Why the boring addons first?
Pretty cheap to have the cards for Dagon as a separate stretch goal.
Love Adrian Smith's art work. The art book is a must for me. For me it brings life to the game :)
All in, with a grin.
What the heck is a "Monters Card"?
Smith's art had struck me as kinda samey in Invader... Clearly he was saving up the good stuff for this game instead.
Fantastic, I was hoping for the art book!
Queue the incoming whining from the entitled babies: "These add nothing to game play! Worst KS ever!", as if more isn't coming.
@Bill so there's a big audience when the big add ons drop :)
I kinda wish I'd gotten the art book for Rising Sun now, so tentatively I've upped my pledge to cover this one. If some good add-ons come later I can always drop the art book for more important stuff.
CMON: There are 17 tiles in the core game, some of them very small.
So every episode (Inc Dagon), will all play out on these same 17 tiles?
Unimpressive. Most unimpressive.
Have a look at the Solomon Kane KS from Mythic.
Each new episode came with additional tiles to enhance the new scenario.
Learn and earn.
For some reference, the art book for Rising Sun was 70 pages, so this one has about 60% more pages!
Agreed. Lack of tiles is my biggest complaint. I have a feeling that more of them will be on their way in the form of an add-on expansion, but I'd really, REALLY like to see some of these included as stretch goals if CMON is listening. I'd take that and more monsters over additional investigators any day!
Conversely, storage and sorting of large numbers of tiles is a real pain. My favorite way a game has dealt with this is Mansions of Madness as those tiles all stack neatly since they are the same size and are easier to sort because of it.
Art Books aren't my thing, but I do like having extra dice.
Happy to see add ons come as I think it will really help met stretch goals while giving some cool goodies! I would also love more play tiles for more verity but if the 17 are double sided that basically makes it 34. Also having some episodes with unique tiles could really add a lot of verity as well.
Just want to chime in to say that I would very much like to see more tiles. It really helps with variability and replayability
Mhn well well I hope to see some free dices in a SG, like The Others campaign
Good to get the smaller-scale add-ons out of the way first. Plus my girlfriend and I always love a good art book.
I agree with more tiles adding replayability. Also with the experience from Eldritch Horror, if you dont have enough cards or scenarios in this case, the lore portion of the game becomes stale.
There needs to be enough variety to allownplayers to forget a little bit the content of the cards for it to stay fresh.
I might get the dice this time around, but I would definitely need a proper DMD dice bag if I do! =D
@Arron DeMoss - Heh, I'm the exact opposite: I don't care much for extra dice, but I love me some artbooks.
112 pages minus 3 Old ones minus 23 investigators, minus 12 kind of monsters minus well put around 20 pages of insanity cards...around 50 pages of mistery (I hope all this pages can show monster/Old ones that are in the next SG :P )
Wish the extra dice were a little special in some way...like frosted or other mod. They've done this with previous campaigns.
Humph, 350$ for a game without translation … Im not sure to want spend 30$ for more /
I would love to rise for the art book, but since I am pledging from Mexico, I already have to pay almost 200usd for the double shipping (game and fat ass cthulhu), so if you want more money, you better get the real add ons out
I asked about the tiles several days ago. The tiles are all double sided. I would still like more tiles though.
@Danny Shafer really? CMON confirmed that the tiles are all double sided?
@Daniele Yup, confirmed in the comments a day or two ago.
Dice... very cool.
I agree with Richard C. Moore. The dice should be different from the standard dice in some way, whether frosted or marbled, just to separate them a bit in style. I think it would be a nice touch.