Overdue End of Summer Update
110 days with no update. When you write it down it looks & feels beyond terrible. Excuses could be made, but instead, let’s just have an update and get back... Read more
TWIG - Ludum Dare Follow Up
So a couple of weeks ago we took a creative break to work on the Ludum Dare challenge. It was the 32nd of its kind, and the theme ended up... Read more
Ludum Dare 32 - Weekend
Starting at 8:30 pm EST the Churbles team will be participating in the Ludum Dare challenge. We'll be cranking out a fast, simple, and hopefully awesome game from start to... Read more
Ludem Dare 32
This Friday marks the 32nd Ludem Dare challenge and the Churbles team is going to participate!
From the Ludem Dare site: “Ludum Dare is an online community best known for“Ludum... Read more
We’ve had a number of talented artists working on Churbles, and Salanchu is one of them! Hailing from Russia Salanchu has brought to life many of Churble World’s denizens and... Read more
So awhile back we shared a video discussing how our custom rigging system worked to allow our animators to make all sorts of incredible animations for the game. I thought... Read more
The sick of Winter, what’s up Update
In our neck of the woods Winter continues to make itself comfortable. This week in particular has been nothing but snow, snow, and more snow. Weekly updates are the goal,... Read more
Knot the Hero
Knot the Swordsman is said to wander Churble World in search of his stolen Princess. None are considered as courageous and silent as he. His sword is said to be... Read more
The ever enigmatic Monet.
Save points are a staple of the classic RPG. Some are more memorable than others. In FF 6 each sparkling mote represented a chance to rest and recover, and each... Read more
Love & Comics
What if we had SO MANY stories we wanted to tell, that we started telling them in other mediums? While we continue grinding away as development, please enjoy this weekly... Read more
Revalt of Churbleton
Legendary Smiths, Churblized Backurs turned NPCs, all are vital to the growth and expansion of Churble World. But have you heard of the legendary tailor? He has requested a Churble... Read more
Going to be an extra brief update this chilly Friday to pop in and report on Story Sequences. When it comes to RPG’s this is a pretty pivotal area. Right... Read more
Who is the Nyght Sparrow?
In the colony of Burrowfield life can get a little dangerous. Being so far flung from the heart of the larger Churble settlements Raydurs, Monsters, and the occasional elemental disaster... Read more
It’s been awhile since we showed you guys a Churblized Backur!
Leafton: “Time was when every guild hall had a master smith. A churble so skilled with a forge that... Read more
It’s 2015, where are our Churbles?!?
Back in September we announced via Kickstarter update that all 4 stages of production, alpha, beta, initial launch, and console launch had been delayed. That has not changed. Many people... Read more
Pledge Knights Assemble
1 year ago today our Kickstarter was successfully funded thanks to you, our Backurs. It has been a long year of asset refinement and creation, and game development. There have... Read more
Owlites and the Ghosts of War
Without getting too spoilerific on you let's peep on Owlites.
Long ago the Owlites ruled this world and many others like it. Once wise and kind their hunger for knowledge... Read more
Anniversaries, Art & Animation.
Here we are In the middle of our 1 year Kickstarter anniversary. One year ago our small ragtag team had the courage to take our project forward and share it... Read more
Update on art, sound, and schedule
This update we will be discussing a variety of things.
First off! In our last update featuring Gorger's Gorge I forgot to include the ambient music for the level!... Read more
Artevin, Animations, Level Building
Let's start off this update with a Churblized Backur!
So during the kickstarter campaign one of the awesome pledge rewards, "You NPC you!" was being immortalized in the game as... Read more
Quick update on one of the main heroes in the game, Forysth the Rangur, who is now rocking it in 3d.
To refresh the memories...
This Rangur had a great... Read more
Legendary Weaponsmithing - Royalle Roulette
8 Backurs were invited to design legendary weapons for Churbles. One smith for each of the 8 different weapon groups. Today we'd like to share with you the legendary boomerang,... Read more
Bestiary Entry - Puffs
Summertime has arrived and the Churbles project continues to take shape. Today’s update? A new bestiary entry!
Puffs are mysterious herd herbivores raised and cared for by Churble communities. A... Read more
This is a pretty big announcement. And a big update.
We have made the decision to release Churbles as an ongoing series of episodic games rather than one large beefy... Read more
Quick update to share some art news with everyone! Let's get things started with a great color concept piece by Skirtzzz
Here we have a lovely rendition of Forysth being... Read more
Churbles are cute. Sometimes we worry they might be too cute. One of the most common critiques we received during the Kickstarter was that the Churbles were too sweet and... Read more
Churblized Backur - Yoshua
So during the kickstarter campaign one of the awesome pledge rewards, "You NPC you!" was being immortalized in the game as a Churble NPC.
We are very excited and very... Read more
It is common knowledge that all living things in Churble World hatch from eggs. Eggs are synonymous with life in Churble culture. In fact the Namuh of Light, the spirit... Read more
Air Shrine, Skyfalls, & Jade Claws
Viridian Chasm is a lush and verdant woodland inside a massive scar of earth. Here the bright and life giving rays of the Namuh’s light can reach even into... Read more
Burrowfield is a safe haven for Churbles of noble intent and strong work ethic. It boasts a large community of farmers and craftsmen trying to live out their lives in... Read more
NPC's - Forsyth & Yanchu
Long overdue for an update! Our team was even more focused than usual lately, so focused; we neglected to post an update or two. Let’s break the silence with some... Read more
30. The big three oh. Foundur, Backurs, Plushies
Hold on tight Churbles we have a lot to cover today!
