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1-4 player 2D platforming adventure with a rock and roll soundtrack and a psychedelic design for the PC. Read more

2
backers
$30.00
pledged of $5,000 goal

Funding Canceled

Funding for this project was canceled by the project creator on June 10, 2014.

1-4 player 2D platforming adventure with a rock and roll soundtrack and a psychedelic design for the PC.

About this project

Hi! I'm Colton! Wanna play Melon the Cat? Try it out now with your XBox Controller!

Melon the Cat is a rock and roll psychedelic journey through the twisted mind of Colton Phillips. Melon is a cat on the lamb in Super Solid Land, running from his past to the future and back. Why? He's here for one reason and one reason only:

TO KILL THE MARSHMELLOW BOY

Why? Why! Why must he die?
Why? Why! Why must he die?

Why! Why! The people cry, of Super Solid Land. Why is he bopping on all of our heads throughout this lovely land? He's evil!  He's cruel! He cares not of our ilk, our Goompas, Greeps and Grill. He's even got achievements for the people that he's killed.

Where will Melon go? What will he see? Who will meet him? How will he find his way?
Where will Melon go? What will he see? Who will meet him? How will he find his way?

You play as Melon the Cat, a mysterious adventurer who travels through portals - each one bringing him to unique situations, seemingly unrelated. Melon (and your friends) has the ability to clone himself at the press of a button to give him an edge, but he can go it alone if he so chooses. Working together brings an air of chaos, but allows clever and quick environmental puzzle solutions.

Throughout the game you uncover clues through dialog with friendly and asshole characters in the multiverse. Many of these characters are out to get you, trick you, eat you, or steal your wallet. Every enemy character will have a unique style of messing you up! Dialog is semi-random, in a really neat way. EVERY gameplay session will feel unique. It may take you years to unlock every dialog utterance and combination. Imagine a game of Mario where the Goombas complain about the trees and wonder if the sandwiches are real or if they are hallucinating.

"Melon! Come with me quick. There's something to see... This way. Follow me. What else could I say. Hmm. Hey! I'm a cat too, kinda :3"
"Melon! Come with me quick. There's something to see... This way. Follow me. What else could I say. Hmm. Hey! I'm a cat too, kinda :3"
Thousands of pixels have been leading up to this moment.
Thousands of pixels have been leading up to this moment.

Melon the Cat boasts a TINY size (7 MB). Considering Super Meat Boy is around 300 MB, we're going to have a nice sized game on our hands with lots of cool characters and LOTS of Rock and Roll and Heavy Metal fast paced action!    

Video: Using Shader effects to produce visionary distortions.

So please! Try my gameplay demo.

Are you ready to rock?
Are you ready to rock?

Melon the Cat will feature a treasure-trove of trippy Rock/Metal tunes that will help paint the scene. In addition to my compositions the game will contain the entire album Armaggedon by Canadian Classic Rock band Prism. Check them out~

The game will be very difficult, but less so with extra players. Every player gives you a huge advantage for any given level, but only if you play it smart. If you don't have the skills, you'll never beat the Boy.

"Melon! You stupid idiot! Come and fight me! Don't you understand? You'll never win! Give up, Melon!"
"Melon! You stupid idiot! Come and fight me! Don't you understand? You'll never win! Give up, Melon!"

In Mario you collect coins. In Sonic you collect rings. In both games, these help give you extra lives. Melon the cat on the other hand doesn't have lives. He only has ONE life, so take care okay?

You'll be given opportunities to provide relative safety to your team via risk-reward mechanisms. Example: Collecting enough top hats before level 12 gives you a chance to trade for an item which helps skip a particularly difficult area. However, collecting the hats risks your life. That's just off the top of my head. A less clever, but salient idea is a pickup providing temporary invulnerability.

 That said I fully intend on having a few surprising collectables and interesting game objects to help mix up the fun and puzzles. I want to surprise you with my warped perspective on what kind of things you should be doing in a game for fun. A game with one life provides tension, so I want to lighten the mood with comedy. The game will be beatable in one sitting, as is Super Mario Bros or Sonic the Hedgehog.

In addition to a cool game about a time travelling cat, what I think is REALLY COOL about my project is this:

Every single piece (Except for Armageddon by Prism) is published under a Creative Commons or otherwise known as Public Domain license. In fact, because Game Maker Studios is now FREE, anyone in the world with a PC can build the game RIGHT NOW.

After the game is released players will be able to EASILY MOD this game and customize their own experience. A Mario game you can mod from day one? How cool is that? Game developers can use every single piece of the game for their own commercial products!

"Are you yankin' our chain?"
"Are you yankin' our chain?"

