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$1,311
pledged of $65,000pledged of $65,000 goal
27
backers
69hours to go

All or nothing. This project will only be funded if it reaches its goal by Sat, April 27 2019 7:00 AM UTC +00:00.

Consumable Logic, LLCBy Consumable Logic, LLC
First created
Consumable Logic, LLCBy Consumable Logic, LLC
First created
$1,311
pledged of $65,000pledged of $65,000 goal
27
backers
69hours to go

All or nothing. This project will only be funded if it reaches its goal by Sat, April 27 2019 7:00 AM UTC +00:00.

About

 Quotes from Play-Testers

"I was pleasantly surprised, after I’d Play-Tested Haulin’. It certainly isn’t “just another board game!” The concept is simple, or so I initially thought, but as I played, the strategies and the challenges that HAULIN’ presented really drew me in. I’d have to say that it’s multi-layered; you’ll find yourself wondering what’s “coming up around the next turn, or over the next hill!” It’s very evident that a lot of thought and planning went into the development of this game. I’m really looking forward to adding HAULIN’ to my game shelf! What a GREAT game by the CL Family game developers!"

-RD

 Haulin' Setup Instructions

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Haulin’ is a 30-45 minute long pick up and delivery game that both kids and adults find fun and engaging. Haulin’ is different from other pick up and delivery games in that it puts the emphasis on driving a semi cross country in order to deliver loads to other cities rather than paying money to draw a route to connect cities. In Haulin’ there is no need to draw your road, the roads are already there for you to drive on. No need to worry about counting money, money doesn’t exist in this game. To be able to play, you have to be able to read and count to 6, which most elementary students can do. However, don’t dismiss this game as simple. In just a few moves, experienced board game players will discover the layers upon layers of complexity Haulin’ provides which leads to hours of fun for all family members every time you open the box.

Haulin’ offers a unique experience every time you play. No two games will ever be the same due to the randomness of the pick up cities, dedicated loads you have been tasked to haul, nationwide dispatch loads, and event cards played. Just when you think you have Haulin’ figured out, the next game may make you toss your carefully planned strategies to the side of the road in favor of a new plan.

Random unplanned events happen when traveling cross country on road trips. As we began designing Haulin’, we wanted to incorporate a randomness into the game that simulated these real life experiences. Events were drawn from our true life knowledge obtained while road tripping. Vehicle break downs, natural disasters that close cities, truck stops, and dreaded road construction are all events that can help or hinder you and other truckers as you drive cross country. Every event card changes the game, making each game unique from the last.

Another aspect of Haulin’ that makes the game unique in this genre is how the game ends. Many games are a race to the top and success is achieved when you reach a preset goal. Haulin’ breaks the ending of the game and the winning of the game into two different mechanics. Every player has 3 dedicated load cards. The player who completes these 3 cards ends the game. However, that doesn’t mean they have won the game. The player who completes the most deliveries before the game ends wins the game. This makes watching your opponents completed delivery cards and remaining dedicated load cards a top priority during game play. These mechanic above all others determines the length of a game. A younger player may only focus on delivering all their dedicated load cards which may end the game faster than you would like. More experienced players may deliver all but one dedicated load in the hopes they can deliver additional nationwide dispatch loads before choosing to end the game at the most opportune time for them.  

Being able to change your game play based on the play style and strategy of your opponents while preparing for the occasional natural disaster will be your best resource as you pick a semi, plan a route, and get Haulin’. May the best trucker win! 

Haulin’ was designed as a game to be played with your entire family. Younger family members may choose to focus on only one load at a time or one type of load at a time. This is a valid strategy and has proven to be a winner when the cards line up in their favor.

More experienced and competitive family members focus on multiple aspect of the game to design the most optimal route to win the game. As the board changes and new delivery destinations appear, reevaluating your strategy takes center stage. Staying open to new possibilities and rerouting your truck at a moments notice will lead you to success.

Haulin’ came out of our love of road trips and playing board games. While on a cross country road trip we got to talking about the board games we love and aspects of the games we liked and disliked.  

Our family has always been drawn to the classic pick up and deliver genre of games. However, as our daughter reached elementary school age and started playing more complex games, a few things became apparent. There was no way our daughter would play a 4 hour game that involved drawing lines with a crayon on a map. Similarly, games involving bidding on loads to haul and racing to acquire a net worth of millions of dollars was also not interesting to her.  

