In Quests of Valeria you play the role of a Guild Master, recruiting and dispatching Citizens to complete quests posted in a tavern in the Capital City of Valeria to earn Victory Points. The player with the most Victory Points at the end of the game wins.
Quests of Valeria is a unique set collection game where players gather Citizens to fill requirements on a Quest. Hire Citizens from the line in the Tavern that provide you with additional actions to build combo's of free actions!
In Quests of Valeria, 1 - 5 players compete to complete quests by hiring citizens at the tavern in about 45 minutes.
There are two main cards in Quests of Valeria: Citizen cards and Quest cards.
Citizen cards appear in a line in the Tavern and are hired to your guild (tableau) by discarding the required amount of cards noted by their spot in line. You can also hire them from your hand by discarding 2 other cards from your hand. You can complete Quests by discarding Citizens from your guild that match the necessary icons and resource counts on the Quest cards.
Quest cards appear above the line in the Tavern. You can complete Quests that are in the Tavern or Reserve a Quest to complete on a later turn. Make sure to complete Quests that give you extra bonus points from your Guild Master at the end of the game!
The game is played over several rounds where players take turns being the active player and taking 2 actions from the following:
Draw - Draw 1 card from the Citizen deck.
Hire - Pay the required card cost and Hire 1 Citizen from the Tavern line.
Reserve or Reset - Reserve a Quest or reset the Quests and then reserve a Quest from the Tavern.
Complete a Quest - Complete 1 Quest from the Tavern or 1 that is reserved in front of you.
When you Hire a Citizen and bring it in to your tableau, you gain the bonus actions/powers shown on the card. This means that by taking a single action, you can chain incredible combo's to give yourself more and more actions!
The game end is triggered when any player has completed their 5th Quest. Players may continue to take turns until the turn order reaches the player with the Starting Player card. In this way, all players take an equal amount of turns in the game.
Count all the Victory Points on your completed Quests. Reveal your Guild Master to count up any bonus Victory Points. The player with the most Victory Points wins!
Watch the play through video by Rahdo Runs Through:
- 24 Quest Cards
- 68 Citizen Cards
- 6 Guild Master Cards
- 4 Reference Cards
- 2 Action Tokens
- 6 Tavern Tokens
- 1 Rulebook
Kickstarter Limited Exclusive:
- 1 Guild Master Card
Added to Game via Stretch Goals Thanks to Our Backers:
- 2 Citizen Cards - The Mage
- 1 Quest Card - Defend the Sacred Grove
- 2 Citizen Cards - The Squire
- 1 Quest Card - Slay the Spider Queen
- 2 Citizen Cards - The Baron
- 1 Quest Card - Host Isabella's Banquet
- 2 Citizen Cards - The Sapper
- 1 Quest Card - Ally With the Wizard's of Nae
- 1 Quest Card - Push Back the Skeleton Army
- 1 Quest Card - Repair The Bridges of Pratchett's Plateau
- 1 Quest Card - Meet With the Key and Blade Council
- 2 Citizen Cards - The Necromancer
- 2 Citizen Cards - The Baker
- 2 Citizen Cards - The Captain
- 2 Citizen Cards - The Shaman
- 1 Reference Card
All punchboard tokens will be 3mm thick with a spot UV finish. Solo rules variant added to the rulebook. 5-Player rules variant added to the rulebook!
We've sent out prototypes to several respected reviewers and gamers - this is what they had to say...
Let's start with Rahdo Runs Through:
Jon Gets Games:
Jonathan Liu of GeekDad.com:
Not an official Stretch Goal, but since we've unlocked all of the cards, we have now added a 5-player rules variant to the game thanks to our backers!
Backing the game is a great way to support the project and we thank you for your support. The next best thing you could do is to help us build awareness for the game by following us and sharing our posts on Twitter and Facebook.
We've built in a small discount for ALL shipping. We like to be completely transparent about everything we do. Here's a breakdown of the shipping costs and the discount you're receiving for pledging on Kickstarter.
If you'd like to add-on additional copies of Quests of Valeria, you can add any number of copies by adding $19 for each additional copy.
