Share this project

Done

Share this project

Done
Photo original
Reclaim the stars in the exciting new Space Epic from legendary game designer Chris Roberts.
34,397 backers pledged $2,134,374 to help bring this project to life.

Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!

    1. Creator Cyco-Dude on March 18

      let's see what's going on in here...

      @andrew they won't mention a release date, because they do not know. for certain milestones, they can give an estimate (ie, 1.1.0 will be coming out in x number of weeks). you can keep track of developments by reading their monthly reports...here's february's:

      https://robertsspaceindustries.com/comm-link/transmission/14563-Monthly-Report-February

      you can see previous month's reports at the bottom. also, you did miss the whole "this module is available to play" fanfare...arena commander (the dogfighting module) has been playable for quite some time now, and the fps module will come online soon.

      @thomasn the game is still in development...you were expecting a finished aaa game right after the kickstarter was done? i think your expectations are a bit high...sit tight, big things are coming.

      @jeremy explain. is waiting for a game to get made too hard? it's not like they're hiding it from us as they make it...they pump out content almost every day, you can play the pieces of the game as they are being made...what more do you want?

      @jedra it is what it was always said to be...a space sim. you can be a pirate, a bounty hunter, a miner, a trader, whatever...and on top of that you get the single-player campaign called "squadron 42". it's basically wing commander + privateer, if you're old enough to have played those games. i guess most people haven't, because if they did they would know exactly what to expect.

      you will need a beefy computer to play this, and a big hard drive. i guess that's the price you pay if you want to play a bleeding-edge game like this, that actually does push the boundaries of what you can do on a pc. i've already upgraded my video card and hard drive, and will be getting a new cpu soon. you aren't the only person playing on low settings, trust me!

    2. Creator ThomasN on March 10

      And some people are fucking stupid

    3. Creator TheChosenOne on February 28

      Some people really need(ed) to read the actual front page/updates where it mentions a lot of things regarding ships, businessmodel etc.
      -
      And some people need to look up what alpha means.
      -
      And some people need to learn how long games can be in development for. Lots of games take like 3-5 years to be made. You just don't know about 75-90% of that time before you know of the game.
      If this is the worst project you backed you prob backed only 1. :)

    4. Creator Jedra7609 [Angry Imp Games] on February 28

      I have to agree - I have no idea what this is any more. I did try and play the Arena thingy about a year ago and managed to turn everything down and get 9fps out of it. It doesn't seem to be what I thought it was - just some infinite opportunity to buy more and more ships. Maybe some day in the future it will turn into an actual game, but not in my lifetime I don't think...

    5. Creator Chris Conley on January 18

      I don't even know what I've backed. What have I backed? Who am I? What is love?

    6. Creator Jeremy on December 25

      Agree that this is one of the worst projects I have backed.

    7. Creator ThomasN on December 21

      Regretting backing this. Was hoping for a full game. Instead it's some F2P.exe
      Good bait&switch, Chris.

    8. Creator Jon Uzel on December 21

      @ Andrew That's the thing, the folks running this just seem to assume everyone who backed follows their every movemove and knows their plans for a "release date". Here's the thing; I don't think they saw Kickstarter as anything but a quick way to pump more cash into their project. They came in justjust for that, and once they got the money just abandoned this space without so much as an update to explain things. They obviously had no concept of how most games are usually backed on Kickstarter and what people usually expect (no do they seem to care, they got their cash). Out of more than 50 Kickstarters I've backed, this is clearly the most disappointing one as even the ones that failed at least communicated to their backers as a whole what was going on. I know I for one won't be giving them another cent, and will recommend to everyone I can that they beware as well.

    9. Creator Enrico C on December 18

      I have forgotten what I have backed. So many junk email which got a lot to read but didn't actually say much. I WANT TO PLAY THIS GAME!

    10. Creator Scott on December 18

      Dang just for fun googled, Star Citizen release date, 2016 is what pops up

    11. Creator PeeZocker Inc on December 16

      It was a blast working on both the Kickstarter for this, and the project, but it was time to leave and go do something on our own - if you are interested in what we are up to, come sign up at www.descendentstudios.com and see what Eric Wingman Peterson is up to next - tunnels, space ships, oh my

    12. Creator Paul on December 4

      When is this game going to be completed? Is there a timeline?

