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From the creators of the World of Warcraft Trading Card Game, HEX is a TCG / MMO that combines the best of both for your PC & MAC
For project updates or questions, please head over to       From the creators of the World of Warcraft Trading Card Game, HEX is a TCG / MMO that combines the best of both for your PC & MAC
For project updates or questions, please head over to       From the creators of the World of Warcraft Trading Card Game, HEX is a TCG / MMO that combines the best of both for your PC & MAC
17,765 backers pledged $2,278,255 to help bring this project to life.

Ambush! Here come the Coyotles

We featured the Elves last week, and here's your second art feature by popular demand: The Coyotle. Sorry, Underworld and Vennen fans. You'll just have to wait a little longer.

We start with the concept art done by Anthony Jones. First. the males. You can see they have a Native American style to them, and early versions of the Warlock were even referred to as "Shaman."

Now, the females.

Though just as powerful, the female Coyotle is more slender and has bigger eyes. Overall, the most important features of the Coyotle is the snout size, the ear shape, the eye shape, and the shape of the leg, foot. Those are the features we check to make sure each piece of Coyotle art is "on model" and fits into the world of Entrath.

Of course, each artist then takes this concept art, along with the anatomy, and puts their own fingerprint on it. You can see Ludo Lullabi's approach to the Coyotle card Mutate is highly stylized. First, the sketch.

Now, the final piece!

It gets pretty painterly in some areas for effect, but the majority of the piece has a cool sharpness to it. It's much different than Michael Komarck's Ozawa, Cosmic Elder below.

Komarck has such a mastery of light and the glows, contrasts do so much heavy lifting in his pieces. 

Of course, these are just two artists. You can see Chris Kuhlmann's Female Coyotle Mage (Level 1) and Adrian Wiklins's Male Coyotle Warlock (Level 3) below.

So many Coyotles that you must feel like you're part of the pack by now. Start practicing your howls so by the time HEX launches, you'll fit right in. Enjoy the rest of your weekend, and please remember to Like us on Facebook, Follow us on Twitter, Subscribe on YouTube, Subscribe on Twitch, and register for our forums.


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    1. Missing avatar

      cursedseishi on June 2, 2013

      @Kevin Bates:

      That's you at the end right there. The female Coyotle mage looks a little odd to me as well, but at the same time I also have the maturity NOT to mindlessly insult and whine about it as you are. If you don't like it, instead of crying over it just unpledge. Your $250 isn't going to be missed.

    2. Chris Hawkins on June 2, 2013

      @Jovian - I agree. Nothing worse than seeing a nice anthro design with a blond Barbie wig slap'd on its head. And yes, the mage is very wonky. No neck, hip to leg offset, and didn't follow digitigrade form for the legs (which I think is an excellent design choice for whomever created this race). I'm not even going to mention anything about the environment. The best part on the piece would have to be the hands (disregarding the wiggle thumb). Nice lighting and detail leading to the arm. However, on second glance... the clothing does have some nice detail. The stitching at the hip and the fringe work are quite pleasant. "And that's all I have to say about that." -F.G.

      Some quick notes about the other pieces (which really deserve more attention):

      - Ludo Lullabi's Mutate Image -

      I love the stylized look. It looks fresh and busy. The concept of transformation is very nicely expressed and most remarkable is the facial expression. A surprised look could have conveyed a "destruction effect" (MTG equivalent = Putrefy or Naturalize), whereas this image expresses a sense that the result of the spell isn't only intentional but a desired "metamorphosis effect" (MTG equivalent = Giant Growth). Nicely done.

      - Michael Komarck's Ozawa, Cosmic Elder -

      I find myself torn with this image. I love the softness, the color palette, the expressiveness of the pose, the lighting and the attention to detail. All of these are marked my the hand of a professional. Unfortunately, my eye can't get passed the position of the head in relation to the shoulders. The jaw should be tilted slightly up on the right side rather than presenting a true profile. NOT that this pose is completely impossible... it's just a bit "unnatural". Overall, I think this piece is very well done and well above the standard I hope to see in this game.

    3. Missing avatar

      Kevin Bates on June 2, 2013

      This comment has been removed by Kickstarter.

    4. Jovian on June 2, 2013

      Gotta say, love how the girls don't have hair. One of the things that often bugs me about anthros in games is that the males are bald with a pure animal head, whereas the females have hair on top of their fur for some inexplicable reason.

      I don't mind the breasts, though the mage card art is really wonky. Her pose looks very stiff, anatomy aside. The concept art is wonderful, though!

    5. Gage Lawhon on June 2, 2013


      Aww, but Kevin Bates is hilarious. I love reading inter-nerd stereotyping; the lack of logic and self-awareness is highly amusing.

