Nǐ hǎo, honorable backers.
Today we bring you a substantial addition to the game. The Land of the Rising Sun is about to be infiltrated!
Sailing across the ocean from another land, the Dynasty Invasion brings two full new Clans, who will count on their own Seven Lucky Gods and introduce an extra Set of Season cards! For $50 this Optional Buy expansion brings a lot of extra variety to Rising Sun, featuring two Clans that forego the allegiance of Japanese Monsters, relying on their own Seven Lucky Gods instead.
The Dynasty Invasion expansion box contains:
- 27 Miniatures
- 1 Moon Clan Daimyo
- 3 Moon Clan Shinto
- 3 Moon Clan Bushi A
- 3 Moon Clan Bushi B
- 1 Sun Clan Daimyo
- 3 Sun Clan Shinto
- 3 Sun Clan Bushi A
- 3 Sun Clan Bushi B
- 7 Lucky Gods
- 4 Plastic Clan Markers
- 2 Clan Screens
- 1 Political/War Tile
- 8 Stronghold Tokens
- 15 Season Cards
- 7 Lucky God Monster Cards
- 20 Counter Bases
While this the Dynasty Invasion box will be available later on in retail for an estimated $60 price, backers who acquire it now will also get this Kickstarter Exclusive content which will not be available later:
- 1 Moon Clan Plastic Alliance Marker
- 4 Moon Clan Plastic Strongholds
- 1 Sun Clan Plastic Alliance Marker
- 4 Sun Clan Plastic Strongholds
Let’s explore each aspect of these strange newcomers!
Like the six other Clans you already know, the two Dynasty Invasion Clans have each their own unique miniatures for their Daimyo, Shinto, and Bushi figures. They also each have their own unique special ability that sets them apart from all others. But more than that, these two new Clans cannot acquire Season cards of the normal Monsters that the regular Clans use to bolster their forces. Instead, the Dynasty Invasion Clans are the only ones who can acquire the Seven Lucky Gods to add them to their Clans. We’ll explore them further below.
The Moon Clan is a shady adversary, starting with the lowest Honor in the game, and taking Oshu as their home province. They are imbued with a powerful and mysterious force, which gives all of its figures 2 Force. Even while these figures would normally have more or less Force, as part of the Moon Clan they always bring 2 Force to their disputes. This otherworldly power makes the Moon Clan less welcome to the Temples of the Kami, meaning they can only ever have up to two of their figures worshipping the Kami at any time (among all 4 Temples). The Moon Clan will often have to rely on its raw Strength, since their Seasonal Income of Coins is also the lowest in the game.
Let’s take a look at each of their figures:
The Sun Clan is a mighty one. Starting with high Honor and high Seasonal Income, they are a beacon of light across the land, taking Shikoku as their home province. Honor is key for their special ability, as whenever they win a tie against an opponent by having higher Honor, they immediately take 1 Coin and 1 Victory Point from them (if able). This might happen when worshipping Kami, deciding Harvests, fighting Battles, etc. Their enemies should always be weary of going toe toe against the Sun Clan, if their Honor is not up to their lofty standards.
Let’s take a look at each of their figures:
The Seven Lucky Gods are the equivalent of Monsters, but they can only be acquired by the Dynasty Invasion Clans (which is fortunate, since they are unable to acquire the regular Monsters). Their Season cards are simply added to the normal Season cards whenever a Dynasty Invasion Clan is in play.
Let's take a look at each of the Seven Lucky Gods:
The god of longevity, Jorojin helps his Clan to accumulate Virtues through the course of the year. As long as Jorojin is on the Map, whenever his Clan acquires a Virtue Season card, it costs them 1 less Coin.
The god prosperity, patron of fishermen, Ebisu can ensure his Clan's resources are plentiful. If he is killed, his Clan immediately gains 8 Coins which can be used to ensure a crushing victory in subsequent Battles.
The god of wisdom, Fukurokuju is a long-lived natural leader of men. He counts as a Daimyo, and as such cannot be taken hostage or persuaded to betray his Clan.
The god of fortune in war, Bishamon is always ready to take down the largest of foes. If there's an opponent's Monster in his Province, Bishamon counts as 4 Force.
The goddess of beauty and music, Benten is able to tame the wildest of creatures. Monsters belonging to other Clans don't contribute their Force to the Province where Benten stands, and lose their ability while there.
The god of commerce and prosperity, Daikokuten can guarantee a bountiful harvest. When a Harvest Mandate is played, his Clan is always considered to have the most Force in the province where Daikokuten stands.
The god of fortune and popularity, Hotei is able to worship the Kami like a Shinto. However, his influence can have a great effect on the Kami. If your Clan doesn't win the favor of the Kami in the Temple where Hotei is, then nobody else can win that favor either.
The Dynasty Invasion box comes with a whole new extra Set of Season Cards, containing 15 Season cards (5 for each Season). These bring new gameplay and strategies not just for the Dynasty Invasion Clans, but are available to all Clans in the game!
Of course, the Sun and Moon Clans would feel pretty ashamed of themselves if they only had cardboard Strongholds and Alliance tokens when they met their opponents stylish plastic pieces. If you get the Dynasty Invasion Optional Buy in this campaign, you will also get all the Kickstarter Exclusive plastic Strongholds and Alliance markers to supply the Sun and Moon clans.
We hope you have enjoyed this Optional Buy we put together for you!
If you're interested in purchasing this optional buy, please just click the "Manage Your Pledge" button on the Rising Sun Kickstarter page and in the pledge manager add $50 to your pledge. We'll sort out what your extra money is going towards after the campaign has closed and we've sent out our Pledge Manager.
Strength and honor!