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Victorian era, fantasy action role-playing from the lead gameplay designer of TITAN QUEST!
Victorian era, fantasy action role-playing from the lead gameplay designer of TITAN QUEST!
Victorian era, fantasy action role-playing from the lead gameplay designer of TITAN QUEST!
12,457 backers pledged $537,515 to help bring this project to life.

Game Keys - Round 1 and Other News

Hi Grim Dawn fans!

This update contains information about game keys going out both for those who pledged for the first time through KS and those who upgraded existing keys.  Further down is some news about the results of KS and what we've been up to recently.

Kickstarter keys

If you did not upgrade from an existing game-key, then your game keys acquired through Kickstarter should have been sent out.  If you haven't received an email, please check your spam box.  If you don't find it there, please contact us at

Upgrade keys

If you pledged on Kickstarter as an upgrade to existing keys, we've sent out an email to confirm your order information but have not yet sent out any new keys to those who will be getting additional keys.  First, please check to see if our information is correct (if it is, you don't need to do anything).  Once we've allowed some time for people to alert us of any mistakes and information all looks correct, we'll send out any new keys in about a week or two.

How do I use me key?!  Why doesn't it work on Steam?

We've gotten a few emails from people asking where to download the game and such.  Please be aware, Grim Dawn is not yet finished or even in alpha.  The purpose of this Kickstarter project was to raise funds to help us get it there.  We're anticipating alpha at the end of this year or early next. 

As soon as any version is released, you can be sure we'll make a lot of noise about it, send out updates, post announcements, etc.  

We've also had people asking why their game-keys don't work on Steam.  As mentioned above, Grim Dawn hasn't yet been released in any form, so it isn't available yet anywhere, including Steam.  We expect that the final game will be available to download from us directly, on Steam and possibly on other distribution sites.  We also expect that keys received through Kickstarter or pre-ordered on our website will be redeemable on Steam for those who wish to use it, once we release a version and go through the Steam approval process.

We're not yet 100% certain how the alpha / beta will be distributed.  We may have an early alpha through Steam or we may not be on Steam until the full release.  We'll let you know once we know.  For now, store your game keys in a safe place and follow along with us on the forum as we continue development.

Kickstarter results

For those who are curious, the final amount we've received from Kickstarter is about $481,000 after fees, failed transactions and such.  Don't worry, this doesn't affect the stretch goals as we had already accounted for this loss in our planning.  We haven't begun creating the physical rewards yet as many of them are dependent upon completing the game first but, since we kept physical rewards in higher tiers, we expect the cost of producing and shipping them will only be about 7% or less of the remaining funds.  Our website pre-order system went back online a few days ago and has generated about $3500 so far.

Recent progress

After finally getting the release of funds and final backer report from Kickstarter, we've been very busy processing all that, getting keys mailed out and responding to questions.  With the first wave of keys sent out, we just have to confirm our upgrade information and then we'll be able to wrap that up as well.

Though the KS work has slowed us down a bit in the past week, Grim Dawn development continues as always.  We've also started interviewing people for a couple new positions, which will really help speed things along.

I'll be posting threads on the forum to discuss the new environment / dungeon probably later in the month and will  send out a new update on KS once we're ready to do that.

Follow us on the Grim Dawn forum or Facebook to receive more development news as Grim Dawn progresses.


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    1. Peter Jacob on September 20, 2012

      With a new forum for every single backed project, I can't be alone in wishing an every 2 or 4 week update was posted on Kickstarter. Just... way too many damn forums just from Kickstarter alone to bother keeping up with them all.

    2. Missing avatar

      SquigPie on June 7, 2012

      Sending out the keys this early might've been a pretty bad move. Though it's not worth screaming doomsday over though, but people, please, Chris has a right to complain, and you shouldn't act like he's a mass murderer for doing so.

    3. Michael on June 6, 2012

      Nah, the internet just removed the social repercussions from making stupid comments when it's merely for the sake of being a jackass.

    4. Missing avatar

      Lion on June 5, 2012

      Welcome to the internet where anyone who disagrees with you is a troll.

      Are they criticizing the game you would bend over for? Clear troll.

