About this project
In Rum & Bones: Second Tide, 2 to 6 players will take control of one of two deadly pirate crews: The mysterious and monstrous Deep Lords, who seek to claim Davy Jones’ treasure in an effort to flood the world and reshape it to their liking, or the Marea de la Muerte¸ a crew of ruthless gold-seeking Spanish cutthroats who will stop at nothing to claim the treasure for their own greed!
Players control teams of three to five heroes, depending on the number of players, each with various and unique powers and abilities. These Heroes are drawn from five different classes, each with their own strengths and weaknesses:
- Captains: Jack-of-all-Trade Heroes who specialize in buffing other Heroes.
- Brutes: The toughest of the tough, Brutes can take a ton of punishment and only get stronger for doing so!
- Gunner: Ranged damage dealers, Gunners have the lowest HP of all classes, but can also dish out the most hurt.
- Swashbucklers: Like Gunners, Swashbucklers specialize in dealing damage, but prefer the up-close-and-personal approach.
- Quartermaster: While they don't deal the most damage, Quartermasters make up for it in raw utility: specializing in healing and buffing Heroes, and also enhancing your Deckhands and Bosuns!
In addition to your Heroes, your team will also control your ships' Deckhands and Bosuns, which collectively make up the ships' "Crew". The Crew make up the "background" characters of the fight, much like you'd see in traditional pirate movies - they follow a simple A.I. and path - so it'll be up to your Heroes to do most of the game-changing plays and moves.
But don't think they're useless, however, many Hero abilities and effects manipulate your Crew (notably Quartermasters) and can turn these unsung sailors into a truly game-winning force to be reckoned with!
Second Tide is no mere expansion, however, there have been numerous upgrades and changes made to enhance gameplay and your pirate experience! The most notable of such is our new dynamic Leveling System!
Each Hero begins the game with their Basic Attack skill card. As they gain Coins, which are obtained from KO'ing enemies and Objectives, they can use those Coins to buy new skills, as well as level up existing skills!
In addition to the Heroes and Crew, however, each faction has access to their own Tide Deck -a deck of 30 cards, 20 of which are unique to that Crew, featuring faction-specific powers and effects. These Tide Cards can turn the Tide (Yarg!) of battle at a moment's notice - but be warned! Utilizing this power can draw the ire of The Kraken, and if it appears it can spell doom for your entire Crew! Slay him, however, and you'll gain the full might of his power, and come all the closer to total victory over your opponent!
But that's not all! To round out all the changes listed above, we've also introduced a new Alternating Activation method of play! With this new system players will take turns activating 1 Hero (or their Crew), and then their opponent will do the same, continuing back and forth until everyone has gone.
With this method you can better react to your opponent's actions, as well as change your own strategies on the fly! This new system is sure to create some dynamic and memorable moments as the balance of the fight sways back and forth-just like the Tide!
Rum and Bones: Second Tide comes with all of the following:
- 70 Beautifully Detailed Miniatures!
- 1 Deep Lords Ship Board
- 2 Marea de la Muerte Ship Boards
- 60 Tide Cards
- 20 Plastic Base Rings
- 12 Hero/Sea Monster Dashboards
- 34 Skill Cards
- 10 Deck FeatureObjective Tiles
- 1 Sea Dragon Objective Tile
- 1 Kraken Objective Tile
- 8 Six-Sided Dice
- 120+ Tokens
- 1 Rulebook
$100 - The Kraken Pledge gives you the Rum & Bones: Second Tide Core Game, the Kickstarter Exclusive Deep Lords “Captain Davy Jones,” + Dashboard & Skill Cards, the Kickstarter Exclusive Marea de la Muerte “Captain Ironclaw,” + Dashboard & Skill Cards, and all applicable Stretch Goals we manage to unlock!
*Please note all miniatures come unpainted. Painted miniatures are shown to display what could be done in the hands of a skilled painter.
*Please note all miniatures come unpainted. Painted miniatures are shown to display what could be done in the hands of a skilled painter.
Please note that anything marked with this:
is an exclusive item for Kickstarter backers, with remaining stock available through conventions and special promotions only.