      It's comforting that even within geekdom, so long maligned as the lowest cultural hierarchy, we have people who think they are better than their fellows.

      Also, I need to watch more Victoria Secret commercials, because that is apparently porn now and it's on live TV!

    6. Dustin Carpenter on June 2, 2013

      Beautiful artwork, as always. Don't know how I feel about the almost cartoon-style over sized eyes of the female Coyotles, but I'm sure it's one of those things that I would be able to get use to, as I was exposed to it more.

      Also, is it just me, or is the last piece likely to be the next great internet sensation, dramatic Coyotle mage? :P
      All kidding aside on it, I think that is my favorite of the set. The color choices, and the sense of depth and form, are downright breathtaking.

      Keep up the great work Crypt and company. I can't wait to step inside this world.

    7. JS on June 2, 2013

      @Kevin Bates Please feel free to take your money and leave. We don't need trolls who resort to baseless lies and name-calling to get a rise out of people.

    8. Missing avatar

      Kevin Bates on June 2, 2013

      I mean, CZE: the female cleric sketch has a waist that's smaller than her eyes. And the "player art" at the bottom? Compare and contrast the BA male art with the thinly veiled furry porn.

      Ah well, I guess furry money spends just as much as the rest. Will you have an option to allow me to search for players by their in game avatar race so I won't have to play with these creeps?

      Also, will the other races have equally shitty depictions of women for the avatars? Or is that an exclusive feature of the fur porn race?

    9. Missing avatar

      Kevin Bates on June 2, 2013

      This comment has been removed by Kickstarter.

    10. Chris Hawkins on June 1, 2013

      I like that Cryptozoic is giving artists some freedom (as you can clearly see in how varied each piece is). However, as an artist myself (and not even a professional), I've seen several flaws in some of the card art that has been released (not just in this update). The small errors that professionals shouldn't make are starting to pop up and I'm starting to become concerned about the quality control. Like I said, I love that CZE are giving artists freedom... but that shouldn't give the artists a license to be sloppy.

      I mean... don't get me wrong... there are many excellent pieces in this game and I think it's important for us to recognize those works just as much as we point out the bad (if not more). Take Adrian Wiklins's Male Coyotle Warlock image up above... sure... the hand/claw is a little funky... but look at the lighting and smoke work going on in this piece. It's very well done! I love the colors chosen... the highlights used to accentuate the different types of metals worn by the character... the texture of the fur on the neck... the softness he created in the feathers... and the flat wooden feel he captured on the wings of the totem (makes them look as if they were actually hand painted signs). Overall, I would say that types of works like these should be the standard.

      Needless to say, I've known a lot of MTG players over the years that have placed value in card art and I'm probably not foolish to assume that there will be quite a few in this community looking for that sort of "art fix" that one gets from seeing an awesome image. That kind of rush where they find themselves (moments later) sitting in a parking lot wondering why the local tattoo shop isn't opened at 6am on a Sunday morning.

      Still, let's try to give them a little time to get things in order. Granted, the world of digital art is much better than it was on day one for MTG... (I weep for anyone that -in 1994- could have looked at an original Celestial Prism and tell me that that was the best it was going to get)... but these guys @Cryptozoic are going to do what they can to make this the best game that it can be. Let's give them a little time to build a stronger stable of artists before we start screaming at them.

      As for the "Why does that wolf person have boobs?" thing that's been (forgive the pun) bouncing around... I think it's important to note that these races are... (wait for it... wait for it...) "imaginary". That means if Billy wants to draw a blue duck just to see what it looks like... well... there you have it. It's a blue duck. If you look at the style guide you'll notice that Coyotle women do in fact have humanoid features (including breasts). I don't see any reason to critique the image/artist for staying within the guidelines. ?... However... I will return to my earlier comment about "quality control" in regards to this one. =)

      Thanks. I can't wait to jump into this game.

    11. JS on June 1, 2013

      @Rodolphe Fireblast Smaller frames and softer features compared to the male is one idea, but it can be difficult to tell unless they are side-by-side. An artist can make anything look feminine with a bit of work but the more humanoid features you remove the harder it is to see.

      Adding breast to a beast-like race is a bit easy-mode but it gets the point across faster, makes things prettier and/or sexier for us humans and it really doesn't harm anything despite what trolls and bandwagoners from reddit and 4chan would have anyone think.

    12. Nick Bestor on June 1, 2013

      I didn't think a Coyotle Rogue would be a race/class combination I'd consider, but the male with that raptor head helm is remarkably awesome. Though I'm still leaning toward a Warlock (I assume that's what's meant by "shaman" in the concept art) or a Mage.

    13. Missing avatar

      Rodolphe SkillsAreImba on June 1, 2013

      Just for the record, if the female don't have boobs, thin waist and larger hips, how can you notice they're not male?