      The internet has spread stupidity at a far faster rate than Einstein ever thought possible.

    5. Missing avatar

      DarkSyd on June 5, 2012

      Found my keys...thank you :)

    6. Michael on June 5, 2012


      Sorry, you're a troll and it's common Kickstarter knowledge.

      Everytime I back a project, I secretly hope you won't, so I won't have to listen to you.

    7. Missing avatar

      Pappaboy on June 4, 2012

      Chris, and all others complaining: the keys are already sent out and no one ever asked whether you agree with it or not. This is not yout business, as far as I know, it's Crate's business, it was their decision. However there are a lot of questions asked about the development directions of the game by the developers on the Grim Dawn forums, you can check out and tell your opinions about the really important things anytime. If people are that dumb that they can't take care about their own game keys, it's only their and Crate's problem, not yours.

    8. Missing avatar

      Caleb Hughes on June 4, 2012

      @Chris It takes one click to look at your comment history, which IS extremely negative, I wouldn't call that stalking. Get back under the bridge! *pokes with pointy stick*

    9. Missing avatar

      Lion on June 4, 2012

      @Gregory, Well sorry dick. I invested in an idea. I have a right to state my dissatisfaction with a move they make.

      I don't coddle every fucking project that comes along. If they are doing good, there are plenty of people who are jumping out of their pants to tell them so. I see no reason to say anything if they are doing fine which is why you don't see any comment from me about this project untill now.

      If they make an abnormally stupid move or a move which I highly disagree with, I have every right to voice my opinion on it.

      So I'm sorry I'm not a rabid fanboy gone white knight like you, but I have every right to say what I want to.

      Why don't you deal with your own problems and stay out mine if you have a life to begin with since, by your own accord, all you seem to do is stalk me over projects.. I was speaking to the developers anyway, not you.

    10. When I do, you won't know. on June 4, 2012

      @Arthur got my key thank you -I did have to check my junk folder. You're doing a great job interacting/ giving info. Sorry about the dicks(asshats!) who didn't follow through with their pledges. As someone here said; our money allows you to do what you do best vs. rushing to meet ridiculous publisher goals. Make a great game and I will buy from you again(I'm confident that you will.)

    11. Missing avatar

      Permagrin on June 4, 2012

      "We've also started interviewing people for a couple new positions, which will really help speed things along."

      Sweet! Can't wait for the Alpha! Thanks for the update.

    12. Greg "Scorpio" Myers
      on June 4, 2012

      I'm just responding to Chris, this is the last time I will do so here to avoid a flame war. Chris, all anybody has to do is look back through your "legitimate complaints" on any project you've backed to see that you are the very definition of a troll. You insult devs and other backers constantly and never have any type of positive feedback to give. You even taken the time to make a pledge JUST to throw out insults. I just called you out on your bullshit, as many others have done. Most people are here as fans, to give support to something they believe in. If everybody had your attitude, no project would get funded, so I ask...who's the real dick here? Okay rant over...yay Grim Dawn!

    13. Missing avatar

      Michele on June 4, 2012

      It would be good if the game could be even be unlocked on GOG if it will be available there. Just to hit more dd service platform.

    14. Antonidas|Archmage of the Obsidian Order on June 4, 2012

      I'll be looking forward to receiving my new key in a couple of weeks and hoarding it in my secret stash with the rest of my loot! :P

    15. William on June 4, 2012

      a) There IS a use for the keys, I mentioned i already, its to get name in credits.
      b) Someone asked subject line of email, its:
      Grim Dawn Kickstarter - Game Keys!

    16. Missing avatar

      Lion on June 4, 2012

      O look it's Gregory, kickstarter's #1 dick who is a fanboy of anything he pledges and calls any legitimate complaints "whining".

      Just because you don't mind bending over for anything and everything, doesn't make what I have to say any less legitmate.

      It's not even your place to say anything about it.

    17. Micole Tan on June 4, 2012

      hey, any news from mr. 100k?

    18. Missing avatar

      ShatteredAce on June 4, 2012

      Good to know, I had to flag the email to the top so I don't delete it and feel like an idiot.