Earlier this week we sent out a few emails about interest in plushies. We of course would love... Read more
Pugbugs & Dual Blades Design
Hey! Time for another update. This first design has been a long time coming. Yasemin and I decided we wanted a dog based monster way way way back at the... Read more
Due to a plague of spammers and bots, and our limited human resources, we are forced to discontinue the forums at this time.
Far too much time that should be... Read more
New Years Update! U Jeally?
What an incredible year!!!
In January I approached an artist friend of mine and asked, "Can you draw hamsters?"
And the year that followed that question? Nothing short of incredible.... Read more
Summonurs & Friday Fan Art
"Churble World, The Surface World, The World Below... 3 tiny specs of sand in the hourglass of infinity..."
-Nine, The Travelur, Mistress of Doors
Summonurs are Churbles who through... Read more
Holiday content is something we had planned for from the very beginning of the Churbles project. Since it is currently December we thought we would share the Churbles' winter holiday... Read more
7 days later. Owls & Roses
7 days ago the Churbles Kickstarter was funded through the pledges and efforts of you, our backers. Once again we offer up our thanks. This week has been exceptionally quiet... Read more
Victorious Churble Army
Thanks to the efforts of you, our backers, Churbles has been successfully funded! With the money raised from the campaign we will be able to finish all outstanding and new... Read more
Corrupturs and a final stretch? 30k before the end?
With 5 hours left on the clock it seems 27k and the Summonurs are within our grasp! To kick things into super crazy challenge mode we are adding one final... Read more
24K crushed! New Heroic Path @ 27K The Summonur
First off. Very sad feels on this, but we had to cancel the stream. Yasemin's internet connection was beyond terrible and Twitch just sort of laughed at us as we... Read more
All Console Unlocked at 24k. Churbles on the Go. Also twitch tv party.
Stretch Goals? Where we're going you don't need stretch goals!
You have convinced us
We have heard your voices. And spent the last few days making calls, sending emails, and... Read more
Warlocks - Curses - 48 Hours!
We interrupt your Friday night friend safaris and ps4 unboxings to bring you another Churbles update! Comfortably past the 20k mark as we enter into our final 48 hours! It... Read more
Churbles and PS4
PS4 launches this Friday and the Churbles Team couldn't be more excited! Unless of course, we manage to hit our stretch goal and secure the funding needed to develop for... Read more
What are relics? Weapon Style Focus
Whether through e-mail, facebooks, convention banter, or casual conversation about the game, a frequent question comes up, What are relics?Indeed the sad fact that "Legendary Smith: Relics" now... Read more
Owlites and Co-op Challenges
We’ve hit the 18.5k milestone which means Owlites, with all their feathery awesomeness, have now been unlocked. The modelers will begin making them in the next few days and we’ll... Read more
Making the Warlord
Raydurs were a natural choice for an enemy type for many reasons. From a practical standpoint, we already have a whole bunch of terrific Churble animations, might as well use... Read more
Pets - Little Moon God WIP
When we made the decision to add pets to the game we had a flood of awesome ideas erupt from the creative volcano known as "The A (for art) Team"... Read more
17K Mega Update! - Next up: Owlites
Thanks to your tremendous efforts Churbows will be in the game!
So what's next? Early in the development process our lead artist and writers came up with the perfect villain... Read more
Backer Bonus Reward! The Pledge Knight!
Hey! Thanks to everyone out there who made this early funding of the game possible! You guys are awesome! Designing the look and feel of the Churbles and their world... Read more
Funded! - First Stretch Goal - Druids!
First, THANK YOU!!!!!!!!! We have hit our funding goal with a little over 12 days left in the campaign. That means.... Stretch goals! And the first stretch goal is...
Yes!... Read more
Extra Churbles Add-On
We have gotten a few requests for an extra game copy add-on. What could be better than getting in on the Churbles action? Getting it for a friend.
For anyone... Read more
Where did it start? Midpoint reflections.
I hope everyone had a safe and fun Halloween weekend. Expect daily updates as we head into the final two weeks of the kickstarter campaign. Today let's go back in... Read more
Happy Halloween Announcement!
You see these guys? THESE ADORABLE CHURBLE ZOMBIES? They are called Chubones and they are a monster from the game.
BUT! Anyone backing Churbles for $25 or more will get... Read more
Halloween Costume Round Up
Halloween is right around the corner. I thought I would put all the various costumed Churbles in one place for you, along with some user icons. There may be some... Read more
200+ Backer Bonus - Pets!
You did it! 200+ Backers.
We are so excited, that we are going to add pets to the game now, instead of later! Hey, it's our Kickstarter! We make the... Read more
Play Style Customization - Let's Talk about it!
So Churble World boasts over 63 different Heroic Path & weapon combinations (or 54+ if you prefer the narrative)! But what does that mean???
Currently there are three main classes,... Read more
Halloween and a 200 Backer surprise!
We have some super cool stuff planned for Halloween, because being cute does not exclude the occasional venture into creepy. To celebrate we are posting Churbles in their... Read more
100+ Backers and 25% funded!
114 backers strong! Only 186 more and we could defeat a Persian army. ^__^
Seriously though, thank you everyone for your support thus far. And for your questions... Read more
Day One Impressions
Wow! As of this moment we are already at 19% of our funding goal. That is awesome!
Based on messages, emails, and feedback we have revised the "Gameplay"section of... Read more