Ziad founded Cosmic Forces in 2012 after working with Sony Imageworks (SPI). Ziad is a 23-year veteran of the film industry, beginning his career in 1991 and later working television shows like "Star Trek: Voyager" and on feature films for Sony’s Mandaly Entertainment and Columbia Pictures. As a Digital Artist, he has been a member of the Oscar-winning team for "The Golden Compass" and Oscar-nominated teams for "Alice in Wonderland", "Pirates of the Caribbean: At Worlds End" and "Poseidon." In his spare time, he enjoys being awesome.
M. Alice has
been a professional comics artist since 2004 and is now celebrating the
ten-year anniversary of Bizenghast, an eight-volume graphic novel series
published by TOKYOPOP Inc, which has been published in over a dozen languages
and sold worldwide. In addition to the Bizenghast initial series,
she has begun a new graphic novel series called The Elephant Book. M. Alice has a BFA in Sequential Art and
has had a love of comics since high school, when she decided she would pursue a
career as a comic artist and abandoned her previous decision to be a pearl
farmer in Tahiti, which was really for the best, otherwise this might have
ended up being an even weirder Kickstarter.
Shawn is a former Senior Character Animator at Sony Pictures Imageworks. He has over 15 years experience working as an Animation Director, Character Animator. Originally a traditional animator and personally mentored by Disney’s golden age animator Milt Neil, Shawn made the transition to CG Animation in 2003. His history of work has encompassed commercials, TV shows, games, and feature films. His film credits include “Oz: The Great and Powerful”, “Hotel Transylvania” and “Tim Burton's Alice in Wonderland.”
Brett Shapiro has over 20
years of professional experience and has worked in nearly every crew position on
a wide rage of projects from Feature Films and Television to Animation, Visual
Effects and Games. He has worked with ILM, EA, PDI/Dreamworks, Sony, and Apple,
to name a few. Brett has been involved in research and development for digital technology
pipelines through which his work contributed to productions such as Star Wars –
Episode I and Lord of the Rings. Brett has designed and directed several mobile
apps and he even spent 6 years teaching High School Digital Media Arts classes,
where he created the curriculum for courses in Animation and Game Design. Brett
has been an avid gamer for many years. He is excited to bring his strong
background in both technical and creative to the medium of games.
Founded in 1997 by filmmaker and entrepreneur Stu Levy, TOKYOPOP established the market for manga in North America. Over its history, TOKYOPOP has published over 3,000 books, distributed anime and Asian films on home video and television, licensed merchandise to consumer goods companies, created graphic novels of major brands and led the way digitally in social media, e-commerce and user-generated content. TOKYOPOP’s brand expanded internationally with offices in Europe and Japan and a network of over 160 partners in more than 50 countries and 30 languages.
Bizenghast (c) M. Alice LeGrow and TOKYOPOP Inc. All rights reserved.
A game about ghosts and mystery that plays out in an emotionally tense pace and stars a strong female protagonist isn’t exactly the kind of project that a large studio would fund. But like the many people who have seen and supported this project's plans and concepts, we know the gaming community will be thrilled to enter a rich world with a deep narrative that includes interesting and well-defined characters.
So we are here on Kickstarter to seek your involvement. In addition to simply backing the project, we want to involve you in the entire game-making process, giving a behind-the-scenes look at how this game is made. For anyone who backs the project at $25 or more, you will not only be given access to our closed developer forums, behind-the-scenes videos and the opportunity to be present for live video conferences, you will also have access to our development journal and we have some exciting plans to involve our backers in some of the key decision making that will craft the game.
While $125,000 will allow us to bring you an amazing and fully featured first chapter of the game, we have a lot more planned. With your help, we can reach for our stretch goals, so we can better realize our full vision and give you the best game possible!
$150K: Unlock Dinah's best friend Vincent as a fully-3D, voiced companion character, as well as his parent's mansion and his private house to explore!
$200K: Team travels to Prague to record the entire musical score for the game with a live orchestra!
$250K: Unlock the entire town of Bizenghast! NPCs to interact with, houses and shops to explore, mysteries and secrets to unravel!
