Columbia Games has published great games for more than 40 years, including four Kickstarter projects: Napoleon, Bobby Lee, Victory in Europe, and The Last Spike. Please support our new game, Combat Infantry. This fast-paced tactical game handles WWII squad level with a 12 page rulebook and, of course, our famous wood blocks... a battalion of blocks.
The name of this game is inspired by the Combat Infantry Badge shown below. This cherished award was given to American infantry who participated in combat under hostile fire. The badge depicts a Springfield musket on a blue bar on a wreath of oak leaves. Other nations had similar awards.
There have been many squad level games published over the past 40 years, but Combat Infantry is really different. The rules are just 12 pages long, but you will find their depth of play remarkable. This is partly due to two simple game mechanics.
First, our signature hardwood blocks give you fog-of-war with no muss or fuss. Because of smoke, cover, and a compelling need to "keep your head down", fog-of-war is essential to simulate WWII tactical combat. No squad level game can claim to be realistic without it.
Second, leadership rules that reward players who maintain unit integrity – squads belong to specific platoons, and platoons belong to specific companies, each with their own commanders.
Click here to read a beta copy of the rules.
WHAT’S IN EACH BOX?
The game includes two battalions of blocks, one German and one American. Each battalion has 3 rifle companies, each with 3 platoons, each with 3 rifle squads. Supporting heavy weapons include machine guns, mortars, and tanks. That's a total of 120 blocks, 60 per side.
LABEL SHEET (120 blocks)
Four geomorphic maps (one map shown) depict Normandy terrain, including beaches and bocage (hedgerows). Map scale is 100 meters per hex, which is really the best scale for a squad level game. Why? Because one squad would defend or attack along a front of 40-50 meters. So two squads per 100 meters is average density. Three or four squads per 40 or 50 meters is sardines in a can, mincemeat for WW2 mortars and artillery.
Six scenario cards are included. These depict firefights from the American Invasion of Normandy to the Battle of the Bulge. Each scenario takes one to two hours to play. There are also four generic scenarios.
This project is EU Friendly!
This project is fully EU Friendly! European backers will have their game shipped from Berlin, with VAT prepaid. What's this going to cost you? Nothing. Zip. Nada. The current $20 we collect for shipping is all we require. Just remember, this will add 2-3 weeks to shipping for EU backers.
UNLOCKED: $30,000 LEVEL: Turn marker block (Illustrated above) with Combat Infantry badge.
UNLOCKED: $35,000 LEVEL: Ten (10) extra blocks with labels (5 of each color) to include more tanks, armored cars, and transports.
ABOVE $35,0000: All backers who have pledged $50 or more will receive $25 Game Dollars in our loyalty incentive program. Game Dollars can be used as real dollars to buy any of our products. For more information, see Update #6.
FUTURE EXPANSION PLANS
Combat Infantry is an expandable game. We plan to publish expansions for the EastFront, North Africa, and Pacific and Burma theaters.
We also plan to release specific historical companies from famous divisions like the 101st U.S. Airborne, 2nd Das Reich SS, and the British 7th Armor (Desert Rats). Please send us your suggestions.
We led a successful tour of Waterloo in 2015, the 200th anniversary. Now we will lead a 75th anniversary tour of Normandy in June 2019. This tour will include four hotel nights, all meals, museum passes, and transportation, but NOT airfare. We will use the hotel as a base, and journey to visit the five invasion beaches, code named: Sword, Juno, Gold, Omaha, and Utah, plus the towns of Caen and St. Lo, and nearby military cemeteries and museums. Planned dates are June 3, 4, 5, 6.
Cost of the Tour will be $1350 per person, double occupancy. Single rooms will cost $1550. There is a limit of 24 guests for this tour; your deposit will guarantee a space. Balance for the tour will be payable by December 31, 2018. Great food and wine, great history, and you can share it all with a group of great gamers. See you there.
Risks and challenges
Columbia Games has produced games for more than 40 years. We have outlasted many "giants" of the business such as Avalon-Hill, Simulations Publications (SPI), World Wide Wargamers (3W), and Game Designer's Workshop (GDW). We have consistently produced quality games and given great customer service. You may be assured that we will do the same with Combat Infantry.Learn about accountability on Kickstarter
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