Ealdorlight's Kickstarter is live!
Dearest Sol Trader backers,
It's the moment you've been waiting for - the Ealdorlight Kickstarter is live!
Visit the campaign >>
I decided fairly early on that I wanted to... Read more
Announcing the next game: Ealdorlight
As I've said before, I've been working on a follow-up game to Sol Trader, and it's time to announce it to the world! I'm not planning to spam this... Read more
Final rewards shipped; next Kickstarter due to land in May
The moment you've been waiting for - the final wallpaper and guide are now finished and uploaded to Sendowl. Backers should have had a separate Sendowl email telling... Read more
Final rewards, Sol Trader 1.3 and a new Kickstarter...
I’ve been rather too silent in the last couple of months about what I’ve been working on. There's more on my blog, but here’s the summary for my... Read more
Sol Trader 1.2 has been released
I'm really pleased to announce that Sol Trader 1.2 has been released!
Version 1.2 is the most feature packed and streamlined Sol Trader experience yet, with a myriad... Read more
A year and a day...
I can't believe how the time has gone, but it's been exactly one year and one day since Sol Trader was funded on Kickstarter! Here are the things that we've achieved... Read more
Sol Trader soundtrack now available!
It’s raining hard here today - the summer seems to have vanished completely. It’s the perfectweather for listening to the moody ambient tones of the Sol Trader... Read more
Sol Trader 1.1 is out, win a $20 extras voucher, and soundtrack news
Today I bring you news of a major update to Sol Trader, an offer we're running for our mailing list subscribers, and some news on the soundtrack...
Get the newsletter... Read more
1.1 is feature complete, and a word on rewards
You'll be pleased to know that 1.1 is complete and out for final testing. If the beta testers don't find any issues, then we're ready to ship as... Read more
5 ways I screwed up Sol Trader's launch: a post-mortem
I've written up a Sol Trader launch post-mortem on my blog:
In the meantime, work continues apace on 1.1 - I have the conversation system disassembled in... Read more
Sol Trader fulfilment emails gone out - with an extra surprise :)
I've just sent out the Sol Trader fulfilment emails, so that you can transfer your pledge onto a set of rewards via a Sendowl offer code.
Backers: please do check... Read more
Writing games is hard (big patch just landed)
I've been working very hard to squash all the bugs that have been discovered in the game on launch. There were rather more of them than I was expecting to... Read more
Sol Trader is launched!
The title says it all - after a 4.5 year rollercoaster journey, Sol Trader is now available on Steam for Windows, Mac and Linux.
If you're not yet a backer... Read more
Well, I think the game is done.
Sure, I'm going to keep working on it for the foreseeable future: tweaking, polishing, adding new features, but there's an unmistakeable 1.0-ness about... Read more
Time to test Sol Trader on Steam!
Calling all insider backers from Kickstarter! You should have had an email from me with your Steam key for Sol Trader. The game should now work on Windows, Mac and... Read more
Ship components, factions and embassies
New build: ship components
Owned ships are now fully customisable and paintable: the artwork went in this week, which makes it all worthwhile:
This build is available here... Read more
Dev update: how I'm ensuring the game stays fun
The end is in sight - we're well into the second 90% of development (although I harbour this hidden fear that there's a third 90% somewhere in here!)... Read more
Sol Trader at EGX Rezzed this weekend!
Sol Trader is at Rezzed this week! I'm typing this from the show floor where we'll be exhibiting all day today, Friday and Saturday. If you're at the... Read more
Now live on Steam, latest dev update, and release now set for early June
A chunk of interesting Sol Trader news for you all! Firstly, we are now live on Steam - check us out there and add the game to your wishlist:... Read more
Insider backers: please try the new build!
We're only a few days away from the PC Gamer weekender, and I’ve been working hard on Sol Trader to get it ready for demoing.
I'd really appreciate all those with... Read more
PC Gamer Weekender, careers, and asteroids
Sol Trader is making an appearance at the PC Gamer Weekender on 5-6 March! Join us each day from 9:30 to 6:30 at G70 in the Gaming Zone... Read more
Sol Trader feature spotlight: Adultery & divorce, opinions, and choosing a career
With all the new builds that have been released, you might have missed the run down of new features that have made it into Sol Trader in... Read more
Upgrades to conversations, and new planning AI
Happy new year everyone!
