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Lead the Starks or Lannisters into battle using amazing preassembled miniatures based on the characters of the best-selling novels!
Lead the Starks or Lannisters into battle using amazing preassembled miniatures based on the characters of the best-selling novels!
Lead the Starks or Lannisters into battle using amazing preassembled miniatures based on the characters of the best-selling novels!
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9,040 backers pledged $1,690,466 to help bring this project to life.

Tactics Talk: Rodrik Cassel (40 pt List)

Posted by Michael Shinall
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Bannermen! We're back from Origins and this week we have another List Discussion for you!

Shipping 

Before we begin, in case you missed last week's Shipping Update, please click that link to get all caught up! We're in the home stretch now and soon the fate of Westeros will be in your hands!

Moving on, today we're venturing North to Winterfell for some martial training with the Master-at-Arms himself, Rodrik Cassel!

The List (40pts)

Commander: Rodrik Cassel, Master-at-Arms

  • Stark Sworn Swords (+Rodrik) 5pts
  • Stark Sworn Swords (+Sworn Sword Captain) 6pts
  • House Bolton Cutthroats (+Crannogman Warden) 6pts
  • House Bolton Cutthroats (+Crannogman Warden) 6pts
  • Stark Bowmen (+Crannogman Warden) 7pts
  • Stark Bowmen (+Crannogman Warden) 7pts
  • NCU: Sansa Stark (Little Bird) 3pts

Basics

So this list focuses on two primary aspects. The first of which is the fact that Rodrik's tactics play off of the enemy being Vulnerable. For that element we want to include as many ways to cause that as we can, so we have not only Rodrik and the Sworn Sword Captain, both of which hand that out via their Martial Training Order, but we have have two units of House Bolton Cutthroats, who cause Vulnerable when they attack enemies who have not activated this round.

That last point actually ties into the second aspect of the list: causing no-win situations for your opponent in the form of most every unit in your army gaining a bonus against unactivated units.

When playing this list, you of course want to hand out as much Vulnerable as you can, but you should also punish your opponent heavily by focusing on any unit that hasn't activated. By doing this you should be adding extreme pressure to them by making every activation choice a painful one. 

"Oh, you want to activate those Lannister Guardsmen? My Cutthroats are going to hammer your Halberdiers then!"

Unit Rundown

House Stark Sworn Swords, 5 pts.
House Stark Sworn Swords, 5 pts.
House Bolton Cutthroats, 5 pts
House Bolton Cutthroats, 5 pts
Sworn Sword Captain and Crannogman Warden, 1 pt each
Sworn Sword Captain and Crannogman Warden, 1 pt each

These four units are going to make up the bulk of our offensive line. Both units hit very hard and serve similar purposes, but the slight variation in their lines do make them distinct. Really this comes more to play in their defensive-aspects: The Sworn Swords are much more reliable at sticking around due to their 4+ Defense and 6+ Morale, whereas the Cutthroats are more consistent damage with Vicious and their 3+ To Hit (also factoring re-rolls via the Crannogman Warden)

Adding to these units we're also including two units of Stark Bowmen, each with an added Crannogman Warden as well.

Stark Bowmen, 6 pts
Stark Bowmen, 6 pts

Given the Sworn Sword's natural 6+ Morale Value, you shouldn't worry too much about firing into melees that involve them. The Cutthroats, however, you might want to avoid, as they already have lower staying-power than the Sworn Swords and, while you might not think the difference between 6+ and 7+ will come up that often- it will (especially when you least expect it. Such is the will of the dice gods.)

The Bowmen, with their ability to shoot an upward of 10 dice, work to soften up targets for your melee units. However, they are also great for finishing them off. One aspect of the list to always remember is you don't always have to use that Vulnerable token immediately. Have the Sworn Swords or Cutthroats toss one down, then on your next activation choose the Bowmen, throw your ten attacks, and then make use of Vulnerable. Always remember that ranged attacks benefit from Flanks and Rear just like everything else- so they have a much easier time getting into position than your melee units, which can get locked down.

NCU: The Little Bird

With the NCU front we have Sansa. She has been chosen specifically here for her clutch ability to get any 1 Tactic Card from your deck when you need it. Really we have here because not only is it a useful option, but she's a cheap 3 point NCU choice, so we can invest our points more in our Attachments, which for this list specifically I feel bring more to the table than, say, a more expensive NCU. 

If we were looking at other NCU options, however, I'd probably go with Eddard Stark for his healing capabilities, or perhaps Littlefinger to steal more uses of the Maneuver an Combat Zones of the Tactics Board. With this list, I don't really feel the denial effects of Varys are needed, and while Catelyn is a solid choice for our offensive-output, I feel we have enough tricks without her being needed.

Rodrik: Tying It All Together

As previously mentioned, Rodrik gives you bonuses against Vulnerable foes in the form of his Press the Advantage Tactic Card, but in addition to that he actually gives you a surprising amount of control cards not usually seen with the Starks. Combat Prowess straight up shuts off enemy Abilities and Tactics Cards, preventing any nasty surprises coming your way. Since the Starks already have access to Winter is Coming with their Generic Tactics Cards, this gives you a total of four options to shut them down (not even including Sansa)

In addition to the above you also have a fantastic defensive option in Martial Superiority, which is going to work wonders in keeping your rather-squishy Combat Units alive. With this card especially you're going to want to save it for when it really matters- so wait for those moments when your opponent tries to stack all their nasty bonuses together, and then hit them with this.

In the end, just remember the strengths of your list- with Rodrik you can easily control the tempo of the game via his control effects and the ever-looming activation-threats we spoke about in the beginning. 

Be like Rodrik, with his decades of combat experience and martial training: think tactically and capitalize on every mistake your opponent makes.

That concludes this week's article, bannermen! Soon you'll have the chance to put these tactics to the test for yourselves. What strategies are you most excited to try?

Comments

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    1. Missing avatar

      Martijn Gruyters on

      Damn i should have bought 4 pledges i would have 4 Crannogman Wardens........I only got 2...

    2. Dondon
      Superbacker
      on

      I get that point, but using Product A does not erases Product B here.

    3. Missing avatar

      Nick Miller on

      I believe they want this game to thrive outside of Kickstarter. The info is out there on other sites. Building community take growth of information sources and places for people to discuss this game. The hope, I’m sure, is to outgrow the Kickstarter comments section. Feeding other outlets makes sense to me.

    4. Dondon
      Superbacker
      on

      Ok.

      One thing I can't understand is that you guys don't give us an Update on future things to come with more in detail than the general public. We are the backers of this game, and we have to look outside here for new information on things that could and would be coming...

      https://icv2.com/articles/news/view/40572/nights-watch-heroes-join-cmons-song-ice-fireP
      https://www.miniaturemarket.com/cmnsif002.html

      I just don't get it :(