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A casual card game: The fearsome dragon slumbers atop a pile of plundered treasures. What can you get away with before the beast wakes?
A casual card game: The fearsome dragon slumbers atop a pile of plundered treasures. What can you get away with before the beast wakes?
654 backers pledged NZ$ 24,865 to help bring this project to life.

More details about Hoard's stretch goals

Posted by Cheeky Parrot Games (Julia Schiller) (Creator)
5 likes

We're about $5000 NZ from our target now. With any luck, we'll have some time to try to reach stretch goals in the last week or so of the campaign. Today I added the details about the second and third stretch goals to the main page. Here is a photo of the new interactive card for 3-4 player games mentioned in Stretch Goal #2:

Prototype interractive crown card with linen finish, made by MakePlayingCards.com
Prototype interractive crown card with linen finish, made by MakePlayingCards.com

The crown is worth three points when secured (but minus three if you get stuck with it in your hand). Because it is a regal object, it allows you to confer a favor on another player: a token worth two points. The catch is you must designate that player when you secure the crown, which may be early in the round when it is unclear who the likely winner and loser will be. Tim is tossing up ideas for what should be depicted on the token, which will be a punchboard piece with purple border; two ideas we've had are a tiara or a jester's bauble.

We're also open to your thoughts about the color scheme for the custom die. Our manufacturer can use any Pantone colors for the pips and the die itself so there are countless possibilities. Tell us what you think, and we'll offer the best and/or most popular combinations in a multiple choice poll next week.

Whatz has already done the tooling for Hoard's custom die, which will expedite the game's manufacture. It's been nice having the samples to play games with.
Whatz has already done the tooling for Hoard's custom die, which will expedite the game's manufacture. It's been nice having the samples to play games with.

Hoard's official how-to-play video is now available and captioned in both English and French. Careful observers will notice it is much the same as the version we used on the campaign page, but I was delighted to swap out my voiceover for that of a true professional, George Hrab:

This weekend Tim and I are looking forward to showing off Hoard at WellyCon, New Zealand's biggest board-gaming convention, now in its ninth year. We'll take lots of pictures and I'll post another update from there, assuming I can navigate through any technological obstacles.

Comments

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    1. Cheeky Parrot Games (Julia Schiller) 3-time creator on

      Hi Lynda,
      Because the idea of the purple card is to favor another player and shut out the rest, it's not meant for the two player game (those can often be epic battles as is) but I suppose two players could simply use it to be worth two points to the player lucky enough to get it.

      We will definitely have to experiment with a blue and red color scheme--that's one that hadn't crossed my mind, so thanks for the idea, Karl!

    2. Lynda Orm
      Superbacker
      on

      I like the crown card. How will it be used in a 2 player game?

      I like a blue and red dice as suggested by Karl.

    3. Karl Lange - Ark Angel Games on

      I think some combination of blue and red that's on either side the dragon cards could look cool and fit with the rest of the colour scheme. Not sure which way would look better, would have to mock it up.