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Story, Tactics, and Art. A modern re-imagining of the classic 16-bit RPG.
Created by

John Rhee

2,918 backers pledged $81,458 to help bring this project to life.

Thank You!

We finished our campaign with over 2,900 supporters and over five times our initial funding target, which was set to cover my minimum living expenses to continue pursuing this full time. Since the campaign launched, Liege has evolved from a small, one man project to something that will be much bigger and better than I could ever have hoped for.

The success we've had has enabled us to bring the game to new platforms, bring on some amazing new talent, and add some exciting new features that will add a ton to the experience. We couldn't have gotten to this point without all of your support. Thank you!

Reward Surveys

I'll begin sending out surveys to collect the necessary details to get rewards out as we get closer to our first alpha release, which will start later this year. In the meantime, if you have any questions for me at all, don't hesitate to reach out directly.

Paypal and the Humble Store

I've set up a separate page to accept Paypal payments, and in the next few days, I'll be updating the page to include payments through the Humble Store as well. If you know anyone who may be interested in the game but missed the chance to support here on Kickstarter, please send them over to http://codagames.com/paypal.

Steam Greenlight

As I mentioned earlier, Liege is currently on Steam Greenlight. Steam is one of the biggest distribution platforms for games out there, and getting onto it means we'll be able to reach a whole new audience. We're currently 50% of the way to the top 100, but we have a long way to go; help us get the rest of the way by voting here!

Artists Wanted

As you know, our Art 2.0 stretch goal means we'll be able to bring some new art talent to the project. I've already started receiving some portfolio samples, but if you're interested or know someone who might be, let me know! I'm looking specifically for someone who can take the game's existing in-game art style, and add some professional polish to take it to the next level. In addition to digital illustration, 3D animation skills are a huge plus.

Follow along

As promised, I'll be posting updates with our progress every few weeks on our website as well as on Facebook and Twitter. If you haven't already, please take a moment to like and follow us! This will be the best way for us to stay in touch, and for you to stay stay up to date with the very latest on the project. 

The Road Ahead

The last few weeks have been an incredible, exhausting ride, but we're just getting started. After taking a couple days to catch my breath, I'll be switching my focus back to developing the game and putting our new resources to full use. Over the next year, I'll be working non-stop to make Liege the absolute best it can be. I can't wait to get started.

Once again, thank you all for your trust and support. 

Comments

    1. Creator Jonah Falcon on July 30, 2013

      I don't have the emotional attachment to the game like other backers do - I'm just happy I helped fund your title.

    2. Creator Rob Eisenberg on July 29, 2013

      Congratulations! On a related note, any chance to distribute this game on GOG.com?

    3. Creator Ian M. Fastert on July 29, 2013

      I'm more excited for this than I am for any other game next year!

    4. Creator Fernando Scherrer on July 29, 2013

      Congratulations! Now please, update the greenlight page, Linux is not listed there :)

    5. Creator Benjamin David Lee on July 29, 2013

      wow cant wait to play it now

    6. Creator Stephen P. Suelzle on July 29, 2013

      Ya! Incredible. I can't wait. It seems like such a long time 'til 2014 But, take your time and do what you think is needed. I would much rather wait, and play a great game, then get it sooner and miss out on something. Take a rest. Celebrate!

    7. Creator Michael Jenkins on July 28, 2013

      I'm more excited to play this game on the PS4 than I am for any other known PS4 game, I seriously can't wait. You've done a tremendous job so far, and I eagerly await the finished product!

    8. Creator Anthony Lee on July 28, 2013

      Oh wait~ I must have been sleepy when I read it initially, lol.

      "US projects: If funding succeeds, funds go directly from backers' credit cards to the project creator's Amazon Payments account. There is a 14-day window for collecting and processing pledges. After that, you can transfer funds from your Amazon account to your bank account."

      It's 14 days until you can transfer it to your bank account :)

    9. Creator Anthony Lee on July 28, 2013

      I think it usually takes about a month (according to their FAQ)... but it could take less. Soul Saga's creator has the money transferred already and that ended around two weeks ago?

    10. Creator Edward T. on July 28, 2013

      Go out and have a party to your heart's content before getting started on the project. (Say, how long does it take before you actually receive the Kickstarter funding?)