About this project
Grimace is a casual party game about making faces. Each round one player is a judge and draws a card with a face on it while the other players takes turns asking a question about the face or trying to make the face. After cycling through the cards whoever made the most correct faces wins.
Story behind Grimace
Anthony, in a fit of whimsy, decided to challenge us to create a silly game from beginning to end within 48 hours.
The same week of the challenge, my goddaughter sent me a picture of herself making a face at me and I remembered how much fun I had as a child making faces at people.
This card game was the result.
Ant and I had so much fun making faces at each other that we thought other people might enjoy being as silly as we were being.
We told our friends about the game we made over the weekend. Some gave use strange looks, but most laughed along with us, so now we are trying to raise the funds so we can bring this ridiculousness to others.
Right now we have the rules of the game and we have lots of pictures of ourselves being idiots in front of the camera.
Now what we need are pictures of other people making faces and the money to print the cards.
That is why we are turning to you, the anonymous multitudes of the Internet, to help us fund our goal of bringing silliness into as many lives as possible. Please pledge to help us bring this game out of our living room and into your hands.
With the money you pledge, we will be taking photos, printing the cards and funding rewards. Nothing more, nothing less.
And when it comes to rewards, everyone should know that my great aunt Florence made delicious pretzels.
Thank you for your support.
James and Anthony.
The basic gist of the rules are as follows.
- To set up, simply shuffle the deck and pick a player to be the first Judge.
- Players take turns being the Judge.
- The Judge takes the top card and looks at it without revealing it to any of the other players.
- Players take turns either asking a yes or no question about the hidden face on the card, or trying to make the face - either action ends their turn and the player to their left goes next.
- If the player successfully makes the face they get the card and the player to the Judge's left becomes the new Judge.
- When the deck runs out, the player with the most cards wins.
- In the event of a tie the players engage in a Face Off.
- Tied players make the best face they can.
- The remaining players judge whose face is the best.
- The player who makes the best face wins.
- Can the Judge respond with more than a yes or no to a question?
- The Judge can answer however they want, just don't be a dick.
- How close to the face does someone need to be?
- Don't be a dick.
- Can I ask a multi-part question and get yes no answers to each part?
- No, don't be a dick.
- In a Face Off, what does it mean to make the best face?
- We don't know. Best is subjective. Use your best judgement and don't be a dick.
- What do you mean by don't be a dick?
- Really? Are you really asking this? Don't be a dick.
- Hey, that's a legitimate question. I just want to be sure that I am playing this game correctly. Just tell me what you mean...
- Okay. Here it goes.
- From Wikimedia:
- The term "dick" in this essay is generally defined as "an abrasive and inconsiderate person" of any gender. Therefore this is an essay about obnoxious behavior.
- "Don't be a dick" is a fundamental rule of all social spaces. Every other policy for getting along with other humans is a special case of it. Although nobody is expected to ban or block somebody for dickery (as this itself would be an instance of such), it is still a bad idea to be a dick. So don't be one. If a significant number of reasonable people suggest, whether bluntly or politely, that you are being a dick, the odds are good that you are not entirely in the right.
- Being right about an issue does not mean you're not being a dick! Dicks can be right — but they're still dicks. If there's something in what they say that is worth hearing, it goes unheard, because no one likes listening to dicks. It doesn't matter how right they are.
- Being a dick isn't equivalent to being uncivil or impolite (though incivility and rudeness often accompany dickery). One may be perfectly civil and follow every rule of etiquette and still be a dick. Standard dick-moves, for example, include such things as willfully (but politely) drawing attention to genuine (but inconsequential) errors in spelling or grammar of an interlocutor's comments, disregarding the Chomskian distinction between language competence and language performance. So the use of a vulgar term here to convey the concept is intentional, and distinguishes this principle from issues of politeness and other protocols of interaction. Avoiding dickery is not simply a matter of observing the more obvious rules of etiquette, but is a broader and more important concern, generally involving the practice of maintaining a position of respect for the intrinsic qualities of another person during the course of interaction – or else gently cutting the interaction short. Truly being civil and polite means that you do show respect for others (such as in not pointing out needless grammar issues), even when right.
- Respect others, even when you disagree. Sometimes the best weapon is to disarm your opponent by disarming yourself (via civil and constructive behavior), transforming an opponent into a collaborator. Subduing one's opponent without fighting is not only the highest form of mastery, it is also a winning solution for all editors involved, as well as the encyclopedia. Benjamin Franklin wrote: He that has once done you a Kindness will be more ready to do you another, than he whom you yourself have obliged.
- From Urban Dictionary:
- 1.The male genitals
- 2.An abrasive man
- 3.Short-form for "Richard"
- See, making you read all of that is a form of dickery. Don't act like that.
- In short, don't be a dick.
Images for Cards
Risks and challenges
One challenge for this product is getting it stocked in stores. While we will make it available online we also want to have a physical presence in order to not depend solely on traffic to our site for sales. James knows many people in the local comic shop industry and will be utilizing those contacts to get copies of the game on shelves.
Besides being in the stores for people to buy we need to draw their attention as their browsing. In that vien something that must be addressed is designing box art that will be eye grabbing and pleasing.
We also would like to get more variety of people on the cards and higher quality photos.
The main risk for us involved in this product is the printing costs. James got several quotes for printing before we launched the kickstarter but if the amounts are significantly different when we go to order that would be problematic. If this does not happen we should at a bare minimum be able to print up a run of cards with the current art work and distribute that to backers and have the excess available online. Anything that will not end up being used in printing and fullfilling miscelaneous rewards will go towards getting a greater variety of people for faces on the cards and higher quality photography.Learn about accountability on Kickstarter
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