It’s difficult to tell how good a game you choose to back is going to be. Even a great idea can quickly turn into a low-quality game if poorly executed, but Rubber Bandito already stands out as a stellar game in the making! Take a look below at what we’ve done so far without any funding or publisher and with limited resources. With your help we’ll be able to turn our incomplete game into the high quality final product we are sure it can be!
WHO IS RUBBER BANDITO?
Meet Rubber Bandito, a peace-loving Shaman living in harmony with his people and their bountiful habitat. He's a common laborer who loses his village to an imperialistic invading force. He's not a warrior...just a peaceful, honorable villager who was pushed over the edge.
One fateful autumn day, without warning, the dark clouds of the Imperial Trade Syndicate eclipsed their harvest moon, reigning death and destruction upon their land.
With their advanced steampunk technology, the Imperials unrightfully occupied and seized control of Bandito’s world, and began to extract the land of its riches.
MODERN CONTROLS FOR A RETRO PLATFORMER
Our touch-anywhere slingshot controls make use of your touchscreen like no other touchscreen platformer you’ve ever played. The unique Rubber Bandito aim-and-release system gives you the precision, freedom, and power to slide, jump, double-jump and wall-jump your way across an epic five world adventure.
Complete control is at your finger tip, so be ready to leap, roll, slash and shred your way through a gauntlet of steampunk cyborgs across retro-inspired levels that will stretch your imagination beyond its limits!
AN EXPERIENCED TEAM
To assure a console-like experience, we have assembled a team of console developers. The team has over a century of experience making games, collectively shipping over 50 titles on every major console since the original Playstation.
WHY WE NEED YOUR HELP
GOAL 1: Ship Highest Quality Possible. $10,000 (Total)
We’ve been working on our game full-time, not just because a great game like this deserves our full dedication, but because we love what we do. Unfortunately, passion and devotion alone doesn’t keep a roof over our head and food on the table. That’s where you come in. We want to ship the highest quality game we can produce, and meeting our goal of $10,000 will make it possible to publish our game for iOS, Android, and Kindle Fire, and meet the high quality standards we have set not just for our ourselves, but you the player.
GOAL 2: That extra mile! $25,000 (Total)
You might think we’d be satisfied crossing the finish line with the best game we can make... but the truth is we don’t have time for victory laps because we’re too busy thinking about how to bring our devoted fans continuous content and support updates. At this level of funding, we’ll be able to provide the following:
- Additional Gameplay Modes
- Technical Support Infrastructure
- Monthly Easter Eggs
- New Achievements
At this level of funding, not only will we will be able to meet our previous two goals, we will have the financial resources to provide 10 newly designed and completely original levels in the same retro 16-bit gameplay style that can only be experienced while playing Rubber Bandito. The best part is that these new Levels will be financed up front, making them completely free to anybody who helps the Rubber Bandito team streeeeeeeatch our way to this final goal.
- (30 days)