Our desire to find a game the entire family could play led us down the path to creating a pick up and deliver game focusing on the aspects of the classic games we loved without all the mechanics we didn’t. Haulin’ is the product of years worth of brainstorming, prototyping on paper and with a SnapMaker 3D printer (purchased through Kickstarter), play testing with friends and family, to finally a single printing of the finished Hauin’ game as a Christmas present.

Now, we would like to share our love of our game and travel with you!  

Distance: Anyone who travels a lot will tell you it takes approximately 3 hours to travel 200 miles in our country. This time can be affected by speed limits, rest stops, mountains, and traffic of course, but the 3 hours/200 miles is a good rule of thumb. In designing our game, we based all of our distances between cities using this rule as a guide. For game play reasons, distances may not be 100% accurate.

Roads: "I-80! How could you have forgotten Interstate 80?" We heard this question loud and clear in one of our earliest beta tests with a family who has traveled more than we have. This one seemingly innocent question caused us to re-evaluate the cities and routes we had chosen. While we were making a game that was fun, we realized the game should also have true to life accuracy that a real trucker could identify with. Why did I-80 have to be included in the game? I-80 is the Interstate Highway that most closely matches the historic Lincoln Highway, the first road across the United States. It’s also one of the most heavily traveled interstates by truckers. Given that, how could we not include it in our game?!?

Event cards: No matter how well you plan, random unplanned events happen every time you go on a road trip. They are part of the fun and the frustration you learn to expect as you travel. During 40+ years of traveling, our family has experienced our fair share of vehicle breakdowns, blizzards, detours, traffic backups, and other random events. As we began designing Haulin’, we wanted to incorporate a randomness into the game that simulated these real life experiences. We hope you find these events as influential to your game play as they were to us on our real life road trips.

The funds will be directly applied to manufacturing, operating costs, and improving the game. The stretch goals are set at different price ranges that allow us to make premium changes to the game at an economical price point. The more pre-orders we receive, the easier it is for us to pass the savings and benefits along to you and the Kickstarter price!

We have created a finished copy of the game (including all of the stretch goal components) that we have been using for extended play-testing, demonstrations, and marketing.

Once funded we will start working closely with Panda Games to ramp up for delivery of the game by Christmas 2019.

We are happy to announce we are working with Panda Game Manufacturing to produce Haulin' !
We are happy to announce we are working with Panda Game Manufacturing to produce Haulin' !

Game Reviews

  • We have shipped our reviewer copies and hope to have independent reviews soon!

Even more information and fun history about the game Haulin'

Media and Online

Risks and challenges

Our team members have over 20 years of experience in the manufacturing and warehouse management field and they have helped us ensure that once funded, we will be able to meet our delivery commitments.

We have individually supported the KickStarter community through our purchases and donations. We believe it is a great way to gauge interest and obtain funding to get a product to market. As a matter a fact, the Snapmaker 3D Printer Kickstarter campaign we backed was the corner stone for allowing us to create our custom game pieces for the game.

We created this KickStarter campaign to address and accomplish all of the points above. With your support we will be able to share something we love (gaming and travel) with all of you!

We hope to earn your support to help us on our journey in any capacity you can provide!

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    Please use this bundle if you would like to purchase multiple copies of Haulin' at the special price of $40 per copy.

    Examples:
    2 Copies: $40 x 2 = $80
    3 Copies: $40 x 3 = $120
    4 Copies: $40 x 4 = $160
    5 Copies... well you get the idea!

    So that you have a receipt for your multiple copies, we will send you a message from our Kickstarter account as well as make an annotation on our ledger to ensure you receive the quantity you ordered.

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    Early Bird Special Bundle $15 off MSRP!

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    Get the first edition of the retail version before it is sold anywhere else!

    Please use this bundle if you would like to purchase multiple copies of Haulin' at the special price of $35 per copy.

    Examples:
    2 Copies: $35 x 2 = $70
    3 Copies: $35 x 3 = $105
    4 Copies: $35 x 4 = $140
    5 Copies... well you get the idea!

    So that you have a receipt for your multiple copies, we will send you a message from our Kickstarter account as well as make an annotation on our ledger to ensure you receive the quantity you ordered.

    MSRP: $50 USD

    Includes:
    • Game Box
    • Game Board
    • Game Card Pack
    • Commemorative Event Card
    • Game Pieces for 2 - 4 players
    Less
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    Ships to Only United States
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