$6,427
pledged of $20,000 goal
95
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Mar 9 2018
$6,427
pledged of $20,000 goal
95
backers
0seconds to go
Funding Canceled
Funding for this project was canceled by the project creator on Mar 9 2018

About

 

 

 

The Essence is a hybrid strategy board game for 2-5 players with a unique mix of mechanisms:

  • city-building
  • deck-building
  • resource management
  • non-random battles

Each player represents one of the factions struggling for dominance in a magic-punk world of mysterious powers and powerful technology. During the game you will develop your "flying kingdom" by building great monuments, hiring loyal advisors, fighting other nations and reading prophecy fragments, all of which will bring you closer to your ultimate goal – reassembling the Great Crystal and becoming the Emperor of the New World!

Playing prototype at PAX Unplugged
Playing prototype at PAX Unplugged

 

 

 

 

 

 

During the last Great War, the gods destroyed the Crystal of the World and the Old Earth collapsed. However those gods who cared about the Earth's mortal inhabitants raised some of the falling fragments of the Earth and imbued them with the ability to float in the sky. Since then, the survivors from the Old Earth have been living and dying on those flying islands as they struggle to grow and develop their kingdoms. Following the prophecy, they have begun to collect and crystallize the Essence of the Old Earth to create Shards - fragments of the Great Crystal. The race has begun. Each faction wants to reclaim the power of the Crystal in order to restore the Old Earth and rule it indefinitely.

 

Legends say that the Tevers are related to giants who had become completely extinct during the last Great War, before the Old Earth fell apart. After the war, Tever tribes were scattered and divided and never posed a real threat to anyone from. Once a proud race, they started to live as pirates and mercenaries. Until now, when a powerful warlord united all tribes and created a Confederation. The Tevers - newly organized and equipped better than ever before - are once more determined to claim their destiny: wealth, glory and total domination.

The Falvenians are a mysterious people living in the wilderness of the New World. They guard their secrets carefully and they treat the Essence as a holy energy of the earth. As a result, they despise it's application in modern technologies, which they never do. Seemingly primitive but, in reality, highly dangerous with powerful magic at their disposal and thousands of warriors at their command, the Falvenians decided to leave their hideouts and defend the Essence from further profanations. The Queen of Seasons belives the only way to achieve this goal is to reassemble the Great Crystal thereby trstoring the natural order once again. She will do anything to fulfill her ambition.

The University of the Sun is the largest and most powerful human institution in the New World - a unique creation: part science and part religion. The Council of the University has researched and learned how to bend q second mysterious force that shapes the New World - the energy of the New Sun - to their will. For the rector of the University, whom many treat as a god, it was not enough. Using his vast resources, he started to recreate the Great Crystal of the World. One is certain – everyone will tremble before his scholars and mages.

Three giant flying islands covered with mountains are the domain of the proud people of Zvandir. The Zvandirnians have a reputation for being the best craftsman, architects and constructors in the New World. Their love of technology driven by the Essence is legendary. Using his incomparable wealth, tough warriors and enormous technological advantage over other races, the King of the Kings – as he calls himself – the ruler of the Three Islands decided to break the long-lasting peace and follow the Prophecy. He believes he is the one who will become the Emperor of the New World.

The Immortal Valenians have created one of the largest, most developed and the most brutal empires of the New World. The ancient knowledge and abilities of the Valenians allowed them to climb to the peak of cultural, economic and military development. They live in a highly hierarchic, caste society which is led by a ruthless Goddess-Empress who crushes all potential opposing parties with the full force of her skilled warriors. Anyone who resists is silenced. The Prophecy has renewed a desire ro fulfil her ultimate goal – reassembling the Great Crystal and ruling the New World.

Beta Rulebook
Beta Rulebook

 

                                                       

 

 

 

During each round players will perform a variety of actions including one main action and any number of side actions. One of the primary methods of performing actions involves playing character and advisor cards from your hand. 

There are 4 guild spaces on the board that represent powerful organizations of the New World. Players will be able to sign treaties with them in order to get access to more actions and abilities.

One of the central aspects of the game is developing your flying kingdom by connecting drifting locations and monuments. The strategic arrangment of these elements determines how much Essence you will gather and which prophecy fragments you can read. Additionally, each location has a special ability that you can use.