      It's fantasy


    14. Missing avatar

      Malicious Demise on June 1, 2013

      Don't most canids have waists smaller than their heads, so isn't that a high degree of accuracy,

    15. Allen Crealy on June 1, 2013

      They all look pretty awesome. I really like the native american style and same with the samurai essence of the shin'hare. It doesn't feel like 'oh here is some animal race too.' They feel a bit more like they have had life breathed into them. Especially love that last image.

    16. Daniel Haddon on June 1, 2013

      Let's be clear - the art is awesome, it's just a bit to Furry for my taste.

    17. Missing avatar

      Kevin Bates on June 1, 2013

      This comment has been removed by Kickstarter.

    18. Zac Phoenix on June 1, 2013

      I didn't like the idea of this race much at first, but after seeing these images, I've changed my mind. I think the Native American influence is tasteful, honours it with dignity and doesn't smack of cultural appropriation like it usually does.

    19. Missing avatar

      Stok3d on June 1, 2013

      Love the mage. Great work!

    20. Gage Lawhon on June 1, 2013

      Also: The fad of "over-sexualization angst" is getting old. I LIKE fantasizing about bad-ass, flawlessly sexy women. I've been doing it since Robert E. Howard, and I'll always be doing it. If I can have bunny samurai people, I don't see the reason I can't get plate armor cleavage and alluring fox people.

      I mean, damn, that fur must be silky.

    21. Gage Lawhon on June 1, 2013

      Female mage looks good to me. If I were an Egyptian hieroglyph, I'd let her shed her winter coat all over my body.

    22. Missing avatar

      Kenneth Hohusen on June 1, 2013

      That is some pretty hideous antro art. The first bit of art and the last aren't bad but the others are pretty painful to look at. You guys should really get some of the artist from MTG because rarely have I ever felt that their rat people or fox people or any other sort of animal person was as awkwardly shaped as these guys look. I mean what the hell is up with that female coyote mage?

    23. Missing avatar

      Kevin Floyd on June 1, 2013

      All these look wonderful! Kudos to you Cryptozoic, for giving artists space to express themselves! You've got a talented crew working there.

    24. Cryptozoic Entertainment 5-time creator on June 1, 2013

      Hey everyone. I wanted to drop in and say welcome to all the new backers, as well as remind everyone to be civil in these comments. We want the HEX community to be friendly. Name-calling, shaming are not acceptable. As gamers, it's likely we've all been judged or made to feel unwelcome by others at one point or another. There's enough of that in the world outside the video game, so let's keep the digital space where people are just here to have fun and feel welcome.

      Also, a lot of commenters have it right. Each artist has his or her individual touch, interpretation to each piece. No individual art piece-- one of hundreds-- is going to be representative of the entire race's look. The closest thing to that is style guide, so you can take a look at that if you're wondering where the artists will start.

    25. Ronald Stepp on June 1, 2013

      I can hardly wait to get HEX in 5 days! KIDDING! 8 )

    26. Missing avatar

      W. H. on June 1, 2013

      This Art is BEAUTIFUL! oh I am SO exited to get these cards up!~ Freaking Fantastic!

      Thanks so much for posting! I can't believe there are any critics at all! All I can think is that their taste in art is suspect IMO. :-)

    27. Ryan Desaulniers on June 1, 2013

      The concept art for the female is why I'm not worried at all about the race since they look really badass.

      Not to say the level one Mage is bad just that I doubt the fears of a few below are warranted, so relax guys!

      However, I don't think the people are some furry obsessed fandom like others are saying. I think it might just be good old "so the game has me playing hyper muscular men and bimbo women" fear most games have.

      Sexiness in itself isn't bad or evil or wrong but many parts of the media seem to sacrifice every other aspect of female characters in there medium and just to offer up sex. While others try and hide some impossible geometry bimbo with a "she's just confident were not trying to sell soft core to horny teens" excuse.

      Once again. Not saying this is the case here. Just giving insight on why some people seem quick to jump the gun. It just happens so often sometimes people Just forget to think.

      I trust CZE will make sure there female characters have a good mix of desirable traits beyond "bewbz".

      If I didn't I wouldn't be here.

    28. Missing avatar

      Rodolphe SkillsAreImba on June 1, 2013

      @Adam :
      The mage girl is not underpowered and oversexualized, she's just a level 1 that means she has crap gear and weak powers.
      Get your facts straight


    29. Richard Brady on June 1, 2013

      Admirable and well spoken opinion, Tango. :)

    30. IndigoShade on June 1, 2013

      I'm no furry lover, but they've mentioned before (I believe it was Cory, actually) that they like having different artists putting their own twist on things. If every female coyotle looked like that, maybe you would have an argument. I don't see the problem though, unless it blatantly goes against some sort of established lore for the race.

