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There are only 3 weeks left until prom! Go through all kinds of absurd and funny situations to seduce one of your monster classmates.
There are only 3 weeks left until prom! Go through all kinds of absurd and funny situations to seduce one of your monster classmates.
1,592 backers pledged €32,230 to help bring this project to life.

MARCH UPDATE: US trip, ending credits, new design challenges, and more!

Posted by Beautiful Glitch (Creator)
Hi, my dear backers!  
Welcome to the March update. We're back from GDC and PAX East. 
The March 3x3 piece is a bit special this time since it has been done by Arthur Tien, the actual artist from Monster Prom. And it's not exactly a 3x3 piece... it's a series of previews of something we're working on! 
1. GDC and PAX East
We've been at both GDC and PAX East. We actually showcased Monster Prom at GDC, thanks to the INDIE MEGABOOTH. 

It was AMAZING. Lots of people played the demo and you know what? They loved it! Lots of people commenting and laughing out loud! 

We met lots of interesting people. Creators of great games and people from amazing companies. We received high praise from people from Microsoft, Sony, Mojang, Telltale, etc. 

It was a great time and we got lots of interesting opportunities we will study during the next weeks. We hope some of them turn into something real and awesome. 

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The demo looked marvelous, with 35 different events, 140 outcomes, 2 secret endings, 3 turns, AND LOTS OF FUN!

People seemed to like all 6 love interests! Here you have a recollection of pics of the event:







We're preparing the planning for programming. We're facing some design challenges (we will talk about that later). We're getting art for lots of secret endings and some ending credits scenes. We're getting dozens of new events. We've applied to new conventions to showcase the game. We're talking to lots of potential collaborators. Some of them sound really interesting! 

Wanna see something new? Well... the 3x3 image we just shared. That is a group of previews of the AWESOME ending credits scenes. We have 6 so far! 


We're starting to face some of the remaining design challenges. Do you want to know some of them?

  • How turns work. So far we had 3 weeks and 3 turns on each week: morning, afternoon and evening. Right now we're worried about it being confusing because these 3 micro-turns within a week aren't necessarily part of the same day. They are just 3 random days within a week. But we don't know how to convey this in a clear way. 
  • Players' turn order. We didn't want the order to be the same all the time. That's the case on our biggest inspiration, The Yawhg. Here we wanted to give players the opportunity of being the first ones in every turn, which will give them some advantage. So... how to do this? We have 3 ways so far: some kind of bidding system // some kind of minigame within the game // some kind of minigame outside the game (this is a bit special).
  • How 1P mode could work. We have an idea on how this could work in an interesting way, leaving solo players to face all the potential scenarios in the game. A treat for completionists. 
  • And more! 

What do you think? 


Also, please, come and take a look to our current KS project, the "INDIE G ZINE - VOLUME 2". If you love indie games, you will love this book! Also Monster Prom will be portrayed in it ;) 


And that's all for now! 

Thanks for all your support! 

Best regards,

Beautiful Glitch


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    1. Beautiful Glitch 3-time creator

      @Jessica: thanks a lot! It was awesome for us, indeed (:
      Yeah, we should insist that best game experience will be on local multiplayer; but we're doing our best to assure a quite exciting 1P mode that will work on a kind of episodic style, letting you go through all or almost all events in the game (which would be actually more difficult in local multiplayer) and unlocking all the secret endings as finales of each episode.


    2. Missing avatar

      Jessica Searcy on

      Congrats on the success at GDC! Glad to hear the game being received so well~
      Also I can't wait to see what you do with 1p mode as I sadly will be going solo so I would love a way to complete the game 100% (^°^)9