 NOPE! I've literally composed hundreds of pieces of art/animation and sound for the game and am versatile with Game Maker Studio (YEARS of experience points). I just need a little money to implement the story, characters, and levels. All the important systems are in place RIGHT NOW.


Play Melon the Cat NOW

Because we can go anywhere we imagine.
Because we can go anywhere we imagine.
Everyone
Everyone
Please contribute generously
Please contribute generously
Because this fly is rad.
Because this fly is rad.
Because nobody smokes in the Sonic franchise.
Because nobody smokes in the Sonic franchise.
I mean just look at this guy!
I mean just look at this guy!
Oh god that is freaky.
Oh god that is freaky.
Special thanks to Kyle Olsen for his contribution to my work.
Special thanks to Kyle Olsen for his contribution to my work.
Is there an afterlife? What is real?
Is there an afterlife? What is real?
You'll have to play to find out.
You'll have to play to find out.
"I am the flame. In this sanctuary, you are safe from what is going to come."
"I am the flame. In this sanctuary, you are safe from what is going to come."
"Oh god! I've turned into a freak! What am I? No! My wife and kids!"
"Oh god! I've turned into a freak! What am I? No! My wife and kids!"
"Meow. Purr. Hi!"
"Meow. Purr. Hi!"
"A quizzical quandry I've quickly created. A simple shake of the sin sisters tail makes dew drop ale of sticky kind."
"A quizzical quandry I've quickly created. A simple shake of the sin sisters tail makes dew drop ale of sticky kind."
"Left. Right. Left right, left."
"Left. Right. Left right, left."
"Find my felines in the forest and I'll give you my crown, boy."
"Find my felines in the forest and I'll give you my crown, boy."
Ya, I mean a button wow obvious but seriously this game is gonna have some thinking puzzles.
Ya, I mean a button wow obvious but seriously this game is gonna have some thinking puzzles.
"Let death take you my child, for it is the only way."
"Let death take you my child, for it is the only way."
"I am a flower pot. I have a wealth of creative things that I could say. I just pick one out of a bag, basically. Here we go!"
"I am a flower pot. I have a wealth of creative things that I could say. I just pick one out of a bag, basically. Here we go!"
"I'm Hatetractor. I'm REALLY cool. Cmon bro, follow me! I'll get you to where you need to go! <3"
"I'm Hatetractor. I'm REALLY cool. Cmon bro, follow me! I'll get you to where you need to go! <3"
"I hate life, so why should I follow you, cat?"
"I hate life, so why should I follow you, cat?"
"Hiss! Mine!"
"Hiss! Mine!"
"You really want to know what lies beyond the Meat Machine?"
"You really want to know what lies beyond the Meat Machine?"
"The boy took my egg! That damned Marshmellow took my egg! My egg!"
"The boy took my egg! That damned Marshmellow took my egg! My egg!"
"I am god. Fear me."
"I am god. Fear me."
"MOM! WHERE ARE YOU MOM! HELP!"
"MOM! WHERE ARE YOU MOM! HELP!"
"We are ghosts, you clod. Give us top hats."
"We are ghosts, you clod. Give us top hats."
"Hello Melon. Welcome to the great bubbling. Have you reserved your bubble? I hear you are in the market for an extra life, my friend ;)"
"Hello Melon. Welcome to the great bubbling. Have you reserved your bubble? I hear you are in the market for an extra life, my friend ;)"
"Boop. Grep. Grem. Groop. Boopy boop."
"Boop. Grep. Grem. Groop. Boopy boop."
"Just take my life already would you?"
"Just take my life already would you?"
"Melon. I think you have super cancer, it's terminal. You know, being a doctor is pretty okay."
"Melon. I think you have super cancer, it's terminal. You know, being a doctor is pretty okay."
An example of a disappearing platform (ala Megaman)
An example of a disappearing platform (ala Megaman)
"Woah man. Are you like, 2D or something? Woah."
"Woah man. Are you like, 2D or something? Woah."
"I know who you are."
"I know who you are."
"Working for the weekend. It's a living."
"Working for the weekend. It's a living."
"What me? Aw shucks. I'm just a gimpy ole blood bag. You can probably just leave me alone you know. Don't you have important places to be Melon? Aw shucks."
"What me? Aw shucks. I'm just a gimpy ole blood bag. You can probably just leave me alone you know. Don't you have important places to be Melon? Aw shucks."
"Hey Melon. Catch that bastard yet? Damn that boy. He's a real bugger."
"Hey Melon. Catch that bastard yet? Damn that boy. He's a real bugger."
"I will watch over you. If you mess with me I WILL kill you."
"I will watch over you. If you mess with me I WILL kill you."
"This is a sacred place. You can't  be here for too long. Run boy. Run!"
"This is a sacred place. You can't be here for too long. Run boy. Run!"
"We are the Gremlins of Flatland. Please enjoy your stay."
"We are the Gremlins of Flatland. Please enjoy your stay."
Pizza. It's a feature.
Pizza. It's a feature.
Have you heard of parallax background scrolling? It's a feature.
Have you heard of parallax background scrolling? It's a feature.
These are TINY images which can be used to great effect for repeating(tiling) backgrounds and such.
These are TINY images which can be used to great effect for repeating(tiling) backgrounds and such.
An infinite amount of levels can be created with these tiles.
An infinite amount of levels can be created with these tiles.
"Melon. You've entered the White World. It's nothing but dead sand from here on out.  Watch out for the ..."
"Melon. You've entered the White World. It's nothing but dead sand from here on out. Watch out for the ..."
"That's it folks. I'm the last character. The very last bat in the game. There's no where to go! You've reached the end. Good job, I guess, but you know... go home."
"That's it folks. I'm the last character. The very last bat in the game. There's no where to go! You've reached the end. Good job, I guess, but you know... go home."

