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Seek adventure in the lovely Airborne Archipelago alongside your Temtem squad. Catch every Temtem and battle tamers around the world.
Seek adventure in the lovely Airborne Archipelago alongside your Temtem squad. Catch every Temtem and battle tamers around the world.
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11,716 backers pledged $573,939 to help bring this project to life.

Next Alpha update will be delayed 🌿

Posted by Crema (Creator)

Today we bring you some sad news: Alpha 0.2, aka the Omninesia content patch, is going to be delayed.

Our initial plan was to release the new content on late April but unfortunately we're not going to be ready to meet that deadline.

Why did this happen?

Temtem is a very ambitious and huge game. As we talked in a previous update, our vision for the game increased with the Kickstarter success. We want to create the perfect experience for all our backers and in order to do that we knew we needed to increase our team.

Over these past months we almost doubled our size. Some of the hirings have been very challenging and we also had some problems that prevented us to do the hirings earlier.

That situation led us to almost delaying the first Alpha launch back in November. We suffered a lot to launch in time and we ended up cutting some features from it (like the house interiors and the Aguamarina caves that came in a later patch). 

So, we're super sorry to announce it, but we failed to fulfill our previsions and we have to delay the patch. This time we don't want to rush things, cut features or put more pressure on our team so we think it's the appropriate action to take.

What's the new timeline?

Short answer: we don't know and we don't want to throw a date and then delay it again.

We're looking at late May / early June to release it, but it's still a bit early to be sure about the date. We will be keeping you updated in the upcoming weeks and we will be showcasing new Omninesia stuff too.

Also, this is going to add a couple of months to our planned timeline for the Early Access and the final launch. When Alpha 0.2 arrives, we will analyze our planning and work on a new and updated timeline.

Looking on the bright side 

We plan to bring the pre-order store along the next patch, so we will have some more time to get everything ready for it. Our idea is to offer pre-orders, and with each pre-order you will get instant access to the Alpha so it would be kinda like a super late Alpha Hero tier but without the exclusive perks our backers will enjoy.

We're planning to make a new community naming contest very soon. And we're also planning a couple of updates in the upcoming weeks talking in-depth about the Breeding and another one talking about the backstory of the Digital Temtem and how they are revolutionizing the Archipelago.

Also, Omninesia is looking great visually and in terms of new game mechanics too. There's a few unannounced things that will arrive on the next patch and we think the community is going to have a very good time exploring them.

We're not ready to show anything final from Omninesia yet. But, lucky for us, Damian has been hard at work creating the new music needed for its areas, and we want to end this update with one of his fantastic pieces.

Sean McGee, Zach Madar, and 47 more people like this update.


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    1. Missing avatar

      Legxis on

      As a person that invested a bit more money into the kickstarter to get alpha access, I wouldn't mind the non-alpha backers to get alpha access either. If you need justification, you can just say that they got the access much later.

    2. Missing avatar

      Marco S. on

      I guess i should elaborate a bit on what i mean with story. It's way to similar to pokemon, the towns ( i know its alpha btw) feel all to similar there needs to be interesting characters, (rune factory 5) shows this for example, you are always meeting someone interesting to make you more invested in the world. You unqiue looks, bizarre characters...all sorts of those goodies - that way when the next big online game comes out players still would buy this game solely due to the strong story and evolving characters in the world.

      lol i guess you can tell how invested i am in the hopes you have amazing writers with world building as a part of your strong point.

    3. EpicPwu on

      I'm not sure what selection I back.

    4. Dunkare on

      The alpha already gives a good impression of the game and it looks and feels great, even in this early state. So please take your time! If maintaining healthy work conditions while developing a quality game means delaying the release of updates, everybody has to be understanding. Personally, I don't want the game to be rushed at the expense of the staffs well being and personal lives.

    5. Missing avatar

      Marco S. on

      I hope this means you make having TEMTEM more personal like Monster Ranchers (people actually cried when their monster died of age in that game), and less of generic pokemon clone vibe, the way you start, the way you pick out monsters...i really hope this means we are going to see cool features and a better overall story to make us enjoy the world instead of rapidly pressing A.

    6. Remy Quist on

      Thanks for communicating the delay!

    7. Fecal Encephalopath on

      I am happy to hear you guys are n not in the business of rushing out garbage like the AAA industry. No need to rush, take all the time you need. This is the monster training game I have wanted all my life, I am perfectly fine with waiting until it is completed.

    8. Crema Creator on

      @Mark Howe that's a good point actually, I haven't thought about that. I'll check it with the rest of the team and see how the pre-order will work for current non-alpha backers.

    9. Felizwerg on

      Don't rush anything or overwork yourselves, just keep up the good work you're already doing and take some breaks, it isn't good for anyone if you suffer while creating the game. Don't worry about the delay, I think most people like a polished game more than an unfinished but fast one :)

    10. Vojtěch Civáň on

      I just now realized I never got the Alpha key...

    11. Mark Howe on

      Will the Pre-Order Store mean ALL backers will get alpha access then? as we all technically have a pre-order but we don't all currenty have alpha access?

    12. Tyrax Lightning on

      Ya made the right call... better done right then fast! :)

    13. Eggs And Toast on

      "A delayed game is eventually good, but a rushed game is forever bad." -Shigeru Miyamoto

      Keep up the amazing work, Crema! Take whatever time you need to make this game truly special!

    14. Missing avatar

      Lasse Rasmussen on

      I honestly don't care that there is gonna be a delay. I think you guys are working your hearts and souls into a game that has already for me warranted way more than I paid for. Temtem alpha 0.1 was probably the best 16 hours I've had in any game of the gengre and I still cherish those memories of exploring a whole new world with so many strangers. you guys need to calm down and take your time. if a delay comes then it happens. you guys are doing such great work! keep it up but remember to take breaks. if you guys need to delay launches of content updates then delay them! don't rush and don't worry about a deadline you've set yourself.
      Sincerly - Mira~

    15. Crema Creator on

      @Mardoch @Patrick Turan thank you for your support!

    16. Missing avatar

      Patrick Turan on

      Please take your time to release a great game! No one wants you to rush things. And about features, that you won‘t be able to fulfill for the release, that‘s not a big deal. Just release it in a later patch or DLC. That‘s Kickstarter here and we all knew, that there could be differences between the announced version and the final version. Keep up the good work :)

    17. Mardoch on

      The transparency is greatly appreciated! Quality is much more important than an arbitrary delivery date, anyway.