    31. TangoBunny on June 1, 2013

      This shouldn't come as any surprise to anybody given my avatar, but I just want to add that (coming from a girl's perspective here) there's nothing 'wrong' or 'oversexualised' with having female characters with female curves.

      What -is- wrong, however, is trying to remove notably female bodies from gaming just because you think that 'ew girl traits are icky'. Variety is great, and every single piece of art in this update looks amazing! Insisting on cutting out certain types of artwork just because it weirds you out just makes things worse for everyone else.

    32. Greek Winter Media on June 1, 2013

      What the hell is wrong with breasts? Some of you guys are so repressed it's painful to read your posts... It's a FANTASY world. You're seriously complaining about how 'unrealistic' coyote people are? Seriously?

      I for one think the picture is very cute and well done.

    33. JS on June 1, 2013

      Some of you guys have got to get over yourselves. You want to censor an artist and question why a female has big breasts?

      Newsflash: real women can have big features and they can have small, more subtle ones too. Just because we saw one female mage that was busty doesn't mean the entire race is all about that.

      I am sure you all have seen the big boobs on the orc female, but no one complained about that because she wasn't a "furry".

      Whatever stigma that fandom has, has not harmed you in any way. If you get awkward feelings about a girl dog then you maybe you are a furry? No you just like feminine features. Get over it.

    34. Missing avatar

      Adam Korman on June 1, 2013

      I like Lullabi's piece, but you should commission some new female mage art. That piece is way over sexualized (I bet you my pledge the male mage looks powerful instead of sexual). Aside from the technically bad aspects (proportions, that head,...) it doesn't feel powerful at all. Don't you want your PC art to make the player feel badass?

    35. Richard Brady on June 1, 2013

      I love the more stylized art like in Mutate and the Coyotle designs are awesome. I particularly love the female Rogue, Cleric and both genders of Warlock.

    36. Missing avatar

      Chris Dashiell on June 1, 2013

      Not liking the blatant furry fandom, I hope this is gotten rid of.

    37. Richard Brady on June 1, 2013

      @Charles "Kai-yoh-tul" I believe.

    38. MemoryKill on June 1, 2013

      Don't like the "human" looking one with big boobs and a size 0 stomach, looks way too over sexual and out of context *furry fans flame in 3...2..1...*

    39. Missing avatar

      Max Hunt on June 1, 2013

      I agree with Kage, it's great that you're showcasing a spectrum of your talent on staff. More companies should do this and allow their artists the chance to do something that's their own.

      While I like the overall design of the Coyotles, a part of me wants to see them without the headdresses as well. The warriors in both genders and the female rogue have minimal or no head gear. I feel it's necessary to tone it down just a bit on the big, floofy headdresses because it makes the characters too busy combined with their outfit as a whole. The male mage, shaman/warlock, and cleric for example in the concepts above are very complex, and I feel it actually detracts from the overall impact. If you took the shaman/warlock and removed (or at least, muted) its headdress however, I feel it would have the desired impact but be easier to read.

    40. Matthew X Munoz on June 1, 2013

      Why does the LV 1 female have breasts and hips like that? Seems to stray from the concept sketches shown above that are more subtle.

    41. JS on June 1, 2013

      This race is awesome (and the ladies are cute).

      I hope you'll show more art soon!

    42. Missing avatar

      Charles Boucher
      on June 1, 2013

      So, I haven't heard it pronounced. Do you say 'Coyotle' like 'Coy-yottle" or like 'Chipotle'?

    43. Kage Tempest on June 1, 2013

      I like how you guys showcased the differences in art styles of the artists. Too often the artists are always just kinda listed as a statistic rather than shown to be a part of an experience in creating something wonderful. I can't wait to see the different unique takes on the other races as they are revealed.

      I am also glad you guys went for a more modest look for the coyotle females.

    44. Derium on June 1, 2013

      @Cryptozoic Entertainment

      ... Touche'

    45. Tayo Sanders II on June 1, 2013

      Looks absolutely fantastic! Love the idea of this race.

    46. Kari Schultz on June 1, 2013

      Sweet :)
      Any way you could link to larger pics for the first couple images?

    47. JusticeBolt on June 1, 2013

      Thanks Crypto ! Awesome!

    48. Jack on June 1, 2013

      Woo Coyotles are so sexy yet cute. Can't wait to play alpha and try it out...

    49. Missing avatar

      Draegan on June 1, 2013

      Oh look. Furry Art. /awkward

    50. Missing avatar

      Sarah Stone on June 1, 2013

      Why does the coyotle have human hips and breasts? There are many many ways to ascribe an animal as female. Why go with this incredibly overused furry-like anatomy? Sorta disappointing.