To add more games beyond the first, manually enter the $$ total when making your pledge or click the blue "Manage" button next to a previously made pledge. For example, if you're in the USA, enter "$39" for 2 copies of Quests of Valeria.
Our previous games, Swinging Jivecat Voodoo Lounge, ManaSurge, Valeria: Card Kingdoms, and Villages of Valeria will be available to add onto your pledge in limited numbers, but they will not be delivered until February when Quests of Valeria is being fulfilled. These games will also not be discounted. We encourage you to ask your FLGS to order these games from Peachstate Hobby or Alliance in the USA and Esdevium in the EU.
We like to support game stores around the world by offering the special Kickstarter versions of the game to retailers during the campaign. We treat retailer backers just like other backers in that they receive their rewards before we release regular retail games into distribution. If you're a retailer, please contact David at firstname.lastname@example.org during the campaign for pricing information.
We wanted to publish this game on our dime, but due to popular demand from our previous Kickstarter, Villages of Valeria, we are now bringing Quests of Valeria here so that the community can help us make an even better version than we had planned. Every dollar we make will go directly back in to making Quests of Valeria a better game. Our Stretch Goals are designed to add more content to the base game - so your pledge really makes a difference in making the best game possible.
Here are some incentives we are offering to all our backers:
- 32% off MSRP. Pay only $17 instead of $25.
- Discounted Shipping. All pledge levels get $4 off.
- Get *Kickstarter Limited Exclusive content. 1 Guild Master Card - given to you for FREE.
Daily Magic Games is a designer-friendly and customer-focused publisher specializing in casual tabletop games that are easy to learn and play, yet layered with strategy and depth.
We're based out of Seattle, Washington and like to focus on the growth and promotion of game design in the Pacific Northwest. We've even started a playtesting event network called playtestNW to help local designers meet each other and playtesters on a regular basis. Our hope is that we're helping designers build better games.
We are focused on listening to what our customers have to say and making sure that we are producing the type of games you want at a high quality. We are actively involved in the Comments section of each Kickstarter and keep backers up to date with plenty of Updates post-Kickstarter.
We're happy to report that of our previous four Kickstarter games:
Swinging Jivecat Voodoo Lounge delivered one month late in December 2015 and is nearly sold out.
Valeria: Card Kingdoms delivered on time in January 2016 and it has been selling so well that we've ordered another print run! Woot!
ManaSurge is on a boat to the USA and on track to deliver on time in May 2016.
Villages of Valeria is in to the printer and on track to deliver on time in September of 2016.
We like to make casual and gateway games in an effort to get more people to the table. Our games are easy to learn to help new players get in to the game faster, but they're also layered with strategy for the more seasoned players.
Risks and challenges
Daily Magic Games is committed to delivering quality products on time. We realize that the publication of a board game can be complicated and, no matter how experienced the project creators and mangers are, some problems may occur. In an effort to reduce the likelihood of delays and mistakes, we have taken several steps to prepare for success:
1. This game project, as well as the Kickstarter campaign itself, are in the hands of two well-seasoned professionals. David MacKenzie has been running Kickstarter projects since 2010 (Alien Frontiers, Sunrise City, Swinging Jivecat Voodoo Lounge, Valeria: Card Kingdoms, ManaSurge), and Isaias Vallejo comes from a digital game background as production and studio director at Big Fish Games and has designed two successful board games: Sunrise City and Valeria: Card Kingdoms.
2. We are dedicated to backer communication and feedback. Throughout the campaign, we will be as transparent about the process and as open to feedback as possible without jeopardizing production and delivery timelines.
3. We have done significant pre-production. All the art and graphic design for Quests of Valeria is completed with the exception of stretch goal content. The art and design for the stretch goal content has been sketched out and is ready to push forward as soon as each goal is achieved.
4. We have our manufacturer lined up and ready to begin the pre-press process as soon as the campaign ends.
We hope that everything goes as planned, but if something falls through the cracks, we are ready and willing to employ every tool at our disposal to get the project back on track and running smoothly.
Thank you for your support!Learn about accountability on Kickstarter
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