Act II is Upon Us
Hello Grim Dawn Backers,
As promised in the last update, we have information for you this week about the status of Act II and the status is that it is released. ; )
Some of you may have no doubt noticed Steam updating in the early morning hours and seen the forum posts. We wanted to be low-key with the initial roll out to ensure there were no major problems, but things are looking good so far.
Not only does B17 include Act II, which roughly doubles the game content, but also a number of other improvements, including the updated HUD and UI, a move key-binding, a force-move key-binding, the lore codex, ability to view / compare items on ground, new world map, larger mini-map and much more.
Check out the forum announcement for further details and change log.
Like Act I, we'll still be continuing to add a little bit of additional quest and lore content, such as additional floors to the challenge dungeon "Steps of Torment" and making other refinements. In the coming months you can look forward to dual wield pistols, recipe based crafting, and a new quest reward screen, just to name a few things. Multiplayer is coming together more quickly now that we have a dedicated network programmer and we expect it to debut early this summer.
We really hope you all enjoy the second part of the game and look forward to your feedback!