Pick your poison with the Tribe of Um'Tull!
As we make our way closer to unlocking the mighty mercenary Tun'Dor, and then expanding the components for two simultaneous battles, I believe it's time to unveil our first Optional Buy of the campaign!
For $25 this Kickstarter Exclusive Optional Buy gives you the full Tribe of Um'Tull. This brand new tribe brings its own unique miniatures and abilities to the fray, further enriching your gameplay experience. With this new tribe, and with the Um'Gorr tribe very close to being fully unlocked for all backers, it becomes possible for 6 players to take part in the same epic Chronicle. 6 tribes come in, but only one will emerge victorious!
The Tribe of Um'Tull Optional Buy comes with:
- 11 Highly Detailed Miniatures
- 11 Figure Cards
- 8 Tribe Cards
- 6 Transparent Upgrade Cards
Now let's get to know them a little better.
Corruption lay at the world’s dying heart, a putrid spirit that spread easily to flesh. Nothing proved immune, not even the hulking Varn. Once afflicted, a mere man must perish, by his own blade if he be loyal, his flesh burned to ash and scattered far, far from the tribe by the oldest and expendable among them.
Of the Varn, they had but their blood and will to check the rot, to remain themselves. Though madness sat their shoulder and whispered in their ear, they did not heed its words. No good ever came from self-pity, no solace from ignoring a harsh truth.
For the wisest among them, the only choice was exile, self-imposed, to submit themselves to chains of their own will. Let another judge them as the rot ran its course, another of the same mighty blood and spirit. One could accept Fate without embracing her. Was it trust? Or practicality? In rare instance, both could be found, even as the world burned.
As the world died and festered, the Tribe of Um'Tull did not let themselves fall into this madness. For the wisest ones, the only solution was exile. In order to survive, they developed a deep knowledge on what was left of nature, twisting it to their purpose in the form of potions and, most of all, deadly poisons.
The main characteristic of the Um'Tull is their use of devious poisons to bring down their enemies. Their attacks and interactions often result in attaching a Tribe card to an opponent, causing some terrible effect that may spread and kill opponents even if they weren’t KO’d.
Now let's take a better look at all the members of this deadly tribe!
The Um'Tull Shaman is a specialist in manipulating poisons. During her activation she's able to move the poison card attached from one enemy to another, maximizing their use.
Here are some figures painted by Fabrizio Russo for you to gawk at. As always, note that the figures come unpainted.
If you're interested in purchasing this optional buy, please just click the "Manage Your Pledge" button on the HATE Kickstarter page and in the pledge manager add $25. We'll sort out what your extra money is going towards after the campaign has closed and we've sent out our Pledge Manager.
Unleash your HATE!