As the world is at war, battles are very important aspect of the game. Battles are resolved quickly, easly, and non-randomly (based on attack/defense value comparisions) and, when used skilfully, can provide you with extra resources and abilities.

At the end of each round, Essence is crystallized and the player who has gathered the most Essence gains the most crystal shards. Once one or more players have collected enough crystallized Essence, the game ends and the winner is determined by both the amount of crystal shards they have collected and the number of prophecy fragments they have decoded.

 

 

 

 

 

 
The Essence
, with all unlocked stretch goals! 

Please read the fulfillment section for more detailed information.

Note: Backers from Poland will additionally receive a printed Polish rulebook.  

To be the first to know about future campaigns, sign up at our newsletter: http://eepurl.com/dlnmWf

The Essence Deluxe, with all unlocked stretch goals and 50 metal coins!

Please read the fulfillment section for more detailed information.

Note: Backers from Poland will additionally receive a printed Polish rulebook.

To be the first to know about future campaigns, sign up at our newsletter: http://eepurl.com/dlnmWf


The Essence Premium, with all unlocked stretch goals and 60 Flying Ship miniatures!

Please read the fulfillment section for more detailed information.

Note: Backers from Poland will additionally receive a printed Polish rulebook.

To be the first to know about future campaigns, sign up at our newsletter: http://eepurl.com/dlnmWf

The Essence, with all unlocked stretch goals + The Sanctuary: Endangered Species

If you are having problems with purchasing The Sanctuary (https://boardgamegeek.com/boardgame/230315/sanctuary-endangered-species) in your country, this is an option to get two great games together! 

If you are interested in this pledge but you would prefer to have the Essence Premium, Deluxe or Deluxe Premium, simply pay:

  • $129 for The Essence Deluxe + The Sanctuary
  • $135 for The Essence Premium + The Sanctuary
  • $165 for The Essence Deluxe Premium + The Sanctuary

Note that due to the considerable weight and volume, the rewards at this level may be shipped separately. Please read the fulfillment section for more detailed information.

To be the first to know about future campaigns, sign up at our newsletter: http://eepurl.com/dlnmWf

The Essence Deluxe Premium, with all unlocked stretch goals, 50 metal coins *AND* and 60 Flying Ship miniatures! Back at this level to get the complete experience of playing The Essence with the most premium components possible.

Note that due to the considerable weight and volume, the rewards at this level may be shipped separately. Please read the fulfillment section for more detailed information.

Note: Backers from Poland will additionally receive a printed Polish rulebook.

To be the first to know about future campaigns, sign up at our newsletter: http://eepurl.com/dlnmWf

Games will be manufactured in Poland. You should receive your rewards in December 2018. Orders from the US and the EU will be fulfilled locally while all the other orders are shipped from within the EU. The exact shipping cost depends on many factors, but we will work out the best possible shipping deals for your country. For EU, US and Canada you can estimate that our rates will not be different then your standard domestic shippment. 

Shipping vary by country and selected pledge but our estimations are as follows:

  • Poland ~ $5
  • EU ~$12-$22
  • USA/Canada ~ $18-$30
  • Non-EU Europe ~ 30$
  • Asia, Africa, South America, Australia ~$40

Shipping will be handled post-campaign at which point we will be able to provide you with more specific costs. Note that due to the considerable weight and volume, some rewards may be shipped separately.

Shipments to backers outside of the EU and USA/Canada will have 39 EUR declared as the value of the package. That's roughly equivalent to 49 USD / 61 CAD / 61 AUD / 45 CHF / 5180 JPY / 51915 KRW. Note that we can not be responsible for any customs fees.

Tracking is not offered through this campaign. If tracking is important to you, please contact us via the KS messaging system before the campaign is over. Please note that we can not take any responsibility for any lost or damaged copies to Brazil, Hungary, Russia, or South Africa.

We are not able to offer pick-up at Essen Spiel or any other gaming convention this year. 

 

 

Big Bad Wolf Games may sound proud, but we are more of a Red Riding Hood of game studios - a small group of friends and passionate players, who design games as a hobby and need for creation. We are proud to present The Essence, our first published game, and hope you will enjoy playing it as much as we enjoyed designing and playtesting it over the past two years!

