No Rest for the Wicked!
We are getting very close to unlocking the next Stretch Goal:
It might be the middle of the campaign, but that doesn't mean it's time to rest. We have a wicked expansion to offer you!
In some places, dark magic seems to permeate the ground itself, corrupting everyone and everything. It can be the consequence of a necromancer ritual, a desecrated sanctuary, or the recent manifestation of otherworldly forces, among others. In such areas, infected animals gather like moths to a flame. Zombies are almost immortal. And above all, scourges like necromancer dragons may claim the place as their wicked nest. From then on, nature itself seems to succumb to the zombie plague, and all hope is lost. Until we show up, that is. As long as we have something to say, there will be no rest for the wicked!
The No Rest for the Wicked Optional Buy is a full expansion for Zombicide: Green Horde. For $50 this box contains an absurdly wide range of enemies for you to face. From tiny scurrying swarms of undead rats, to spectral walkers that only magic can touch, to a humongous undead Necromantic Dragon that will haunt your nightmares! All that plus a Ballista siege engine to give you a hand in dealing with these wicked creatures.
The full contents of the Zombicide: No Rest for the Wicked expansion are:
- 1 Necromantic Dragon huge figure
- 18 Spectral Walker figures
- 15 Swarm of Ratz figures
- 1 Ballista miniature
- 32 Zombie cards
- 14 Dragon cards
- 1 Rules leaflet
But backers acquiring the expansion during the Kickstarter will also get:
- 1 Liam Exclusive Survivor figure and ID card
Now let's explore each of these a little more in depth:
Fans have requested these little undead vermin since Black Plague, and now they're finally free to unleash their mischief across the land!
Swarms of Ratz only deal 1 damage and only take 1 damage to kill, however, these vermin scurry around with remarkable speed. They move 2 zones per activation, ignoring obstacles that prevent movement such as barriers and waterhole ledges, though they cannot cross walls and closed doors. It's hard to feel safe from this plague, though, as every Ratz spawn card also gives an extra activation to all Ratz on the board!
Spectral Walkers are not quite ghosts, though their somewhat ethereal nature can make the bravest knight shake at the knees.
Spectral Walkers are similar to standard Walkers, with the distinct difference that they can't be killed by mundane weapons. Normal swords and bows are completely useless against these specters. If you hope to destroy them, you need to use a Combat Spell, magic Vault weapons or the ever-reliable Dragon Fire!
There are fearsome foes, and then there are nightmarish foes. The Necromantic Dragon falls in this latter category. This undead behemoth towers above everything, making life miserable for Survivors.
Similarly to the Feral Dragon, the Necromantic Dragon spawns by crushing the central Zone of its tile. It deals 2 automatic damage to anybody there, and scatters any possible survivors. When it activates, the Necromantic Dragon disgorges more zombies onto the Zone with most Survivors around him, drawing a spawn card for it. If there are no Survivors around it, the dragon flies away to stomp an adjacent tile! It takes a 2-damage weapon to hurt the Necromantic Dragon and send it flying away until it spawns again. However, each time it spawns the Necromantic dragon is vulnerable to only one type of weapon, determined by the drawing of a Vulnerability card. Unlike the Feral Dragon, the Necromantic Dragon is often immune to mundane weapons like swords, requiring attack spells to be brought down. Only after all of its Vulnerability cards have been used, the Necromantic Dragon is ultimately defeated!
The Necromantic Dragon is far and away the largest figure we have ever done for Zombicide. While its base fits neatly inside a normal Zone, the figure towers above the board, even dwarfing the huge Kickstarter Exclusive Feral Dragon!
To aid Survivors against these new foes, this expansion comes with a Ballista siege engine. The Ballista can be moved or fired by spending only 2 actions. Its piercing bolt is able to target several Zones in a straight line, wiping out loads of enemies. Backers are already getting one of these siege weapons with the Feral Dragon pack, but it never hurts to have some more firepower at your side!
While the No Rest for the Wicked expansion will be later available on retail for an estimated SRP of $60, backers acquiring it through this Kickstarter campaign will also receive the bonus Kickstarter Exclusive Survivor Liam, including his miniature and ID card!
If you're interested in purchasing this optional buy, please just click the "Manage Your Pledge" button on the Zombicide: Green Horde Kickstarter page and in the pledge manager add $50. We'll sort out what your extra money is going towards after the campaign has closed and we've sent out our Pledge Manager.
For the Green Horde!