$300: The two tower brothers, Edrear and Edaniel, are unlocked in human form as fully voiced and animated NPCs, as well as access to bonus secret rooms inside the mausoleum!
$500K: The second chapter of the story is unlocked, with more cinematic plot, more ghost vaults, more achievements and secrets!
$700K: The third chapter of the story is unlocked, revealing all the ghostly vaults, achievements, hidden map areas and secret items of the game!
$1,000,000: The entire game is created from start to finish with all the extras, bells and whistles we can cram in, and ending with a glorious, heart-pounding, fully-cinematic finale!
The Game, Mobile Edition– Chapter #1 of the Bizenghast game for iOS or Android.
The Game, Computer Edition - Chapter #1 of the Bizenghast game for Mac, PC or Linux.
Digital wallpapers – Special Edition wallpaper art for your electronic device.
Forum Access - You will receive exclusive access to our private developer forums, where we will be posting frequent updates on the game's progress and sharing a behind-the-scenes look on every aspect of the game's production. This will also include video blogs and live discussions with key team members!
EARLY BIRD SPECIAL! If you are one of our first 100 backers, you will receive digital edition of the Bizenghast graphic novel, book 1, as an eBook from Comixology!
Soundtrack – Digital copy of the haunting game soundtrack!
Art Book (Digital) – Digital version of the Special Edition Art Book. This will include concept art, paintings, storyboards, character sheets and everything else from the production of the game that we can possibly include!
In-Game Outfit for Dinah – Kickstarter backer exclusive! We will craft a special in-game outfit that will only be available to our backers. Backers will also be selected to vote on its final design!
Beta Access - We need beta testers for the early beta versions of game builds! Your playthroughs and feedback will help us test and improve the game before its release. We will have a dedicated private forum for beta testers, where you can post comments and suggestions to help us shape the game design.
T-Shirt – Nothing says “I'm on the development team” like an exclusive shirt! Special Limited Edition Bizenghast video game t-Shirts will be designed only for backers and our in-house development team, and will not be sold anywhere.
Playing Cards – A full deck of beautiful Bizenghast playing cards, featuring all-new artwork by creator M. Alice LeGrow.
8.5”x11” Poster – A limited-edition full color Bizenghast game poster.
Bizenghast Graphic Novel Series – Explore the Bizenghast story with the complete 8 book graphic novel series published by TOKYOPOP.
Bizenghast Art Book, Falling into Fear - Art book with 24 mini-posters and 12 pages of stickers featuring limited-edition art from the graphic novel.
Name on a Grave – Your name immortalized in stone, literally! You can put your name, your pet's name or the name of a friend or family member on a gravestone that will appear in-game, in the Bizenghast graveyard for all players to see for eternity!
Great Big Poster – Cover your wall with the Limited Edition 36”x40” full size wall poster signed by artist M. Alice LeGrow, Creative Director Brett Shapiro and the creative team. If you wall isn't big enough, build a new wall. It'll be worth it.
In-game Painting – Artist Creator M. Alice LeGrow will create a digital painting of you, or a friend or family member of your choosing. The painting will appear in-game, in a frame, on a wall, for all game players to see. You will also receive a 36"x40" physical print of the painting, signed by M. Alice LeGrow, sutiable for framing!
2 Tickets to Launch Party – You and a guest will be invited to our launch premiere party, where you can meet the entire team, our friends and family, and schmooze with entertainment industry guests. (Note: M. Alice will try to challenge you to a spring roll eating contest. Don't accept, because you can't win. No one ever does.)
Statue of You – A 3D model stone statue of your likeness, or that of a friend or family member of your choosing, to appear in the game, in the Bizenghast graveyard for all to see.
In-Game Character – We will create an NPC of you, or that of a friend or family member of your choosing, that will appear in the game. Your in-game likeness will appear somewhere creepy and players will be able to interact with you!
Dinner and Stay in Santa Fe, NM – A 2-night stay at a premiere resort hotel in Santa Fe, New Mexico. You will get to hang with members of the creative team, meet creator M. Alice LeGrow and Creative Director Brett Shapiro and be treated to a high class dinner with key members of the development team. The spring roll warning still applies.