$1,425k Reached! New Stretch Goal and Optional Buy Revealed!
We have reached the $1,425k stretch and so all Patient 0 and Infected level pledges are going to get 2 of the VIP Zombie Santa sculpt.
Hungry for more Very Infected People? Then this next Optional Buy is for you:
The Box of Zombies VIP #2 contains: 20 VIP Zombies as well as 3 new Pimp Weapons. These weapons are different from the ones in the VIP #1 box. They are the same that all backers got in the $670k Stretch Goal.
If you're interested in this optional buy, just click the Manage Pledge button on the Zombicide Season 3 Kickstarter page and in the pledge manager add the amount of the item you'd like to buy. We'll sort out what your extra money is going towards after the campaign has closed and we've sent out our pledge manger.
We're getting close to the $1,500k stretch goal. This is a huge milestone! So we're announcing a special Stretch Goal if we make it:
The Experience Deck includes 54 cards and introduces the brand new Experience Mode into the game!
In this mode, Survivors are able to gain extra Skills as they progress through the game, and when you play a subsequent mission with that same Survivor, he gets to start with the special skills he acquired previously!
When playing in Experience Mode, the first time your Survivor reaches a new Danger Level, he not only gains his normal Skill, but he also gets to choose any Experience Card and place it next to his dashboard. Each card grants the Survivor a particular Skill, usually associated with a specific weapon. When the Survivor reaches the next Danger Level, he gets to choose one of his normal Skills, and also one more Experience Card.
When you start a new Mission with that same Survivor, your Equipment and Experience reset normally, but Experience Cards are only discarded if the Survivor is eliminated for good. The Survivor begins the mission with his Blue Level Skill, as well as all Skills granted by the Experience Cards he gained so far. As he gains experience again, he will not get more Experience Cards for reaching a Danger Level he's already reached before. However, if he reaches a level he had not reached in a previous mission, he again chooses a new Experience Card.
This means that, in a normal game, a Survivor can only accumulate a maximum of 3 Experience Cards (one for the first time he reaches Yellow, one for the first time he reaches Orange, and one for the first time he reaches Red). However, if you play in Ultrared Mode, you might be able to gain even more Experience Cards as you reach levels beyond Red!
If you play with Resurrection Mode, the Zombivor version retains all Experience Cards as long as you're not eliminated. However, in subsequent mission you'll have to start as a Zombivor to keep the Experience Cards.