      Can't wait, Crate! Best wishes for the year ahead. = )

    19. Missing avatar

      DarkSyd on June 4, 2012

      Any clues as to what one should be searching for in the spam folder? Subject line has 'grim dawn' or 'crate' in it? Some of us have a few bazillion messages in the spam folder :)

    20. Greg "Scorpio" Myers
      on June 4, 2012

      Hey look, it's Chris...Kickstarters number one whiner/complainer! Seriously dude, do you ever have anything good or nice to say about anything? For Arthur and Grim Dawn, for those of us that have been following you for a long time, we understand. Take your time and make the game incredible. We will have our keys ready when you guys are ready for us to use them.

    21. TheChosenOne on June 4, 2012

      It is not the end of the world but it is not smart either to send keys out so early without any use for them. See above.

    22. Missing avatar

      Pappaboy on June 4, 2012

      Yeah Andreas I tried to be sarcastic, but if it wasnt perfectly clear there is that last phrase. I just find it funny that people are complaining about such problems which absolutely don't exist for any human being who have some kind of organ called brain. :)

    23. William on June 4, 2012

      The keys were sent out early so that people could use them for getting their name in credits (if your reward package included that), which is working already.

    24. Missing avatar

      Andreas O. on June 4, 2012

      "it takes the biggest efforts to store an e-mail for a few months and be able to find it when the game is released"

      Is that sarcasm? I sure hope it is. You know... most email services/clients let you create folders, such as... uhm, I don't know... "Receipts/Keys"?

      And it even said in the email "If you need to retrieve your game keys in the future, you can do so via the lost keyfeature of our website."

      I think I may have said it before but it boggles my mind how people unable to deal with such very, very simple concepts are even able to use Kickstarter, period.
      Oh and - if you're email account gets hacked, maybe you should've just chosen a decent password? Certainly not something that Crate or really anybody aside from yourself is responsible for.

    25. Michael on June 4, 2012

      @Complainers: You also got months of people forgetting or changing the email they used with kickstarter. Stop asking stupid questions and Crate will have more time to finish the game, meaning less time for you to do something stupid with your key.

      Don't worry Arthur, the silent majority isn't retarded. We can keep hold of a key.

    26. Missing avatar

      Pappaboy on June 4, 2012

      Yeah it's extremely hard to understand that the game is not finished yet and it takes the biggest efforts to store an e-mail for a few months and be able to find it when the game is released. People are REALLY that dumb?

    27. Missing avatar

      Lion on June 4, 2012

      Sending the keys out this early was beyond an extremely bad move.

      You've left months for something to happen or accounts to get hacked and have their keys stolen for no reason whatsoever.

    28. Rich Turner on June 4, 2012

      I don't get why we've been sent keys already.
      I'll try to keep it safe.
      Enjoying Titan Quest at the moment. Good job everyone who worked on it.

    29. Frankstar on June 4, 2012

      updates on facebook .... come on .....
      use twitter or google plus ^^

    30. altruism on June 4, 2012

      Make a great game. Take your time.
      Only slaves of major publishers need to rush out unfinished work. My money bought you freedom. Use it wisely.

    31. Missing avatar

      Sam on June 4, 2012

      I put my name recently for the credits :D

      Finally, it's a Steam game? Hell yeah...

    32. Sam Wright
      on June 4, 2012

      Ah, I see. I just assumed a key wouldn't be issued until there was something available to download with it. I was not aware it was possible to pre-generate valid Steam keys for an as-yet-unreleased project, I thought there would be a risk of conflict with the many other products Steam has keys for.

    33. TheChosenOne on June 4, 2012

      Eh kinda silly to already send the keys if we can't use them.

      1. because we well can't use them
      2. people get confused (even though its mentioned)
      3. people will lose or "lose" the keys before alpha is finally here.

    34. Missing avatar

      Neil Chatterjee on June 4, 2012

      I think the more important question is: Will you ever find a way to efficiently guzzle all of those beers you had in the most recent video?

    35. Missing avatar

      Chris T on June 4, 2012

      Thanks for the update!

      Can it be year end/early next year already?