OFMOS - Breaking Short-Termism
Making business education more accessible (OFMOS as learning scaffolding) and more meaningful (OFMOS as knowledge umbrella).
Play it like chess or as a business simulation.
Have fun and, in the process, develop a deeper understanding of the business world with this simple board game (a mechanical business simulation). With 1 board, 2 sets of 18 pieces, 90 money chips, and 2 dice, OFMOS is transformative — good for you, good for your family, and good for the society. :)
Some key improvements over the campaign that ran this summer (OFMOS - Be the CEO) include slightly-refined rules, a simpler instructions document, and a new look and feel.
The rules are simple, as illustrated by the first page of the newly-designed instructions document. (Download the 4-page PDF file at OFMOS.com/INSTRUCTIONS and print it as a booklet on a 11x17 sheet.)
GAME SET & REWARD
Game set for 1-2 players:
- 1x Board
- 2x Set of 18 Product Pieces (9x Triangle/Bike, 6x Square/Car, 3x Pentagon/Plane)
- 1x Set of 90 Money Chips (40x $1 Million, 40x $10 Million, 10x $100 Million)
- 1x Set of 2 Dice (1x Product Complexity Die, 1x Product Value Die)
- 1x Instructions Document
- 1x Box
- Chipboard - board, money chips, box
- Paper - instructions document
- Plastic - pieces, dice
Note: The images on this page show a prototype, not the final product.
THE BUSINESS BIG PICTURE WORKSHOP
OFMOS is a powerful learning tool, which can be used both at home and in more formal education settings. The one-day workshop, detailed below, illustrates how the game can be used to help lower-level managers develop strategic skills and a better understanding of their company's strategy in a much broader and dynamic context.
Besides OFMOS (did I tell you about the game?), it's worth mentioning my management picture book Spointra and the Secret of Business Success, the fact that I founded TEDxUIUC, and my article in the MIT Sloan Management Review.
And, some might say, I am also a failed stand-up comedian... Watch me (trying to) take a shot at the University of Illinois at Urbana-Champaign for its branding. ;)
Risks and challenges
To minimize any inherent risks, we will be working only with well-established manufacturers and fulfillment services. Also, the game needs some post-campaign final touches — an additional time that we tried to account for. Nevertheless, we will keep all project backers well informed throughout the process.Learn about accountability on Kickstarter
- (60 days)