We have gathered some gameplay videos for you as well! First up we have a short video explaining the changes from Season 1 to Second Tide:
Then check out the CMON Team in a no-holds-barred Four Player Gameplay video:
And then we feature a grudge-match between Amanda and Michael in a 2-Player Game Video:
We've made a number of changes from Season 1 to Second Tide, and so we're offering this Season One Upgrade Kit. This Kit includes everything to upgrade all previous Rum and Bones releases to the new Second Tide format! Including:
- Upgraded Hero Dashboards for all previous Heroes (Including all Core Boxes, Expansions, Previous Kickstarter Items, and Promos. Over 70+ Heroes!)
- Skill Cards for all previously released Heroes (Over 200 Skill Cards!)
- Updated Kraken and Sea Dragon tiles.
- Updated Objective Tiles for Wellsport Brotherhood, Bone Devils, La Brise Sanguine, and Mazu's Dreadful Curse
- Updated Full Color Tide Decks for Wellsport Brother, Bone Devils, La Brise Sanguine, and Mazu's Dreadful Curse
- Updated Rulebook
- Iron Inquisition Information available HERE.
- Iron Inquisition Hero Pack information available HERE.
- Blutrausch Legion information available HERE.
- Blutrausch Hero Pack information available HERE.
- Fairy Tale Pack information available HERE.
- Tusketeer Pack information available HERE.
- Cutthroats Pack information available HERE.
- League Pack information available HERE.
We're adding all previous Rum & Bones Releases for you to pick up during the campaign, so now you can experience everything where it all began!
And if you're completely fresh, we've even made a special Upgrade Package Bundle for you- Pick up everything for $250 (Regular MSRP: $335) and get the Season 1 Upgrade Pack for FREE!
Classics Bundle Includes:
- Rum & Bones: Season 1 Core Game
- La Brise Sanguine Faction Expansion
- Mazu's Dreadful Curse Faction Expansion
- Wellsport Hero Set #1
- Bone Devils Hero Set #1
- La Brise Sanguine Hero Set #1
- Mazu's Dreadful Curse Hero Set #1
- Mercenary Set #1
- Mercenary Set #2
- Second Tide Upgrade Kit
Some quick things to note:
- This does NOT include any previous Kickstarter Exclusives- We maintain that exclusives for our campaign are exactly that- they are never made available again in newer campaigns.
- These items will ship at the same time as Rum & Bones: Second Tide- There will not be multiple-wave shipping.
To add any Optional Buys to your pledge, just add the total amount to your pledge now and, once the campaign is complete, it will be sorted out during our Pledge Manager!
Learn more about Don Juan HERE
Learn more about Spyridon HERE
Learn more about Viktor HERE
Learn more about Felicia HERE
Learn more about Triton HERE
Learn more about El Gancho HERE
Learn more about Espadero HERE
Uncover the madness of The Elder HERE
Find out more about Voltaire HERE
Find out more about Eric HERE
Meet Euryale's gaze HERE
See Belle's story HERE
The Kraken has been unleashed! Check him out HERE
Hear Renaldo's song HERE
Learn about Tick Tock, the Chronogator HERE.
Learn about the Lone Wolf of Barbados HERE
Hear the Siren's song HERE.
View Papa's story HERE.
See Morales' skills HERE.
See the fury of Maelstrom HERE.
Discover the Man of Mystery HERE.
Read about merciful Poseidon's wrath HERE.
Unwind Coulter's backstory HERE.
Make a pact with Captain Hells HERE.
Please Take Note!
Based on past experience, we will be charging shipping after the Kickstarter concludes based on the actual costs incurred to ship. We will collect this via our pledge manager after the campaign ends. This is so we can be fair to all our backers as shipping is rarely one size fits all, and also give you more stretch goodies and possibly a choice of carrier options.
We will ship your rewards at our cost to our international hubs. Depending on where in the world you are, we will either ship to you from our hub in Germany (EU backers), China (Asia Pacific backers), Canada (Canadian backers), Australia (Australia and New Zealand backers) or Atlanta (USA and the rest of the world). Following is a list of rough estimates for shipping a standard game package (4kg volumetric weight). Keep in mind these are just estimates, and costs may rise based on weight increases from unlocked stretch goals and any optional buys you choose.
- USA: $10-$15 to most states. $30 to Alaska, Hawaii, and Puerto Rico.
- CANADA: $10-$20 to most cities.
- LATIN AMERICA: $50-$60 to most countries.
- ASIA: $10 to China and Hong Kong. $30 to most other countries (we can't predict an estimate cost to Malaysia).
