by Cloud Imperium Games Corporation
@Andreas Nikolaeff, those fans are hydrogen collectors that scoops up fuel as the craft moves through space. I think it was explained somewhere on the main site.
That said; I also think it looks a little funny. :)
What are for the fans on the nose of fighter? Space fighter. And why are they rotating? In space. And why the rate of rotations changes? In space. Don't believe. You have enough fans. Remove those, please.
I have to agree with June, G+ hangouts work fantastically for group efforts like that.
Lol sorry commented on the wrong update =D
+1 for the hula girl and custom photo
I might be a bit pedantic for saying this, but save your shekels on Skype -- there are far better corporate solutions for what you'll need. You might have better cross-site coordination by using Google+ hangouts as your VC solution. They were built for long distance multi-participant communication like you describe, and are in fact, used heavily for just that purpose.
You were in Montreal and didn't come see me? What's up with that?
In any case, thanks for the update. I know a few peeps that wanna see some more ship art/screenies too. Some people have trouble understanding core concepts and need to see pictures for some reason. =P
Also, working in many locations at once to gather the right talent is the best thing, especially when it's so easy to work remotely. As I type this, I'm sitting at home while the office line is ringing on my VoIP phone, connected the our head office 20 minutes away (via WiFi VPN).
Gotta take this call. Take care guys and gals. Have a wonderful weekend!
Heck ya, Star Citizen + Oculus Rift would be the greatest game experience ever. Here's hoping they support it.
Thank you Chris for sincere post. You're really amazing. And I agree "Quality" needs time to make. And don't worry about funding, if you ever run into problems - remember there is great community behind you eager to help instantly. Thank you all for making this happen.
Agree 100% with this.
Yeah, we poured over the different vids and the GDC presentation (loved the stuff) but there is, and correct me if I´m wrong, just three ships in the videos: The carrier, the fighter and the bogie-ship.
All looks superb but I must admit: the reason I love space sims like these is because I think space fighter-designs are cool! It´s a huge immersion-thing for me and my friends and therefore I´d like some more ship-pics before the pledge period runs out. (So I can convince them some more)
On the other hand: I realize that the designers want to have the designs _just right_ to knock our socks off when they release them and with a suitable level of geeky details. As a geek who spent hours and hours pouring over a schematic of the Millenium Falcon with my buddies, discussin the hypothetical strength and weaknesses of the design, I appritiate the level they are striving for. ;D
The ship art sounds AMAZING.... but none of my friends will back without seeing at least one picture of the ships. Its like shopping blind at the end of the day.
I post my message, read the latest message from Oculus Rift posted right now - and they mention you guys - awesome!
This game demands Oculus Rift - perfect usage of the head-mount as the ship is static ahead (as one is seated) but one have full head-turn ability for the dog-fights.
I just discovered the videos today! I'd already upgraded my pledge to $60 and now I'm even more convinced this is gonna be awesome.
I wouldn't worry too much about the funding Chris. I'm betting on you pulling in at least $500k in the final 24hrs, in addition to whatever you get between now and then.
I would LOVE to get my hands on an actual ship brochure! Is there a way to make it available to all backers? On both RSI and KS? Maybe have it as an add-on?
Have you showed them the videos on the RSI site that show physics and stuff? There are several game play trailers there.
Would be easier to "sell" the game to friends if there were more to show. Friends loved the trailer but couldn't get them to pledge until there is more sketches on ships and stuff. Oh, well, you got me hooked all the same. :)
might get one more in, who knows. releasing sketches...not likely to happen, otherwise they would've already done it. there are ship specs that have been posted for a week; use that to make your decision. specs are more important than looks, but i guess some people are vain when it comes to stuff like that...
Agree that when done correctly it's great, my concern is the "done correctly" part. Not saying it can't be done, just that its a risk to manage.
@craig its the other way around. all KS pledges also work towards the RSI main goals but not the other way round, though its been indicated that unreached KS goals might be done anyways if the pledges on the RSI site are high enough.
Waiting for the ship art is like exquisite torture, I hope you know that sir. :-P
Chris, I am very looking forward to the concept art of the RSI Constellation. But from what you have wrote, it seems that we'll probably only see the concept art for that ship before the campaign ends. Would it be possible for the team to release some sketches for the other pledge ships as well? It doesn't have to be super detailed like the one for the Constellation, but just some sketches so we know what they look like. I think alot of us are starved for information, and even a few pictures can help us figure out which ship (or ships) we would like to pledge for.
Will the money from the website be applied to the stretch goals on Kickstarter? I would assume that would be the case as it was for many of the other Kickstarter projects. I don't think I have seen an answer as of yet. Anyone know?
@Starkillr - I work on a very large software project (much larger then Star Citizen) and we're spread out. Done correctly this works very well, you can have teams even do fun competitions.
Today's not the world it was years ago - distributed software development allows you to access talent all over the world and works quite well.
@Starkillr thats not how distributed software development works really. I guess it would be harder to work in silos than together :-)
It means you'll have to do management properly but thats not a bad thing either, in one big team you might be mislead to neglect that and it will most certainly bite you in the end.
But thats just my limited experience in SW development, I've never really worked on a huge project such as this one (not even remotely as big :))
With respect to the disparate teams, aren't you worried they will be working in silos and when it comes time to bring it all together it will be a disaster? Hopefully you are keeping a keen eye out for that as this is a key risk of your approach.
@Stefan: APB promised to revolutionize PC shooters. I always try not to get caught up in the early hype for games, but it was too perfect - I was in love! I supported APB and "legendary creator of Lemmings" Dave Jones through beta and launch, defending all criticism... and then two months later, the company went bankrupt and my "grail game" was sold off to a crappy F2P company where it still lives on, a zombi-fied reminder of what once was.
SO! Lesson learned. I want Star Citizen to be different, and while I realize there are no guarantees in business/life, I'm hoping that the SC team can assuage at least some of my fears.
TLDR: I bought into the hype on APB and it tanked in 60 days. Convince me that SC won't break my heart again.
Thanks Chris. Hope this made some things clear for the nonbelievers.
@Manny s: Chris Roberts passion for space games are very well known. He would not start such a project unless he has plans to finish it. So I would not worry. Instead, see it as a journey and an experience to be able to take part in the creation of a legendary classic game from the very beginning :)
And when we talk about art, the picture you use as a background at Facebook/Twitter looks great, can we get it as a wallpaper?
I am dying to see the RSI Constellation and the P52 fighter concept!!! It's going to be a long weekend!
Ship brochures sounds great. Will they be included in some of the manuals? Or Maybe you'll create new add-on, a book with ship brochures/alien races etc? Star Citizen Ships Development Document and Xi'an description looks great (art/colours palette) so I'd be highly interested in getting it as a book.
How could have you been burned by APB, if you call it a love affair ?
Really looking forward to seeing the ship brochure come together over the coming weeks.
I want this to succeed so much, but I got burned pretty badly by my love affair with APB... Is there anything else I should know, to reassure me that I'm not just setting myself up for tragedy again? ;) I'm already in as a "Digital Scout," but I'm torn about whether I should throw more money at you.
Can't wait to see the engineered ship designs, best of luck breaking the 4 million mark