    13. Creator Ron Au on December 1

      @Cyco-Dude Haha I wasn't being serious :)

    14. Creator Andrew Byro on November 15

      I should add that I wasn't aware of the URL https://robertsspaceindustries.com/download as I don't recall seeing that mentioned anywhere in any of these updates, or from when I occasionally checked their website. Again, might have been something I'd missed, but you'd think they might have at least made a little fanfare about "Hey guess what- you can actually download and play it right now." Which, again, maybe they did and I missed it.

    15. Creator Andrew Byro on November 15

      @Cyco-Dude I'm well aware of how crowd funding works. I also see they keep talking about their various stretch goals, as in "we've reached our 61 million dollar stretch goal, so we're going to make a new ship- and if we get 5 million more, we'll make another one" (I'm not making that number up either). They talk about all the content they're creating, they post pictures, but I haven't seen word one on when the actual game is going to be released. And maybe that's on me- maybe it came out a year or two ago, and everyone's already played it and gotten bored of it and I had no idea. That's the thing. I'm not asking about *content* I'm asking about a *release date* for the game. If *you* do not understand the difference between these two concepts, then I don't even know where to begin with *you*.

    16. Creator RedRum on November 8

      No message in November? Here's the first :)

    17. Creator Plaxinov on October 19

      release when

    18. Creator Cyco-Dude on October 1

      *cracks knuckles* let's see what we have in here...

      @ron au you purchase a game package and download it. https://robertsspaceindustries.com/download

      @gooey kickstarter was just part of the crowd funding. it was started at the request of people who couldn't, at the time, back by using the rsi website. you could pledge at either website (or both, if you wanted). of course, the kickstarter is closed so now the only place to pledge is the rsi website, which obviously has several times more backers on it now. the funding began nearly two years ago!

      @antii there already is.

      @andrew i don't even know where to begin with that. you think they're spending time trying to raise more money? do you even know how crowd-funding works? there is no publisher...there is no advertising other than word-of-mouth and a few interviews every now and then. in case you haven't noticed (and you clearly have not), they're churning out content ALL THE TIME.

    19. Creator Jeffrey Johnson on September 29

      Funny, we actually have 2 game modes already out. People want to support, and by god they will. Nobody has to buy anything, but they do.

    20. Creator Andrew Byro on September 27, 2014

      Yea, I keep hearing about how many more millions they've been raising. I kind of wonder when, you know, they'll buckle down and focus on actually getting the game out the door, rather than raising more cash.

    21. Creator Terry Bonds on August 19, 2014

      And still you are grabbing as much money as you can, I'll be amazed when this game finally comes out.

    22. Creator Antti Vainionpää on August 7, 2014

      Is there going to be space debris from fights which will harm your ship?

    23. Creator Rodrigo "Cuco" Rezende on July 27, 2014

      Hello! I miss of chat here too. Those moments were uniques.

    24. Creator J. "Tech" Priest on July 1, 2014

      I miss chatting on here some days. Going on over a year and a half.

    25. Creator J. "Tech" Priest on July 1, 2014

      @gooey depends on when you made your rsi account

    26. Creator GooeyChickenman on June 16, 2014

      So if there are 34,397 backers on kickstarter, why is my number 95184 on their website?
      https://robertsspaceindustries.com/citizens/GooeyChickenman

      Just wanna play that dog-fighting thing.

    27. Creator Ron Au on June 16, 2014

      How do I Star Citizen.

    28. Creator Space Marshal MT on June 9, 2014

      Hello..
      pew pew pew....
      playing Star Citizen Arena Commander...

    29. Creator simon on May 1, 2014

      Quiet in here...

    30. Creator Harry on March 19, 2014

      You guys done vacuuming under the couches at the office for quarters? I think you guys pretty much done got all the cash you can at this point. In that regards is there a release date scheduled yet?

    31. Creator ☜☆RSF☆☞ on March 11, 2014

      Just swinging past to celebrate 40 Million (& 400,000+ backers)! Who would have thought!! :D

    32. Creator Kassim Massop on February 12, 2014

      This comment has been removed by Kickstarter.

    33. Creator Ron Au on February 4, 2014

      Hey if you don't mind me asking Cyco-Dude, what's your ID on RSI?

    34. Creator Hoder Jensen on February 1, 2014

      Crazy amount of support this has gotten, but really looking forward to it! :)

      Also check out this kickstarter https://www.kickstarter.com/projects/area5/outerlands-season-one - It's a documentary series on gaming, done by some really talented guys who has done lots of other quality content.

    35. Creator Cyco-Dude on January 10, 2014

      jon, it's kind of understood at this point that everyone should be using the rsi website. everyone should have been using it back when the kickstarter was active, as this was an offshoot of the funding campaign that started on the rsi website.

