Graveyard Runner is a fast paced, fun, witty, retro game where the point is to stay alive as long as possible and run as far as you can
Graveyard Runner is a fast paced, fun, witty, retro game where the point is to stay alive as long as possible and run as far as you can Read more
Like the video? Give our public Graveyard Runner Alpha Demo a try! It can be found here on our dropbox page:
Tell us what you think! We would love to hear your feedback :)
What is Graveyard Runner?
"Graveyard Runner" Is a 2D platformer with a silly, comedic twist. You play as a little man in a suit of armor with 3 weapons to choose from: a knife, an axe, and a spear. The day and night cycles have a mind of their own. The zombies lay dormant during the day, but when DAHKNESS hits, everything changes. So, be very leery of what is to come, because things are so crazy and out of whack, that you will have no idea when darkness will hit next. It also has many other exciting features that is sure to grab the attention of all types of gamers and non-gamers. It is witty, funny, magical, fast paced and full of zombies that are fearsome and comedic. So stay on your toes when you play this, because the zombies are masters at nudging you to death. So take arms and join us in our quest to poke fun at retro-platforming games, using our combined sense of humor.
Is there a point to Graveyard Runner?
Of course! I'm glad you asked. The sole purpose is to stay alive and get through each level. There is no story line, so all you have to do is simply play the game.
Areas in which funding will help cover:
Additions to be implemented:
- New areas (Grassland, Fire land, Ice land, etc.)
- World specific zombies (fire land = fire type zombies, etc.)
- Profile system (max of 3 profiles)
- Online score boards
- Android Phones
- Apple iPhones
- Windows Phones
- HTML 5
- Extended License for game art and sound effects
Other than getting my game out there for people to play, I am also getting my company off the ground. Becoming a video game designer/programmer has always been my dream and I want to fulfill that dream in any way that I can. I am 100% convinced that I can bring out games that will both inspire and encourage people to explore more areas of video games. My philosophy is that video games are only limited by your imagination and I am using my imagination to explore the comedic side of video games, which is an area that isn't explored very often. The funding that I receive from this game will allow me to explore the comedic side on a broader scale. Cryptive Games (my company) strives upon comedy and what it offers in the video game world. We love video games that make you laugh when you play them and that is what you will get from us.
Some people who I would like to thank that made this game possible in the first place:
Takomogames - http://graphicriver.net/user/takomogames
Sound effects by (Multiple artists):
Ryan Smith - http://audiojungle.net/user/Blinn?ref=Blinn
FX pro sound - http://audiojungle.net/user/FxProSound
Sound Expert - http://audiojungle.net/user/SoundExpert
Kevin MacLeod - http://incompetech.com/
Risks and challenges
When challenges arise, I use strong team work to get it done right the first time. Setbacks are an unpredictable event and they do happen, but that is okay, because it is all temporary. There is always a solution, whether it is a re-work of a certain part of the project or a simple mistake that isn't easy to find. Either way, my team and I will work hard to make sure that we get the work done in a timely, professional manner.Learn about accountability on Kickstarter
- (30 days)