Friends and Foes!
We continue to try and unlock the Vault Warden, to get to its riches:
Friends, now it's time for an Optional Buy that many have been eagerly awaiting:
The Friends and Foes Optional Buy is a full expansion for Zombicide: Green Horde. For $50 this box contains a myriad extras to enrich your Zombicide experience. On the "Friends" side, it includes not only new Survivors and weapons to equip them, but also faithful Familiars to aid them in their quests. On the "Foes" side, you have the challenging Tainted Walkers and Abomination, from which you'll want to keep your distance, 5 new treacherous tiles, and 10 new deadly Quests!
The full contents of the Zombicide: Friends and Foes expansion are:
- 4 Survivor figures and ID cards
- 6 Familiar figures
- 18 Tainted Walker figures
- 1 Tainted Abomination figure
- 5 double-sided tiles
- 17 Equipment cards
- 14 Zombie cards
- Rulebook with 10 new Quests
But backers acquiring the expansion during the Kickstarter will also get:
- 1 North the Halfling Exclusive Survivor figure and ID card
Now let's explore each of these a little more in depth:
Friends and Foes brings an eclectic group of Survivors, including a ranger, a mage, a shieldmaiden, and a half-orc!
This expansion contains 11 new Equipment cards, featuring 5 different weapons and spells for Survivors to use. From the Power Wave spell, that makes your other spells even more powerful; to the Horn Bow, which can aim at specific targets bypassing the Targeting Priority rules; to the Heavy Sword and Dagger, which become even more deadly when equipped together!
Friends and Foes brings a new challenge to Survivors in the form of Tainted Zombies, including Tainted Walkers and the powerful Tainted Abomination!
Tainted Walkers are zombified Orcs who are even more corrupted and hateful than the normal breed of Orc Zombies. This shows on their infection as putrid and spiky growths. Upon being destroyed, the Tainted Walkers splutter acid blood and trash around with their infected spikes, so you don't want to be anywhere near these foul creatures on their final death throes.
Tainted Walkers are considered Orc Walkers, dealing 2 damage per attack, benefitting from Orc Walkers extra activation cards, and contributing to the Horde when they're spawned. However, if you're standing in the same Zone as a Tainted Walker when you kill it, you automatically suffer a 2-damage hit (which might be prevented by armor).
Likewise, the Tainted Abomination is a brute that you really don't want to kill while standing in its Zone, as you'll endure a hit that deals 3 damage!
In order to help Survivors face this new threat, the Friends and Foes expansion introduces Familiars to the game. These fantastic animals will be your companions, helping you out in different ways and granting you some very welcome bonuses!
Familiars are Equipment cards that Survivors may start the game with, or that different Quests may indicate should be part of the Equipment deck or tied to specific Objectives. Placed on its Handler Backpack, Familiars count as Survivors that can only endure 1 Wound and may move freely with its Handler, or be sent out on its own. The Handler may choose to spend their own Actions to have their Familiar Move around, Search for equipment, or even Attack the Zombies! Each Familiar possesses different Skills and Attack stats, bringing different strategies to the game.
While all Familiars are able to Move 3 Zones per Move Action, ignoring Zombies with Slippery, they each bring something different to their Handler:
Dog of War: This canine is truly a Survivor's best friend. Its attack is a flurry of teeth that can wipe out numerous Orc Walkers and other weaker zombies. Meanwhile, if it's standing next to its Handler, the Survivor gains +1 dice to their Melee attacks.
Wolf: This massive beast is able to bring an Orc Fatty with its powerful attacks. If it's standing in the same Zone as its Handler, the Survivor gains +2 dice to their Melee attacks.
Flying Feline: While this fantastic creature's attacks may not be the most lethal, as it flies above the fray, its connection to its Handler can grant them a powerful tactical advantage. The Flying Feline extends the range of its Handler's attacks, and allows the Survivor to see over buildings and hedges (which may also allow for some amazing trick shots!).
The expansion comes with 2 different copies of each Familiar, so every Survivor can have a companion.
Finally, this expansion comes with 5 double-sided game tiles, featuring new artwork and new configurations of buildings, streets, hedges, and waterhole zones. The 10 new Quests included in Friends and Foes take full advantage of the extra variety introduced by these new tiles.
While the Friends and Foes expansion will be later available on retail for an estimated SRP of $60, backers acquiring it through this Kickstarter campaign will also receive the bonus Kickstarter Exclusive Survivor North the Halfling, including his miniature and ID card!
If you're interested in purchasing this optional buy, please just click the "Manage Your Pledge" button on the Zombicide: Green Horde Kickstarter page and in the pledge manager add $50. We'll sort out what your extra money is going towards after the campaign has closed and we've sent out our Pledge Manager.
For the Green Horde!