    36. Creator Jon Uzel on January 7, 2014

      @Cyco-Dude That's kinda my point, if they've made a decision to be done with this and just want folks to use the main site, post a final update to point folks (like Damien) to the correct and current info.

    37. Creator Cyco-Dude on December 27, 2013

      @jon of course everything goes through the website, why wouldn't it? the kickstarter is over. if you just want to skim the updates quickly, i would look at their twitter feed:

      https://twitter.com/RobertsSpaceInd

      that should be enough for you to find items you're interested in without having to dig through the rsi website's comm link.

      @damien man, they sent an e-mail out AGES ago telling you how to link your kickstarter pledge to your rsi account. you need to e-mail customer support.

      either that, you you're just looking in the wrong place. log into the rsi website, and hover your mouse over the "my rsi" button in the top left. then, select "my hangar". all of your pledges and early backer rewards should be listed there. if you still can't find it, e-mail customer support (there is a "contact us" link at the bottom of the website).

    38. Creator Damien Mág Shamhradháin on December 25, 2013

      hey help me out please. im a backer and i just signed up for the RSI site. but it doesnt include my pledge on the profile. how do fix that? thanks

    39. Creator Ron Au on December 21, 2013

      Having updates on the real site provides an opt-in update cycle. If every update there were made here, there would soon be over a thousand updates and potentially 34397 e-mails sent out for each one.

      Currently the game is scheduled for a 2015 release, while the game is being made accessible in parts already. The first post on their homepage shows a video explaining where development is at with one of the main areas of the game.

    40. Creator Jon Uzel on December 10, 2013

      So, it looks as though everything must be going through the web site now, and this KS page seems pretty abandoned. I take it that there's no updates being made here? Could we at least get an official statement on that (since none of the last few updates posted implicitly stated that). I was kind of hoping for some sort of encapsulated update, as I've not got the cycles to follow the crushingly in depth dev stuff on the web page, and even after scanning it for a while ZERO clue where development is at (though it's trumpeted all over that they've made more money now for the game, which is good, I guess...). I personally backed this because I always loved the Wing Commander games, though the more of this I see the more of a "Eve Online 2.0" vibe I get from it.

      In summary, HEY CI !!! Cap off updates here if your not going to give there here anymore, and consider providing some sort of BRIEF production updates as far as progress. The in depth participation thing is cool and all, but some of us just don't have time for that and just want to know when the game is coming out.

    41. Creator barbarian_bros- Cayne Corp.Shareholder on December 6, 2013

      Hi fellow backers, if you like adventure games or SciFi backgrounds, please consider helping Stasis to reach its final stretch goal : http://www.kickstarter.com/projects/bischoff/stasis-2d-isometric-scifi-horror-adventure-game

    42. Creator ☜☆RSF☆☞ on November 30, 2013

      It seems strange to think that back on Nov 7 I was celebrating SC hitting $26M. We're now at roughly $33.5M. Good times indeed. :D
      I also wanted to share some news about a couple of other Kickstarters. If you can remember some other games such as the Amiga classic WINGS then please go check out their kickstarter --> http://www.kickstarter.com/projects/850516062/wings-remastered-edition
      Those of us who enjoyed Ultima, Wizardry or Might & Magic should really go check out DEATHFIRE. :-)
      http://www.kickstarter.com/projects/g3studios/deathfire-ruins-of-nethermore
      Would be a real shame not to see these games funded. But worst case scenario I'll still have SC to continue to smile about.
      @Kahuna Interesting, but yeah you never know down the track. My take is the PS4 is just a PC with limits & restrictions. ;-) If anyone wants to read the article I believe this was the one you were referring to? http://au.ign.com/articles/2013/11/19/star-citizen-could-theoretically-come-to-ps4-no-plans-yet

    43. Creator Space Marshal MT on November 27, 2013

      and
      Happy 33 Milion !!!!!

    44. Creator Space Marshal MT on November 26, 2013

      update...
      Happy 32 Millon !!!! :-)

    45. Creator Kahuna Kevin on November 20, 2013

      Just saw the IGN article mentioning a blurb about Star Citizen on PS4... If that ever happens, DAY 1 PURCHASE.

    46. Creator daquack on November 17, 2013

      Skyjackr

    47. Creator daquack on November 17, 2013

      Slyjacker could use se serious help
      Looks cool but not enough publicity I think

    48. Creator Kahuna Kevin on November 8, 2013

      Whats the official word on a MacOSX native port now that we've blown pass the 2 million in pledges here?

Show older comments