A Tail Of Two Cities is a series of surprising performances which take the audience on a journey through the financial district of a city, exploring our beliefs, roles and relationship to the economic crisis. We’re gathering stories from those working at the heart of the financial system, and from those living on its margins, to craft a world into which the audience will step.
Adventure 1 begins with a phone call that might feel like magic, and a parcel that arrives for you in the post. From there, you’ll find your way to a secret location on the edge of the City of London, where the adventure really begins.
“The best piece of theatre I’ve experienced in 5 years” - David Jubb, Co-Artistic Director of Battersea Arts Centre, on Rabbit: Valentine.
"The work that Coney have been seeding really is the last word in immersive participatory practice. It engages the audience lightly, enticing the participants into seeing the entire world through a new lens" - Ian Pidd, Junction Arts Festival in Launceston, Tasmania
A Tail Of Two Cities is being developed by Coney, masters of playful and interactive performance, over the next 12 months. The background material for the story behind the physical journey is being gathered in collaboration with a homeless organisations, and is inspired by Coney's practice of making play in public. A workshop introducing this has been run in places from Philadelphia to Tasmania (there’s a secret behind this practice for those who are truly game to discover).
“as complex and electrifying as any actor-based drama” - Time Out (Critics Choice) on A Small Town Anywhere by Coney
We already have the core resource to make a basic experience for audiences to play, with a little telephone magic. But we would love to turn Adventure 1 into a truly magical adventure for the audience, with performers hidden in plain sight for players to encounter, background stories researched comprehensively, and a rich sound design for… well, that would be telling - just trust that it will be worth it.
We will stage Adventure 1 in London first of all, but hope to develop a blueprint that can easily be adapted to play in other major cities over the UK and perhaps over the world. Our partner organisations for the overall project include Crisis and The Choir With No Name.
“I tend to talk a bit too grandly when I talk about The Gold-Bug. Imagine what it would be like if you had never seen a film in your whole life, only to one day have somebody usher you into a darkened auditorium and sit with you whilst you watched for the first time. The Gold-Bug was my film” - player of The Gold-Bug, an adventure made by Coney for Punchdrunk's The Masque of the Red Death
WHY DO WE NEED YOUR HELP?
From other sources, we have the means to make a basic version of the adventure. But your support will help us pay for performers and other creatives, as well as sound design, which will make the adventure a more responsive and immersive experience.
Our target of £3000 will cover the making of the first set of performances of Adventure 1 in London. If we stretch beyond that goal, we’ll have the means to repeat performances in London and develop the blueprint so that we can more easily make versions for different cities. We’ll be open to requests!
JOIN US ON THE JOURNEY
All of Coney’s work is interactive - meaning we take audience on a journey with us and genuinely respond to their actions and ideas. This, our second Kickstarter campaign, will be no different. We’ll keep all our supporters up-to-date with the development of the project, without spoiling its surprises, and we’ll be really interested to hear your thoughts and ideas. There are some exciting rewards for your support - all of them exclusive to our Kickstarter backers. We can’t wait to get started!
Risks and challenges
Coney have been making brilliant, inspiring work since 2006. We've been a National Portfolio Organisation of Arts Council England since 2012, and recently renewed for 2015 onwards. We’ve made playing theatre like the critically acclaimed A Small Town Anywhere, experiences like House Of Cards animating Kensington Palace, and had a hand in the BAFTA-winning Nightmare High for Channel 4 Education.
The line of practice feeding A Tail Of Two Cities has been tried and tested in various contexts in different places all over the world, and with players aged between 7 and 73, of all backgrounds. It’s based on a playful secret, which we can’t tell you here, but you can discover through the reward for AGENTS.
When developing new shows, it's always possible that ideas just don't work. But we’ve been testing the game model for Adventure 1 already and are planning several further tests over the coming months. We’re planning a scratch performance of the adventure for the autumn, and we’ll take it forward from there.
We'll keep in touch with you throughout the development. If anything unexpected crops up, we'll let all our supporters know. And we hope that you'll share your ideas and experiences with us in return.
Please note that travel and accommodation are not included with any of the supporter packages.Learn about accountability on Kickstarter
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