In Weird Alchemy, you are playing as an alchemist.
a series of bad "accidents" have made your creations rather undesirable and, rather dangerous.
The king(Lord Fartwall the II) decreed that if any more of these strange "accidental" creations escape your workshop and terrorize the surrounding land it will be your head.
So you try to pass these horrific creations to your neighboring alchemists so when an accident does occur, the creature won't be in your possession.
Weird Alchemy is a game for 2-6 players, 8 and up with a 15-20 minute playtime.
It's the ideal filler game on your weekly board game night.
Also, it's small size and quick to learn rules make it a near-perfect travel game to take with you on your next adventure.
Other "alchemists" love the game, check out their thoughts.......
"What we truly loved in this game was the artwork and the speed of play"
- Northern Dice
"Weird Alchemy is a barrel of laughs and in my experience entertaining for everyone who has played it. It’s hard not to love the art work and silly play style."
- Meeple Gamers, Jordan McNab
"Weird Alchemy is a fantastic fantasy hot potato game in which you try to pass off the various monsters to other players before an inevitable Accident"
- Anna Blackwell, Indie Uncovered
"We got a chance to play a pre-production copy of the game and found it to be very enjoyable, light-hearted and easy to learn. "
-Allen O'Connor, Glass Bead Boardgames
"The game is fast and so easy to pick up it could be played with brand new gamers but also makes a brilliant filler between heavier games."
- Peter Douglas, Hairy Game Lord
What do you get in the box?
Weird Alchemy -
54 Cards total
- 10 Monster Cards
- 10 Spell Cards
- 5 Accident Cards
- 27 Pass Cards
- 2 Rules Leaflet
Weird Alchemy Special Edition - The Alchemists Garden
73 Cards Total
- Weird Alchemy Base Game
- 9 New Monster Cards
- 3 New Spell Cards
- 6 New Pass Cards
- 1 Extra Accident Card
Watch Dan, Cerys, Chris, Fred and Jade play a full game!
Shipping will be charged separately at the end of the campaign during your backer kit survey.
We estimate that shipping to be -
- UK - $7
- EU - $7
- USA - $7
- Rest of world $10~
Please note these are only estimated we will do our best to subsidize where we can.
Watch our live interview with Bebo here.....
Find us on:-
Risks and challenges
While the logistics of bringing a 54 card, tuck box packed, game to market are relatively simple compared to more complex games. We are still at the behest of both manufacturing and shipping. While the game is 100% complete design wise including all of the art we cannot speak for the other two factors run by external companies. While on paper a November delivery time is more than achievable it could take a little longer if affected by external factors.Learn about accountability on Kickstarter
- (30 days)