Quiet on the set!
The filming from last week is "in the can", so now let's talk about it.
On Tuesday we had John and Aaron from Studio Transcendent come and visit... Read more
I just wanted to fill you in on a few things. Next week we start filming 3 live-action characters. The end of the week also brings a deadline... Read more
From the Producer's Desk: 3 of 3
First, I'd like to say, "Thank you!" for the overwhelmingly positive feedback to the image we released yesterday. Sometimes when in the trenches of game development, all you... Read more
From the Producer's Desk: 2 of 3
You might have seen we announced a Gameboy version of Obduction yesterday. However, that idea was scrapped, because the fidelity just wasn't what we... Read more
From the Producer's Desk: 1 of 3
It's been a busy few weeks at Cyan. The team is moving ahead on multiple fronts including: script writing, costume design, auditions, GDC, and just working on the... Read more
Wrapping up 2014!
Season’s greetings to our fans, supporters, acquaintances, and enemies!
We’re ready to roll into a brand new year of Obduction development. We’ve made some exciting strides this year, including getting... Read more
Next week is Thanksgiving here in the US. We hope all our American backers have a terrific holiday. We are so grateful for the last year and the... Read more
One year ago : Part 2
Ryan here again. The last update continued to ramble on, so I thought I'd break it up into two parts. I've received some feedback that the last update... Read more
One year ago : Part 1
Today marks the one year anniversary of the launch of the Kickstarter campaign. It's been an awesome year!
First a message from Rand
Ryan here. Project Manager... Read more
The last day for online registration and t-shirt pre-orders for the annual Myst fan gathering Mysterium is July 4th. If you plan to attend, please register online so that... Read more
Whirlwind of development
Yay! All surveys have been mailed. You have until May 17th to finish them and confirm your rewards. If you have any questions, please submit a ticket on our... Read more
All surveys should be mailed within the next week. If you donated via PayPal, you should also receive a separate survey sometime in the next few days.
Linux support... Read more
Emerging From Our Sequestration!
Thanks for your patience. It may be frozen outside, but Obduction design and development have been heating up inside!
PayPal funding keeps coming in, and we're actually getting... Read more
Things Are Progressing!
Wow, we've been very busy getting all our supporter information from Kickstarter and PayPal imported and organized. It's been a lot of work, but it's coming together. Here's... Read more
Sharing the love - thank you, developer friends
Over the duration of this campaign, we have had the gracious friendship of other Kickstarter campaigns. We would like to thank all of the developers who, through their efforts, have... Read more
Obduction - "Last Day" Schedule of Events!
The Last Day!!!We’re in the final leg of a truly amazing run – and as a thank-you for all that you’ve done during this campaign, you’re cordially... Read more
Obduction - The Last Two Days!
Hello fellow Obductees!
We have come so far! Thanks to you we've made our base goal to fund Obduction! Now we’re in the final two days of our Kickstarter campaign,... Read more
Stretch Goal Update!
Okay, we’re exhausted and exhilarated - like you! Time to stretch!
Wow! This is amazing! We’ve hit our base, we’re on our way to the first Stretch Goal, and we... Read more
WE MADE IT!!!!!!!!!!!!!!!
WE NEED SOMETHING LARGER THAN CAPS!!!! LIKE CAP-CAPS, DOUBLE-CAPS, SUPER-CAPS!!!!
Thank you all sooooo much! What a labor of love this has been for all of us! So now... Read more
“Making Of” - Part 3
Hey, kids. Eric here - back for the third (and final) behind-the-scenes post on the creation of the the Obductionteaser trailer. This one’s all about the game engine: Unreal... Read more
ONE MILLION and Climbing!
We're so close we can taste it. Special thanks to some of the heavy hitters who tweeted today - WOW!
In anticipation of reaching the one million dollar... Read more
“Making Of” - Part 2
Hey, all. This is Eric - back with the second of three behind-the-scenes posts about the development of the Obductionteaser trailer. This one will focus on model creation. It’s... Read more
“Making Of” - Part 1
What’s up, backers? Eric here. So, this is Part One of a three-part update focusing on some of the behind-the-scenes work that went into putting together the teaser trailer. Assuming... Read more
New Tier - Double Disc!
Double Disc Reward - $425
Well, we’re hitting the homestretch with a bang - and the news just keeps coming! We’re adding another reward tier - Double Disc!For this... Read more
Amazing Update! Big News!
As you may know, Rand and his brother Robyn made Myst and Riven together. Robyn just wrapped up his first movie, “The Immortal Augustus Gladstone,” which is slated... Read more
Distribution Update and More!
Hey, Backers! The new Strata reward tieris going great! Make sure you check it out if you haven't seen it yet. We also want to officially give you an... Read more
New Reward Tier!
Hey, everyone. We've got some exciting news! We’re adding a new reward tier.
$1100 - "Become the Strata 3D Artist“
As you might know, the images in the original Myst... Read more
Google Hangout Announcement!
Hey, Backers! Thanks once again for all the generous and creative support! We've got something fun planned!
A Google Hangout!
On Wednesday, November 6th, at 6 PM PST, some of... Read more
Content Update 3
Hi all - Eric again. Last time, we chatted a little bit about some of the inhabitants of these worlds. Now let’s talk about how those inhabitants arrived there. As... Read more
More Milestones! $700,000 & Midway Mark!
Wow! Two more big milestones! We’ve passed the midway time mark milestone AND we’ve passed $700,000! It feels like we’re on the edge of the homestretch, and it’s going to... Read more
Meet More of the Team
We’ve introduced you to Rand, Eric, and Stephan, but we thought we would give you the names of and info for a few more members of our team - an... Read more
Stretch Goal Update!
We recently teased you a bit with our Stretch goal image. Okay… maybe a fairly obvious tease. :)
We’re trying very hard to listen to your comments. As... Read more
Content Update 2
Hi all! Eric here. For you Cyan aficionados, you might know me from my work on Uru or Myst V, and I’m currently chugging along on the upcoming game ... Read more
Content Update 1
Thanks for your patience. Revealing content is very tricky business for us. It could affect your game experience, and we take it very seriously.
Obduction has already begun! We’re... Read more
Thanks so much for the generous support, and amazing Kickstarter pledges. We’ve been listening to your comments, concerns, and questions. We’ve got a whole lot to cover with upcoming updates,... Read more
Caught us by surprise! HALF WAY!!!
A quick update! Have to say we were expecting this to happen much later today or even tomorrow morning! This is wonderful news - and your support continues to amaze... Read more
Well, now... that's half a million in about 4.5 days! You guys amaze me! Sooo...
- Don't forget the AMA tomorrow on reddit. 4:30pm EDT (that's 1:30pm PDT and 20:30... Read more
The "Over $450,000, reddit AMA, Bonus Q&A" Update!
Rand here with a nice long update. Thanks to so many gracious supporters - over $450,000 in a few days! We're slowly and steadily getting there. Please help us keep... Read more
30% on Day Two - We're Amazed!
Thank you! Thank you! Thank you!
And in case you didn't understand...
Your support for Obduction has just blown us away! We've been excitedly refreshening and watching our ... Read more
Crossing the $100,000 milestone!
We're humbled and excited by the amazing response so far! Over $100,000 in 7 hours! Thanks so much for all of the support - including the wonderful comments and well-wishes.... Read more
$50,000 in under 4 hours!
Wow! 4 hours in, and we're already at $50,000! We're so excited and grateful to be off to a great start! Thanks so much for the Obductionsupport. We've been... Read more