About this project
Here's a convenient link showing you everything you get at the $100 and $150 pledge levels, as well as all optional items.
Zombicide is a cooperative boardgame for 1 to 6 players, from ages 10 and up.
Each player takes up the role of 1 to 4 survivors, each with unique abilities, and play with his teammates against zombies controlled by simple rules and a deck of cards. The more zombies you kill, the more skilled you get and the more zombies will appear. The only way for your team to survive and achieve victory is... Zombicide!
New rules highlights
This Kickstarter is the follow up to the boardgame hit of 2012, and introduces the Toxic City Mall and Season 2: Prison Outbreak. All products are fully compatible, except that Toxic City Mall requires either Season 1: Zombicide or Prison Outbreak to play
Toxic City Mall
Shopping malls are a classic zombie movie setting... experience Toxic City Mall and “shopping” will get a brand new meaning! Toxic City Mall is an expansion usable in Season 1 AND Prison Outbreak.. It contains new features to expand your Zombicide games and enrich your experience with new friends and enemies, as well as new game tiles, equipment cards and rules.
- 4 mall-themed reversible game tiles
- 43 miniatures including 4 new survivors in their human and zombivor versions, 29 Toxic Zombies miniatures and the Zombivor versions of Season 1 survivors.
- 28 Equipment cards
- Tokens to improve your missions, such as barricades and rubble coming in two sizes to block paths and maximize the tactical aspects of your missions.
- New rules and game modes such as Zombivor rules, how to play dead, and Ultrared mode to reach superheroic levels and use the marvelous Ultrared weapons.
- Expected MSRP - $50
Season 2: Prison Outbreak
Season 2: Prison Outbreak, is designed as a playable game in its own right, in the same way the Season 1 game was. A new player can enter the Zombicide universe with this box, as it contains everything needed to play as a standalone game. Even more mutated zombies roam the streets, becoming more terrible than ever.
- 9 brand new, reversible, prison-themed, game tiles
- 90 miniatures including 6 survivors in both their human and “zombivor” versions, with 78 zombies including berzerker zombies
- New equipment cards such as baseball bats, shotguns, katana, concrete saws and even gunblades...
- Tokens to customize your missions: doors of various size, objectives, switches, barbwire, observation towers, and a security gate meant to rotate on the board to change the way you move around the prison corridors!
- Expected MSRP - $100
In Prison Outbreak, Six survivors of various backgrounds, such as a family man, an urban native or a heavy metal fan, battle to purge a zombie-filled prison into a shelter. Many challenges and surprises await you along the 10 mission-campaign featured in the rulebook…complete with an alternate ending!
Your team will engage in close-quarter combat in dangerous prison blocks and interact a lot with the board itself. Switches will open and lock doors, security zones will change the way you move around and observation towers will expand your view of the surroundings.
To succeed, however, you’ll have to go toe-to-toe with the bloodthirsty Berserker Zombies, who are immune to ranged weapons. The battle will be very personal and really dirty.
As a special bonus, we’re also throwing this mini-expansion. These critters may be dead, but their teeth are still sharp and they’re more deadly than ever. If you see these Zombie Dogz coming, it’s time to RUN!
Expected MSRP - $20
Get 20 of these canine terrors in each box!
Contaminated - Get Toxic City Mall delivered to your door when it's released. Note, you'll need either Zombicide Season 1 or Prison Outbreak to play.
Inmate - A copy of Prison Outbreak + Zombie Dogz, and any stretch goals applicable.
Fugitive - A copy of Prison Outbreak + Toxic City Mall + Zombie Dogz and any stretch goals applicable. The complete Season 2 experience!
Raise the Dead - A copy of Zombicide Season 1 + Prison Outbreak + Toxic City Mall + Zombie Dogz and any stretch goals applicable. If you missed Zombicide, here's everything in one swoop!
I am Zombie - Everything in the Fugitive pledge level (and applicable stretch goals) and get featured as a Zombie in Season 3! Guillotine Games will work with you to get your likeness and desired design (within reason and scope of the Zombicide universe) into the game!
