Summer in Mara is an adventure at your own pace. Take care of your island and customize it as you want. Explore an open ocean full of places to travel and people to meet and trade with.
Set in a tropical ocean, Summer in Mara is a single-player game about farming and crafting, with an easy-RPG system and exploration elements. You'll be Koa, a little adventurer who has to take care of her own island.
You can also sail away on your boat and discover new different islands. With new islands come new people. You will trade and bargain or just chat with them. Getting to know these people is a significant part of the game because every one of them has their own unique and exciting story.
Afterward, you can go back to your island and manage your resources to improve your home, grow new crops and create new structures.
This is the circle of life: take care of your home island, travel through the ocean to get new items and help others, and then come back to your home.
Summer in Mara is a calm and relaxing experience with a handmade look and a compelling narrative.
- More than 150 quests to make the world a better place.
- Over 20 characters to meet and trade with. Befriend them!
- More than 130 inventory items to craft, use, and trade.
- Improve your boat, make it bigger and faster.
- Unlock and acquire new skills and abilities for Koa, helping her to craft, trade and explore in an easy-RPG system.
- Day and night cycle with climate events.
We have been developing a game that not only feels great but is also a ton of fun. Full of things to do, in Summer in Mara you will take care of your own island by sowing and harvesting your crop fields, planting and chopping down trees and mining. You will also be able to craft brand new tools and materials to build structures and improve the ones you already have.
But the adventure doesn't stop there. You will be fishing, swimming, and diving in the ocean. With your boat, you can sail through the sea, discover new islands and seek for treasures.
Take care of your island.
Explore the ocean.
Improve your home.
The game is inspired by the exploration in The Legend of Zelda: The Wind Waker, the farming in Stardew Valley, the visual aspect of Studio Ghibli’s movies and the adventure feeling of your childhood summers. It’s also part of the Deiland universe, although it is an independent and unique adventure with its own story.
We will release the game on PlayStation 4, Nintendo Switch, Xbox One and Windows and MacOS in Steam.
The game will be in English, Spanish, German, French, Dutch, Japanese, Valencian and Galician when it is released.
We would love to have the game in all the languages possible, but we're going to need 50 backers to translate the game to Russian, Japanese, and Chinese to translate the game into these languages. So, share this campaign with a friend and help us to reach this goal!
If you want Summer in Mara in another language, leave us a comment and we'll see if we can make it possible.
On the planet Qü, Mara is the ocean that brings life to our islands and our lives. You’re Koa, a little adventurer who has to take care of her home island. She has never seen the outside world beyond this island, but the ocean has always called her.
Koa has always lived with her grandma, Yaya Haku, a very strict old qüido. Yaya Haku allows Koa to go wherever she wants on the island. But there is a big door on a cliff and Koa can't touch or do anything to it. Surrounded in mystery, this door keeps a secret that only Yaya Haku knows about.
Now, Mara ocean is in danger. An evil corporation from another planet has arrived at planet Qü, attracted by a strange energy that emerges from the sea. They're the Elit and they want to conquer and exploit Mara's resources.
Mara is an ocean full of life, with a lot of exciting things to do and see. Don't miss the city island or the pirates racing through the sea and take very good care when you reach to the Storm Belt in the south. That's just a few of the things that you can find in the Mara ocean.
Your island. It has a beautiful beach, an enormous mountain, and a strange door. This is the place where Koa grew up and the only home that she knows. Taking care of an entire island is a lot of work, but Koa likes it. However, she wants to venture outside and discover new places.
A lot of different qüidos and humans (even an elit!) live on this island. They have their business, such as the fish market, the restaurant, the bank, and the forge. On the edge of the cliff, there is a lighthouse where a strange and lonely shadow lives.
It seems like an empty island, but you will have to look closer. The most relevant thing in this place is a hive of strange creatures. If somebody lives here, it might be because they don't want to be found.
All across Mara are little islands scattered about. You can find treasures, new items, and mythical creatures on these small islands.
The main protagonist of Summer in Mara, Koa is a little adventurer who wants to explore the world, but she can’t leave her home island. She's always barefoot and has a name for every seagull on the island.
Yaya Haku takes care of Koa and their island, but she’s old, and she can’t do all the things that she used to do. She’s very strict with Koa because she thinks that discipline is essential for surviving. Yaya Haku has a fantastic past, but few people know about it.
Napopo, like all of the creatures of her race, cares very much for the other species that live in the ocean. Also, she can feel if someone is pure at heart or a dangerous person. They’re not fighters, but they won’t let evil prevail, and they will do everything they can to fight it.
There’re a lot of qüidos, humans and other species living in Mara. Almost everyone is friendly and all of them need a little help.
