Circles of Imora - the first 100 exclusive copies
Circles of Imora - the first 100 exclusive copies
Get one of the first 100 copies of Circles of Imora and become a member of the development board. COI is a brand new Card Game.
Get one of the first 100 copies of Circles of Imora and become a member of the development board. COI is a brand new Card Game. Read more
About this project
Circles of Imora ® is an action packed, brand new and easy to learn Card Game and comes in a full playable deck with 100 cards. Construct an army for survival on Imora, then expand your Deck with further expensionDecks to come.
If you want to become a part of the final development and an important step to grow the community - then back us! We need you to achieve something big.
- Edition available in English and German.
Circles of Imora ® is designed for 2 players (Age 13 and above), competting with their individually assembled armies. Each player is allowed to expand its deck up to 60 cards.
The game consists of successive, dependent fights. Each fight will take place in one of the 4 available skills. Additional bonus features can affect the game before, during or after a fight positively or negatively.
At the beginning of the game each player has 20 life points. After all the cards are played the final score decides who has won. If a player previously falls on 0 points he has lost the game immediately.
- the package contains 100 cards of the nations and territories of Imora as well as special cards to strengthen/ to defend your army during your fight.
The cards refer to the eight nations and territories of the world of Imora. Each nation is associated with a colour and is given an individual symbol. This is designed to help with quick identification when playing. The special cards can influence your tactic during a fight.
In the seas, lakes and rivers, the climate is harsh. Lurking in the hidden depths are creatures of unimaginable danger.
For the inhabitants of the hemisphere the world of Imora looks no less dramatic. The sky darkens increasingly, the oxygen is scarce and food remains only for the privileged few.
On Imora there are numerous smaller and larger cities that serve as urban centers for part of the population. They are noisy, crowded and violent crime is abundant.
The sparsely vegetated areas on Imora - due to persistent overgrazing and a shortage of water, have become vast hostile deserts. Only the toughest creatures survive here.
In contrast to the other areas on Imora, the woodlands are still intact. The flora and species are numerous and offer many living beings protection. But beware, hiding in the shade of the trees are terrible inhabitants, willing to defend their habitat at any cost.
In the various areas of Imora countless animals live, with razor-shape teeth and perfect camouflage. Fighting in groups, the animals will feast on anyone incapable of defending themselves.
The machines come armed with cutting-edge technology practically in every area. They strive for domination over Imora and will fight for it to the bitter end.
As refugees of a destoried ancient world - people landed centuries ago on Imora and have been struggling to survive ever since.
Special cards can strengthen or defend your army during a fight. Also they can harm your enemy strongly. Choose your special cards wisely to give your self an advantage over your component.
The angel and devil symbols highlight the differentiate the good and evil characters. The life and damage points (+Life / -Damage ) are found next to these symbols.
Every nation has its different strengths and skills in the battle for Imora. The characters compete in the following skills:
It makes a difference whether a skill in attack or defense mode is used. The left digit signifies the attack strength, the right digit defense.
Bonus features can before, during or after a fight harm the enemy. They can also enhance the skills of the character, generate additional health points or affect the game in additional ways.
Dominik Hanisch (CH) is the creator of Circles of Imora ® and owns his own company. He brings experience in product development, project management, marketing and business administration.
William Eardley (UK ) is the design head of Circles of Imora ® and has lived for several years in Switzerland. He has extensive expertise in web design, graphics and illustrations.
We also work with other professional graphic designers, illustrators and production companies to offer a great product for you to enjoy.
We've been working for over two years to invent, create, develop, design and test the game. Now we're ready to complete the developing process and it comes down to licence the illustrations, build the community and doing the fine adjusting in the gameplay.
Your chance as part of the final development-Team:
- choose/ vote for Characters names
- choose/ vote for Characters looks
- help us finalize the game functions
- help us to complete the game internally
- help us to balance the gameplay
- become influencer for the emotional appeal
- become our reference and test community
We wanted to put this project on Kickstarter because it's the fastest way for us to get the game into the your hands and build a community - with your help! We think this game is great and we need you for the fine tuning, for the final development to bring it to the market. So, if a world full of epic battles, is a world you want to be part of then please back this project.
With best regards,
The Circles of Imora Team (Will and Dominik)
Risks and challenges
Some of the pictures, characters and drawings in this campaign are drafts and may differ from the final product.
The cards will be printed by Cartamundi which also produce „Magic: The Gathering“, „Star Wars“ and many more well known card games. They are ready and guarantee the quality.
The biggest challenge for us would actually be if you blow us out of the water. That might could cause some delays.Learn about accountability on Kickstarter
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- (30 days)