Things are going very well from a development standpoint on Sol Trader. I worked hard between Christmas and New Year on the new mission code, and... Read more
The Christmas Eve update: moddable missions
The relative radio silence from Sol Trader Towers is for a reason: I’ve been working hard on a flexible and moddable mission structure, that allows players to take a variety... Read more
Layering in complex missions, with modding support
Christmas is fast approaching and I've been working very hard on the new mission structure. I've been working on mission where players have to deliver parcels, find out... Read more
New beta: missions and history generation
Hope you have had an amazing few weeks! I've been hard at work at a new Sol Trader build, and there’s a new beta available on the forums... Read more
Beta access update: coming very soon!
Apologies for the slight delay sorting out the beta access for you all. There's rather a lot of fiddling with CSV files to do: from Kickstarter, SendOwl (our alternative... Read more
Back to work! Watch the livestream right now & view the backlog
I've just returned from a few days off in North Wales. By day I've been clambering over rocks, beaches and mountains with the family, and by night I've... Read more
What will happen now...
I've almost calmed down now about Sol Trader hitting its funding goal, but not quite! :)
What will happen now
Backers should have been charged for their pledges... Read more
Funded! *picks self up off floor*
We just got funded!
It's difficult to describe the emotion that this graph documents - look at the last three days!
On the 17th I wasn't at all... Read more
Get an add-on reward!
11 hours to go, and I've added last minute add-on purchases!
If you'd like one or more of the extra rewards, but don't want to go up a... Read more
It's all getting rather exciting, and my nerves are a bit shredded. 24 hours to go, and only £1,190 left... that's very hopeful indeed...
The tension is seriously building. For... Read more
The "funded" plan, and roadmap update
I know I keep saying it, but thanks so much again for all your support for Sol Trader. I've had so much great feedback and love for the game... Read more
The Battle of the Moon Gate
A quick development update for you today: work on the combat AI is coming along nicely! I've been finessing the autopilot code to ensure that ships fly like... Read more
Six days to go! New demo with smoother graphics, combat and lighting
New demo: smoother graphics, combat and lighting
I've just uploaded a new demo which includes all the graphics lighting changes that I've been working on. You can download the... Read more
Combat code update, and some suspect flirting
A quick development update: I've been having fun upgrading the particle systems in the game today, and breaking down the code behind the ships into their component parts. Now... Read more
Happy Friday! New demo to download with new lighting
New demo, new lighting
Work on the demo continues at a rapid pace! I've been working on the lighting in the game over the last couple of days.... Read more
Development Roadmap, and my take on the indiepocalyse
Hi all... lots to tell you about at the moment!
Due to popular demand I've just posted a roadmap of what development is going to look like over... Read more
New demo with fast forward, new lighting coming soon...
New demo released with "fast forward" ability
Our number one piece of feedback about the demo so far has been the lack of a fast forward button. I've... Read more
New pledge levels, and live stream today at 2PM
New week: new pledge levels!
After the success of the Reddit AMA I ran a couple of weeks back, I wanted to offer more help, support and access... Read more
No time to play the demo? Watch a play through...
I'll join your thread!
I'm keen to interact with as many gaming communities as I can to talk about Sol Trader. If you're part of a community with... Read more
Small demo update, press, and Cold Horizon
Hi all, welcome to the latest Sol Trader update! Yes I know I said "every 2-3 days", but there's a lot to talk about at the moment! :)
Demo update... Read more
What's first for Sol Trader INSIDERS?
At EGX one question that came up a lot was: what's next for Sol Trader in the coming months? If you've backed at the INSIDER level, then you... Read more
EGX, permadeath and funding progress
EGX this week!
Sol Trader is currently at EGX, and we're having a great time! My friend Richard and I left at 5:20am yesterday to drive to Birmingham,... Read more
24 hours in: a word on early bird tiers, and Reddit AMA
Wow - 24 hours in and I've been overwhelmed by the support I've received so far. You are all awesome -- thanks!
I plan to post updates every... Read more