24 Hours and a Message to Our $1.00 Crowd :-)
24 Short Hours Remain and New Heroes Unlocked!
Gateport jumpers! We've been through thick and thin together. A massively successful launch, a challenging mid-campaign lull, and now a meteoric rise back to glory. It's a story worthy of the legendary heroes of Ankar.
But we're not done yet.
By hitting the 4000 backer mark (and before most expected you to), you've ensured that every copy of Cloudspire printed from here into perpetuity will include an extra hero for each faction (including the griege add-on)!
We look well on pace to unlock the extra Merc equipment and hero to be added to the game at the $500k mark - likely overnight. But additional Stretch Goals remain, and call us crazy, but we think we have at least one more in us.
Let's math this thing.
At the time of this update, we stand at an insane 1700+ $1.00 backers, a number vastly beyond any other campaign we've seen.
Now, we know there are very good reasons for this. From a lack of solid gameplay information at the beginning of the campaign (our bad), to a lack of communication while we were at Essen (our bad) to an almost unprecedented amount of quality titles flooding Kickstarter this month (their good) all hungry to extract funds at the exact same time, there's numerous reasons to stay at a dollar.
If your current financial situation doesn't allow it, or if you're waiting to be sold on further solo/co-op play in Cloudspire, you can ignore the rest of what we're about to say. But to the rest of you, consider that if even 25% of $1.00 pledgers out there upped your pledge to *just* the base game alone, we'd bust through another Stretch Goal in an instant. With a bit more than 25% of folks doing the same, and the additional pledges rolling in here in the last day, maybe we can even bring in enough to unlock the awesome chip tray add-on for the game.
We've worked hard over these last two weeks to show you everything this game has to offer, and we've still got more to show over the coming weeks. We've done our best to offer livestreams and activity in the comments to answer as many questions as we possibly can. We've listened to your feedback, and owned up to needing to get more concrete gameplay details into the campaign for you. We've laid everything we have out there for you.
So we humbly ask, one last time, for you to consider upping your $1.00 pledge for the benefit of every single backer, and your own copy of Cloudspire.
Thanks for your consideration, and for your pledges, whatever the amount!
One Last Live Stream!
2:00 PM Central time tomorrow, we'll have the whole gang live for one last campaign closing livestream!
Kickstarter live has been a bit of a jerk the last couple days, so despite TWO live streams with Ghillie, they have not archived properly, and therefore are unable to be rewatched. But, come hang out with us for an hour or two and ask all your hard-hitting questions while we bring the house down on this fantastic campaign.
No subject is too controversial!*
*Many subjects are actually way too controversial and we won't touch them with a 20 foot pole, including whether or not hot dogs are a sandwich and whether or not yetis exist in the Too Many Bones universe.
Bring it on Home!
We've had so much fun showing you the world of Ankar, and we hope we've made it fun for you as well. From the bottom of our hearts, thank you for all of your support and enthusiasm. Our business model requires us to operate differently. Without retail, we truly need the support of backers and crowdfunding. You are quite literally the lifeblood of CTG, and we will *not* let you down.
Thank you for supporting Cloudspire. ☁️❤️✌🏻
Josh, Adam, and Josh (Ghillie)