 Don't listen to that lying bat. Listen to me! That WASN'T the last level of the game, and this Kickstarter still has a chance! Open your heart and your wallet if you want a game that doesn't just have a great story, but a great story that talks back! Let's make a great game!

"Logic will get you from A to B. Imagination will take you everywhere."
       - Albert the Gravity Guy

Thank you so much for your time.
Colton Phillips

Risks and challenges

-None. No seriously. None. The risk is - you don't like the game I make. Honestly. The systems are all in place. I can only imagine small and subtle problems from here on out. The vast majority of work will be content addition. Play the demo yourself! Plug in 1-4 XBox controllers. You'll see it's highly functional. What you WON'T see is the ease of use I get with Game Maker Studio - In particular the tiling engine is providing me with a very nice way to design levels. Very fast. There are no real technical challenges, only creative ones.

Okay, this is a small note but - I have permission to use the album Armageddon by Prism for the game. There is some unseen chance this may fall through and all Prism music will have to be replaced. This would be pretty annoying indeed.

Learn about accountability on Kickstarter

FAQ

Rewards

  1. Select this reward

    Pledge $5 or more
    About $5 USD

    0 backers

    The game! When the game is complete, and I mean COMPLETE, you'll get your copy of the game. To make the deal even sweeter, I'll promise to NEVER sell Melon the Cat for more than $5 CAD in the future, and as soon as the project is complete I will open source the game. That means HUNDREDS of scripts, characters, art and sounds will enter the public domain. The only assets that will NOT be published under a creative commons license through Github are those which belong to Prism. You'll be part of a movement that helped bring greatness into the world.

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  2. Select this reward

    Pledge $10 or more
    About $9 USD

    1 backer

    All previous tiers and... Nothing special here: You just love platforming and want to make sure this game is a success.

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  3. Select this reward

    Pledge $20 or more
    About $18 USD

    1 backer

    All previous tiers and... You will get an exclusive copy of the game approximately half way into development. Your criticism and ideas will help shape the game into something great and memorable.

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  4. Select this reward

    Pledge $25 or more
    About $23 USD

    0 backers

    All previous tiers and... You will get the opportunity to help me out: See, I don't often think about bosses in the context of game design. As a supporter, you'll be given the opportunity to use as little or as much effort to sketch out a concept for a REAL BOSS! I only promise to use ONE of the designs I am given from the crowd. But I WANT to implement ALL OF THEM.

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  5. Select this reward

    Pledge $100 or more
    About $92 USD

    0 backers

    All previous tiers and... Your company, name, message, or product will serve as a non intrusive silent advertisement at the beginning of the game which lasts 4 seconds. Each gameplay instance will randomly select one of the possible game sponsors and display it to the user before the game starts. Restarting the game may also showcase this ad.

    Your ad must NOT contain hate speech and the like. Ads relating to the gaming industry are much preferred (Think about who will be playing the game and see your ad. Think about the lifespan of the game. Will your ad be relavent in 5 years? 10 years?)

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  6. Select this reward

    Pledge $1,000 or more
    About $915 USD

    0 backers

    All previous tiers and... Do rich people even exist? What are they like? I mean like, REALLY rich... Man. What if I was rich... man... Anyway, if you pay me 1000 dollars I'll make sure your company name shows up at the start of the game. Everytime you play Melon the Cat you are going to see "Your product presents..." before the action starts!

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Funding period

- (42 days)