/planche-x5-x10-x20.pdf

    12. Missing avatar

      Matthew T. Gurney
      Superbacker
      on

      I like the idea. Are these tokens going to be as thick as the orginal generic 5 and 10 tokens? I would also prefer to have 5 tokens with 5 on both sides and 4 tokens with 10. Besides if I need more flexibility you could have extras as add ons. I also like the sticker idea for putting on the wood tokens we have already. You could make way more stickers for the cost versus the punchboard. So we could custom them as we see fit.

    13. Greg Sawchyn
      Superbacker
      on

      Friends and I was discussing this last week and what I’m considering doing for multipliers is taking a sharpie to the edges of a few tokens (black outlines for easy distinguishing) and writing a “5” on both sides. If I need a 10, I’d just use two.

    14. Ryan Valdez
      Superbacker
      on

      I'm not neccesarily against different values per side. I could make due with them! Buttttt, I'd also rather prefer to have single values per token instead of two different values. Either way, I'd be glad to have them. I'm not as big a stickler as others, but I definitely feel there's room to accidentally flip a token over.

    15. Ryan Valdez
      Superbacker
      on

      I'm not necces

    16. Missing avatar

      Patrick Benjamin on

      Gonna buck the trend a bit here and say that I think these are great :) We play with the multiplier tokens, and I've never had an issue with one getting flipped by accident. Though I don't like their generic nature, so I think these resource-specific ones are a nice upgrade.

      I asked for larger, wooden tokens on the last campaign, and still think those would be the best solution, but understand why that might be cost-prohibitive. I also think stickers would be a good alternative to allow for keeping all the resource tokens wooden.

    17. Missing avatar

      ManicJest on

      Gotta admit I wouldn't use them either if the 2 sides are different. I use VCK as a gateway game to introduce people to board games, and I wouldn't trust any of them to not accidentally flip their chits to the wrong side.

    18. Andrew Whipple III on

      I too am on the 'No More Tokens' side.

      I understand the flexibility but it's largely unnecessary. For our squad we use the large double-sided tokens provided anyway and wish we didn't need to. We don't need more of these, rather, something more natural, more... sexy? One token that represents the amount like an engraved '5' on a piece would be a ton better, maybe bigger, something like that.

      My group won't play with these pieces either. There's just no reason anyone needs these.

    19. Ben Turner
      Superbacker
      on

      Flexibility was considered. But because I don't like having to explain to other players odd token design and monitor their instinctive actions to fiddle with them whilst I'm trying to relax and enjoy a game, I simply wouldn't use them - or mark up the "10" side with a 5, which would look a little ugly, but make them fit for use again.

      If you want two sides with different values, provide something larger like a card. Tokens need to maintain their meaning no matter how they are flipped. Otherwise you are producing components that don't operate how people instinctively except them to, and that dissonance in usage is a major usability design flaw.

      I did think they were stickers when I saw the image. Don't mind stickering up some tokens. But those tokens would need to be bigger than the usual ones (size is important too for quick distinction) which I imagine is MORE expensive than a punch board sheet.

    20. CtanSama
      Superbacker
      on

      ei @Daily magic. The best way to dodge this is to change them for stickers. I wouldnt mind using a few tokens to make them x5/x10 and people could choose to use both values or only one per token.

    21. Tom McDonald
      Superbacker
      on

      I agree with the comments below. This is a very bad idea. I would never allow these 5/10 tokens to be used in my games.

    22. Daily Magic Games 18-time creator
      Superbacker
      on

      We certainly listen to feedback, but please consider the greater flexibility allowed through having 9 tokens that can be either 5 or 10 as opposed to five tokens that must be 5 and four that must be 10.

    23. Jerome Pasquier on

      Oh no please! PLEASE! Dont make tokens with different values on each side. This is a terrible design, especially when you play with kids or clumsy people and they flip by accident their tokens. Which happens all the time. Valeria is a fun game so people tend to get a little clumsy with the cards and tokens.

      I prefer to have 5 functional tokens rather than 100 tokens that can’t be used. Your company has always been about quality in my eyes.

    24. Justin on

      Agree with Ben. Did you play test this? I'm always fiddling with my components.

    25. Joaquin
      Superbacker
      on

      @Daily Magic - humble request... though I love the new tokes, can you print half of them with 5 and the other half with 10... with the tokens having the same value on each side? That way they can be used more like coins and we can scoop up the resources without loosing information on the value of the tokens.

    26. Ben Turner
      Superbacker
      on

      Tokens with different values on each side; not a great design choice to my mind. Unlike cards, tokens / chits then to be things people naturally play with / push around / handle. Which means they easily get flipped without people thinking about it.