I am Legend - Everything in the Fugitive pledge level (and applicable stretch goals) and get featured as a Survivor and Zombvivor in Season 3! Guillotine Games will work with you to get your likeness and desired design (within reason and scope of the Zombicide universe) into the game!
Also, all Inmate and above pledges will get Brad and his Zombivor version!
Expected MSRP - Not available at retail!
Who are we?
If you read this far, you're almost a true believer, so here's a little more about the designers of Zombicide!
Nico worked in Rackham from 1999 to 2008. While wearing the “red dragon” shirt, Nico accompanied Rackham in its ascension. He worked on Rag’Narok, Confrontation 2nd to 4th edition,
In 2008, Nico lent his hand to Kraken Editions for the background of Alkemy Genesis. The Jade Triad arbors his signature.
In 2011, he worked with Studio Cyanide, developer of the Confrontation videogame, as a consultant, freelance author and playtester.
Jean-Baptiste Lullien, a.k.a. Ogre-Mercenaire
With a background in linguistics and information, J.-B worked for several years as a game designer for Rackham, on several projects including girls games with little horses and a fashion academy, numerous miniature games (even a kind of “marbles” monsters!), videogames and comics.
Raphael is one of the founders of Rackham, and together with another ex-Games Workshop employee Jean Bey, created the iconic game of Confrontation in 1996, and eventually leading its creative team.
Now a co-founder of Guillotine Games, a studio of french designers, Zombicide, a cooperative boardgame of survivors VS zombies, is his first project to be published as a game designer.
Percy de Montblanc
Percy has never worked in Rackham. Co-founder of Guillotine Games, he is in charge of all the tasks the other associates hate and he prepares coffee.
He is the executive producer of Zombicide and from time to time he has one or two good ideas that are systematically ignored. Since Zombicide Season 1, he's been locked in the office and let out for occasional walkies.
Help spread the word and everyone wins with more goodies and upgraded games!
Here are some additional add ons if you really want to bling out your games!
- 15 Walkers
- 6 Runners
- 3 Fatties
- 12 “Walk Of The Dead” Zombie cards
- 15 Walkers (5 are mix of 2 BOZ only sculpts)
- 6 Runners
- 3 Fatties (2 of one BOZ only sculpt)
- 12 Zombie spawn cards
- 15 Toxic Walkers (5 are mix of 2 BOZ only sculpts)
- 6 Toxic Runners
- 3 Toxic Fatties (2 of one BOZ only sculpt)
- 6 Zombie spawn cards
- 15 Berserker Walkers (5 are mix of 2 BOZ only sculpts)
- 6 Berserker Runners
- 3 Berserker Fatties (2 of one BOZ only sculpt)
- 6 Zombie spawn cards
"BOZ only" stands for sculpts of models normally only available in that Box of Zombies, i.e. they are not replicated in the base game. Note, at Inmate and above pledges, you will already receive copies of these sculpts free from our unlocked stretch goals.
Just pick what you want and add the appropriate amount to your pledge by clicking Manage Pledge from the Zombicide Season 2 Kickstarter page - we'll sort out the details after the Kickstarter ends.
Risks and challenges
From past experience, there are some vagaries in terms of timing when it comes to anything produced in China, such as:
We've done our best to minimize this as far as possible, and we are always happy to refund pledges if for some totally unforeseen reason the game can't be delivered at all. Since the game is 90% complete, we don't believe this is in the least bit likely - we've successfully delivered Zombicide and Sedition Wars, our first two Kickstarter projects, and will be shipping Guilds of Cadwallon shortly.
We also have two other ongoing projects, Relic Knights and Rivet Wars that are both in production - please refer to those individual project pages if you'd like to check the progress there. These projects are entirely independent of Zombicide: Season 2 - they have completely different development teams and have no effect on the production flow or development of Zombicide: Season 2.Learn about accountability on Kickstarter
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