CUBE was founded back in 2007, when we opened our first board game store. Today we have seven! At the end of 2012 we began our adventure as a board games publisher: CUBE Factory of Ideas. Under this brand we have published Polish versions of best-sellers such as Dead of Winter, Summoner Wars, Century: Spice Road, Mice and Mystics and more. We have also published several original games by Polish designers including Chromosome, Crime Story, Top a Top and released in 2017 The Sanctuary: Endangered Species. In 2016 we successfully funded a Polish version of The Great Dinosaur Rush by APE Games on a Polish crowdfunding platform. 

Now we are ready for more!

There are a number of companies that helped us bring this project to you here we would like to say "thank you!" for their great job and support. 

 

LudiCreations is a board game publishing studio based in Finland and present in Germany and the USA. There are over 20 games in their 2017 catalog! As LudiBooster they also offer crowdfunding advice, consulting and PR. LudiBooster has already helped to fund almost 30 KS campaigns. 

We are glad to have their support and experience in bringing you a professional campaign and product.  

Founded in 2005 in Melbourne, Australia, Campaign Coins company is a small, yet passionate band of adventurers dedicated to crafting high quality role playing game accessories.

Thanks to them you will have the option of adding one of the most beautiful sets of metal coins ever created to your copy of The Essence! We hope this coins will add even more joy and excitement to your adventures in the world of flying islands!  

Hexy Studio is a group of enthusiasts with extensive experience in various fields of creative work - programming, app development, website creation, graphic design and video advertising.

They have designed our fantastic-looking flying ship models that will surely add a lot of flavor to your games!

The reason is simple and related to the origins of Kickstarter itself – because without your support and pledges during this campaign, this excellent and epic game will never come to life.

We have been part of the publishing industry for more than five years. We are partners to Asmodee, Plan B, APE Games and many other great companies and we have designed and published several original board games as well, including the well-recived The Sanctuary: Endangered Species. However we are not a very big company and the Essence is by far our biggest and most ambitious project. It has taken us almost two years of development to bring it to its current state and we are very satisfied with the result: the rules are 95% complete and the game provides a unique and challenging blend of mechanics that will undoubtedly provide you with hours of fun!  

The only items left to accomplish are completing the remaining illustrations and producing the game. The Essence will contain over 100 unique illustrations and we want them to be as good as possible so you can immerse yourself in the magic-punk world that we put so much effort to create. We also want to give you the highest quality of the components. And we simply lack resources to do that outside of Kickstarter. That is why we are asking you to help us during this campaign! By doing so, you will not only help us to finish and produce this amazing game, but also help us to realize our biggest boardgame dream yet!  

Thank you! 

CUBE Factory of Ideas Team

 

Risks and challenges

Cube Factory of Ideas has successfully published many games in Poland (Dead of Winter, Mice and Mystics, Summoner Wars, The Sanctuary: Endangered Species). 
We have experience in translation, production, design and distribution of games, and in running a crowdfunding campaign. 
With that in mind, you can rest assured that The Essence will be published professionally and with minimal issues. 
The estimated delivery date is December 2018, but as with any creative project, there may be some unforeseen delays in production, shipping or customs. Should any of these issues arise, we will rely on our diverse publishing background to promptly address them, while keeping you informed of any potential delays.

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  1. Select this reward

    Pledge $49 or more About $49

    The Essence

    You will get the game and all unlocked Stretch Goals!

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    Pledge $79 or more About $79

    The Essence Deluxe

    You will get the game and all unlocked Stretch Goals!
    You will also get set of 50 Metal Coins to replace your Wealth Tokens!

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    Pledge $94 or more About $94

    The Essence Premium

    You will get the game and all unlocked Stretch Goals!
    You will also get set of 60 Flying Ships miniatures to replace your Faction Tokens!

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    Pledge $99 or more About $99

    The Essence + The Sanctuary

    You will get both games and all unlocked Stretch Goals!

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    Pledge $115 or more About $115

    The Essence Deluxe Premium

    You will get the game and all unlocked Stretch Goals!
    You will also get set of 60 Flying Ships miniatures AND set of 50 Metal Coins to replace your Faction and your Wealth Tokens!

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    Pledge $294 or more About $294

    Retailer's Pledge

    You will get 8 copies of The Essence and all unlocked Stretch Goals!

    Pay for 6 games and get 2 extra!

    Offer only for retail shops and distributors.

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Funding period

- (38 days)