There aren't factions in Mara, just different lifestyles. For example, the Qüido are the principal inhabitants of the planet. They always help one another and don't have a ruler or a leader. At sea, you can find the Qü Navy, guardians and explorers of Mara, and the Pirates, people who only trust themselves. Recently, the Elit, a corporation from another planet, appeared on Qü.
The Qüido are a strange race, but they're pretty calm. They are fishers, merchants, cooks, explorers… They can live for 200 years, and there are stories about 500 years-old Qüido. Also, they can change their color under certain circumstances.
The Qü Navy is an old institution where the boldest and the brightest are trained to guard and explore Qü, the planet of the Qüido. Their primary objective is to protect the peace in the ocean and help others.
In Mara, the pirates tend to race a lot for ridiculous prizes and fight each other for no reason. They’re always running away from the Navy and even have their own island too. Among these fierce pirates, you can find Ereti, the fastest pirate in Mara, Mr. Ecco, an old and not-so-trustworthy man, Litio, the lawful evil outlaw, or Rigatta, the Elit pirate.
An evil corporation from another planet. They travel from one world to another, exploiting their resources and destroying them. The Elit need the dadiva fruit to survive, and that’s why their skin is purple.
We want to give you the most beautiful and summer-like game possible. These are just a sample of our work, with character designs, concepts, illustrations and background pictures that you will see in the final product.
We start with 2D concepts of all the characters and buildings. From them, we work to get a 3D model that feels similar to the first idea. In the case of the characters, after the 3D model, we made the animation, trying to convey the personality traits that every character has in particular.
Paco Mitos, our musician from Deiland and the previous Chibig projects, is back for Summer in Mara, this time with a tropical feeling in his instrumental themes.
We also have Adrián Berenguer with us. He made the song that you can hear in the trailer. He also has other surprises for you.
Check the sheet music for Marinera by Adrián Berenguer.
As a sound designer, we have Jaime Almenar, who worked with us to make a fantastic atmosphere and bring life to all the creatures in Mara.
The animation that you saw in the trailer was made by Ciervo Alto, with a little help from our artists. We think it helps to convey the universe of the game, expanding through different media the story of Koa and Mara ocean.
With your help we can create even more amazing 2D cinematics, working with our Ciervo Alto friends. We would love to make a cinematic opening and ending for the game, but it would only be possible if we reach certain stretch goals.
We have limited tiers with special rewards, so stay tunned to our Kickstarter page because you never know what surprises could be!
How do add-ons work?
- Press the "Manage your pledge" button on the top of this page.
- Remember to add the shipping costs for physical rewards (physical artbook, postcards, print and diorama): 5€ for Spain 10€ for Europe and 20€ for the rest of the world.
- Increase your pledge in the "Pledge amount" with the quantity needed to claim the add-on(s).
- Save your pledge.
- After the campaign, we will send you a survey asking what add-ons you want.
Chibig Studio has been making games since 2016. In 2016, we launched Tiny Planet and Ankora for iOS and Android. Today, those games have over 3 million players.
Last year, we launched Deiland for PS4 and PC, after a successful Kickstarter. We sold over 20.000 copies, and it’s a massive hit for us. A small community was built around this game, with content creators and fans taking care of their own tiny planet.
We also count on Vicente Molina as a 3D modeler to help us with the project.
You can learn more about us on our website: Chibig.com
Our previous experience with Kickstarter was a great success for us. We funded the project in five days, and we reached four stretch goals. After that, we launched the game for PS4 and PC, and everyone received their rewards on time.
Kickstarter and our community were so kind to us that we want to share our new game with all of you and give you the chance to get the game before anyone else.
Summer in Mara has been in development for six months now. We can finish the game on our own, but we want to involve you in this development. With your help, we can make the best possible version of Summer in Mara.
We will launch Summer in Mara for PC, PlayStation 4 and Nintendo Switch. We want to take the game to Xbox One, but our resources are limited, and we need you to smash that stretch goal.
This campaign is promoted by Backercamp. Since 2012, Backercamp has helped 5,000+ creators make their projects a reality, raising over $250MM through crowdfunding.
Riesgos y desafíos
Chibig Studio is a small indie game studio. Even though we learned a lot from the development and launch of Deiland, we’re still learning from this experience. Summer in Mara is our second game, and we will launch it, with or without Kickstarter.
We think we might have a struggle with the Nintendo Switch version since it’s the first port for this console that we have done. Also, translating the game to many languages is, for us, a resource problem, since it costs a lot to be a hundred percent right. And, lastly, we want to add some extras to the game, and we can only do that with this Kickstarter and its stretch goals.Más información sobre el concepto de responsabilidad en Kickstarter
Período de financiamiento
Del al (30 días)