Update: I apologize for the lack of updates. I did not understand that most projects are further along in the development process than the beginning stage. The game is mostly finished, I just have to present it more clearly. I am redeveloping the images, basic concept synopsis, and finishing the basic rules. When this is done, hopefully, this Monday, I will re-post the project taking into account all of the wonderful feedback. Thank you again for all the support. Feel free to contact me at firstname.lastname@example.org or on my LinkedIn https://www.linkedin.com/in/dpdevine/
Chickasaw Cultural Improvement Game: The Worry People
The "Worry People," a tentative title, is a role-playing game that allows players to take on the persona of Native American with superhuman, extraordinary, or magical abilities. These characters will interact with other powerful entities and groups to control the future success of their particular tribe. With three different eras of time, the game crosses many genres and can accommodate many playing styles.
All characters begin with discovering an ancient tomb containing a prophecy and a great spear. The great spear allows the players to travel in time and distance to the past and future. This allows the characters to interact with challenges in the past, present, and future to accomplish the goal of building a secure future for their tribe. Characters level up and gain power by building community service building in the present. These resources can then be used in the past and present to gain more resources, help their tribe face obstacles in the past, present, and future. Ultimately, the characters achieve the goal of tribal security by carving a fortress or community in the present and future.
Improving social role models requires the creation of stories to attract the young. In certain cultures where wealth lacks focus or attainability, stories of archetypes often dominate the myths of the young. To provide more than the few unrealistic "rags-to-riches" or "criminals with hearts of gold," games can offer new imaginary heroines and options for ideals, archetypes, and role models. The real potential builds from young people creating positive role models for themselves.
The purpose of the game includes providing tools for people to create their own role models, ideas, archetypes, and create stories. The main focus is on creating a character that represents the future person or ideal role model. The game will be primary and quickly transfer to other role-playing games. The game will be both a book and online web tools to make game play smoother and full-featured. The web platform will include interactive, social, and role-playing tools to facilitate the growth of the game and community.
The role-playing game will be mirrored on a web platform with a free downloadable core rules version. The website will also contain expansions, scenarios, the mythical world the game takes place in, and comics to tell the underlying context and history of the game.
The secondary goal of the game will be a research project to create a game system, document the process with design science methodology, and produce a product that can be used in other contexts and easily repeatable for future projects.
Thank you for your interest in the Worry People web site. We have done our best to provide you, dear gamer, with a comprehensive and easily navigate the body of information. We hope you enjoy learning about Native American myths and playing in the world of Worry People.
Worry people is a role-playing game that allows players to take on the persona of superhuman archetypal native Americans. The characters will interact with other mystical entities from Native American lore and myths; also, we have tried to add myths only found in the Worry People to add to the excitement of the role-playing universe. The game crosses many genres and can accommodate many playing styles.
The material contained in these pages is free for you to do with what you like. The authors only ask that you give credit to the hard work we put in on this project and celebrate the Native American mythical culture. If you enjoy the game, please encourage others to come and check it out.
Worry People is an ever-evolving game. For this reason, we would love your input and feedback. Tell us what you enjoy or don’t. Please let us know any mistakes, what should be added, and anything that could be done in a clearer manner. Please share any play that you find fun and share your characters with the community.
Doc Danny “Savage”
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Game development will be shown:
Risks and challenges
Time lines for rewards based on finding a second artist and publishing support, costs, etc.Learn about accountability on Kickstarter
- (60 days)