- OCEANIA: $13-$25 to Australia. $30 to New Zealand.
- AFRICA: $70 to most countries.
- EUROPE: $10 to Germany. $15-$30 to most other countries.
- $35 to Norway, Finland, Estland, Lettland, and Latvia.
- $40 to Bosnia/Herzegovina, Croatia, and Serbia.
- $55 to Bulgaria, Lithuania, and Romania.
- $60 to Iceland, Russia, and Israel.
- $70 to Greece, Turkey, and Ukraine.
Be aware that all pledges that are confirmed after the pledge manager deadline will be shipped from the US hub at a later date. For non-US backers that will likely incur increased shipping costs. We also cannot ship to PO Boxes domestically or internationally. Due to the size of each package there is too great a risk of the package being bounced back to us.
Please note that while we do our best to get you your rewards in a timely manner, you may not necessarily receive your rewards before the product makes it into distribution in your own country or before it's made available in conventions and special promotion opportunities. We hope that the special price and exclusive items you will get during the Kickstarter will make up for any such possible lag. However, if this is something that is not acceptable to you, please do not back this project, and instead wait for the retail release. Thank you for your understanding.
The table below gives you a general idea of the full schedule of what to expect once the campaign ends. Keep in mind these are just estimates, and the timeline may vary due to circumstances.
Risks and challenges
This is our 23rd Kickstarter, and there are some vagaries in terms of timing when it comes to anything produced in China, such as:
The estimated delivery date is January 2017, but keep in mind this is only an estimate. Also, due to the logistics of international shipping, backers in different regions of the world may receive their rewards sooner than others.
We've done our best to minimize this as much as possible, and we are always happy to refund pledges if for some totally unforeseen reason the game can't be delivered at all. Since the game is 90% complete, we don't believe this is in the least bit likely. We've successfully delivered Zombicide, Sedition Wars, Guilds of Cadwallon, Zombicide Season 2, Relic Knights, Rivet Wars, Kaosball, Dogs of War, Arcadia Quest, Wrath of Kings, XenoShyft, our Base System, Zombicide Season 3, The World of Smog: On Her Majesty's Service, Rum & Bones, Blood Rage and B-Sieged. Zombicide: Black Plague will deliver its 2nd wave very soon.
We have four ongoing projects currently: The Others which is in the final stages of production, Arcadia Quest: Inferno, and XenoShyft: Dreadmire which are in mid-production, and Masmorra: Dungeons of Arcadia which is starting production.
Please refer to our individual project pages if you'd like to check the progress there. Each project is entirely independent from each other, has completely different development teams, and has no effect on the production flow or development of Rum & Bones: Second Tide.
We can refund you within 14 days of the campaign’s end, fees included. After that, we have a policy of no questions asked, though that’s minus Kickstarter and payment processing fees (which we can’t get back from them after 14 days). However, if we’ve begun packaging your pledge for shipment (usually 4 to 6 weeks before the actual shipping date), no refunds are possible. If a component cannot be delivered AT ALL, we refund that completely, including fees.
All refunds after the 14 days close of the campaign may be processed via Paypal or reversed via Stripe to your credit card at our discretion. Refunds within 14 days are reversed via Stripe to your credit card.
This project is being funded in USD and any refunds processed will be in USD for the exact amount received in USD, excluding any applicable fees depending on the time of the refund being processed.
TERMS AND CONDITIONS
By pledging to this project, you acknowledge that the final look, materials and content of the rewards (and the project) are subject to change and may differ substantially from what is presented while the Kickstarter project was active.
If you do not log in and confirm your pledge within 8 weeks of our notification via email to confirm your pledge, you agree that we have fulfilled our obligations to you in full for payment or donations received. However, we may, at our discretion, refund or ship your pledge if you contact us and confirm your pledge after the 8 week window has elapsed.
If you confirm your pledge within 8 weeks of our notification via email, you agree that our responsibility to you is to ship your order as entered into our pledge manager system, that title and risk passes to you upon delivery to a common carrier for such shipment, and you are responsible for import duties or any other duties that may be payable to the relevant tax authorities, providing correct address information and ensuring this address is deliverable by normal methods. We regret we are unable to ship to PO Boxes.
If you do not accept these terms, please do not pledge on this project but instead wait for the general release.Learn about accountability on Kickstarter
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