I really enjoy the hand drawn art style. It has a very distinct and unique style to it that is really nice to see. Some of the character stills and sketches seem to be a bit too busy, and I can't make out some of the smaller details. I would work on cleaning that up a little. Overall though, great work. It's nice to get updates like this.
Thanks! The character art is indeed very drafty but those type of sketches pour ideas into our minds so we wanted to let you in a bit on our process. When it'll come to finalizing the look and animating them they'll be for sure cleaned up.
Very cool! As an artist myself, I can see pretty clearly how these will evolve over time from roughs to in-game assets. Keep the updates coming.
Big fan of the creature thumbs, great shapes. Glad you guys reached your funding goal can't wait to play.
Looking forward to it!
Animations and sketches look very promissing. Thanks for the update.
oh my god, i'ts... i'ts MAGIC !! <3 i love your work
Sorry for my english...
Looks absolutely wonderful, keep it up �
Developing a unique aesthetic style is very good for an indie game; you can't make a game good by focusing on sheer technical excellence with a small team and small budget, but you can always make it special by delivering an unexpected style. And if the core game is good, then a unique style makes it something genuinely special.That's why I backed this, the game looked very interesting, with a really unique style.
All I can offer is the same as Steven. Enemy designs that get too busy will be more diffficult to follow in a smooth, free-flowing movement style.
The animations and art are what drew me to this project in the first place and these look amazing, even as rough sketches as they breathe style and atmosphere.
These look amazing. I'm so excited to see the finished product!
Any updates on this game?