The Mother Prophecy!
The time of prophecy is at hand!
Today we present to you an Optional Buy that includes some awesome things you've been waiting for:
For $25 this Kickstarter Exclusive Optional Buy adds a whole new epic storytelling layer to HATE, by bringing in two key players in this universe, the Mother and her Moon Champion, as well as two fearsome mounted Mercenaries: the Twins and Flaya, the Scourge.
This expansion box will contain:
- 4 Large Figures (one of them REALLY large)
- 4 Figure Cards
- 20 Special Cards
- 2 Scenario Dashboards
- 1 Rules Leaflet
Now let's delve into what this expansion actually brings to the game.
When the prophecy calls, the brave must answer! What sort of spineless tribe could pass up the chance, however daunting it may be, to take up the quest to gain the respect and loyalty of one of such legendary beings? The Mother, Earth incarnate, bound by sorcerous chain. The Moon Champion, Honored God, avenger of the Wastes. Flaya, the Scourge, witch captain of the hateful forces. And the unstoppable Twins, rider of doom in search of glory!
The Mother Prophecy comes with 4 new Scenarios, one for each of the new Mercenaries it contains. Each of these Scenarios is centered around finding a way to get one of these epic characters into your tribe. Picking one of these scenarios to play is not for anybody, though. The attacker needs to be proven worthy of the challenge so they can pick one of these special Scenarios. In order to engage the Mother scenario, you must have harvested life by accumulating 20 Resources in the Chronicle. For the Moon Champion scenario you must have proven your strength by winning 3 battles in a row. For the Flaya scenario you must ascend as a leader by having 2 Mercenaries in your tribe. And for the Twins scenario you must have grasped for power by attacking the capital while having at least 15 Resource and Hate accumulated. Each scenario presents the attacker with a mission they must fulfill if they hope to add the special Mercenary to their tribe.
And these characters are not like any regular Mercenary. They each come with a deck of 4 cards that gives them unique behaviors during their scenario. Each round, their actions are determined by these cards, making their presence and challenge more involved and unpredictable.
If you manage to win them over, however, the rewards are worth the effort! These characters are so powerful that they can substitute the Prince of your tribe, and lead them to glory in the subsequent Clashes. Not only are they as strong as any Prince, and possessed of several powerful and unique skills, but they each also come with their own special action card, similar to a Tribe card, that they can use once per battle to perform truly epic feats!
Mother Earth was the victim of the cruelest of betrayals. Ravaged and chained, she lied in wait for a time when the right person would come along. When the prophecy is fulfilled, she'll breathe life back into the world. Until then, death will come swift to those who stand in her way.
The Mother can use her tribe's Resources to perform several different feats that can change the tide of war, rerolling dice or gaining extra activations. Her special card calls upon nature itself, using the trees to exhaust every figures caught next to them.
The Moon Champion
Summoned by the sorcery of the Moon, this avenging god is prophesied to free Mother from her chains and wreak bloody revenge. Brought forth by the powers of nature, the Moon Champion has his sights set on the Varn who killed the Earth.
In order to summon the Moon Champion to their aid, a tribe must sacrifice one of their Youngbloods. But this sacrifice is well worth it, as the Moon Champion is a devastating warrior. He is born to wreak havoc upon the Varn, forcing Princes to reroll all of their successes when going against him. His special card creates a burst of avenging force, doubling all his stats.
Flaya, the Scourge
Born of witches, Flaya embodies the hate, violence and suffering that shaped her. In a world ruled my monstrous men, Flaya managed to become a feared and respected commander. Mounted on her agile steed, she rallies warriors to her call. Blood always follows her commands, either that of her enemies or of those that disobey her.
Flaya flies across the battlegrounds on her dark steed, crossing almost the whole board with a single Move. Whenever she's activated, you can also freely activate one of your other Mercenaries to follow her into battle. Her special card issues a commanding call that freely moves all of your warriors.
Flaya's large figure occupies two spaces on the board, giving her even more tactical options.
Born with his dead brother merged into his own body, the Twins is a Varn of unparalleled viciousness. He is thought to be crazy because he often talks to himself, though he is actually conversing with his dead brother… in his mind anyway. He/they left the mountains to seek power and fame, riding a beast strong enough to gore the Tyrant himself!
The Twins is an undeniable presence on the battlegrounds. Riding on his horned beast, he is able to charge across the board to deal a devastating attack against anybody unfortunate enough to stand in his way. He may even carry other figures with him as he thunders around. His special card allows him to attack all warriors around him, possibly dealing a crippling blow to any opponent.
The Twin's figure is absolutely massive. This is a Prince-sized character ON TOP of an even bigger auroch-like horned behemoth! This figure occupies 6 spaces on the board, spreading death around a vast area.
Here's a look at what these miniatures may look like when painted (note that all figures come unpainted).
If you're interested in purchasing this optional buy, please just click the "Manage Your Pledge" button on the HATE Kickstarter page and in the pledge manager add $25. We'll sort out what your extra money is going towards after the campaign has closed and we've sent out our Pledge Manager.
Unleash your HATE!