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A biped human character rig for Maya that makes creating characters super easy so animators can focus on animating!
A biped human character rig for Maya that makes creating characters super easy so animators can focus on animating!
A biped human character rig for Maya that makes creating characters super easy so animators can focus on animating!
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279 backers pledged $32,138 to help bring this project to life.

About this project

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Morpheus Rig v2.0

$32,138

279

New backers - Please check the updates for backer only updates to make sure you're up to date!

This kickstarter campaign will fund the development to a long waited update to the Morpheus Rig for Maya. If funded we'll begin development immediately.

We're amazed at all the great work the animation community has done with the original Morpheus rig and we're eager to get the new one in your hands to see what you come up with! 

Morpheus Rig 2.0 Planned Features

Sponsors (via the Kickstarter rewards):

Other Payment Options

Paypal - Click here for more information - (5 Paypal Backers so far)

General:

  • Commercial Use Allowed from the start - Released under Creative Commons Attribution Share Alike. We continue to ask users to honor the “Would Pixar make this” rule in terms of content. 
  • Rigged using cgmToolbox’s tools and methods to allow for faster updates and bug fixes
  • More tools that we will continue to make available to the community as we develop them.

Modeling:

  • Remodel the base mesh to get better definition and allow for ‘harder lines’ when wanted
  • Remodel existing customization options where necessary
  • ReUV existing mesh and fix all normal issues
  • Revisit problem areas

Rig:

  • Better fk/ik snapping
  • Better space switching tools 
  • Add Pose mirroring
  • Banking on hands and feet
  • FK/IK finger controls
  • Rework facial rig to have supplemental controls
  • Rethink some of the facial joystick setup
  • Implement new methods we’ve been playing with - surface IK, rotation order on the fly and other toys
  • Optional Joint based facial setup version for game work

Customization:

  • New customization workflow that will be more intuitive and allow for ‘baking’ down rig changes to lighter rig assets
  • New customization options for the body and face
  • Stretch Goal - Clothing options and tools to implement (The scope of this will be dictated by what our backers want from the Morpheus Rig)
  • Stretch Goal - Props for Morpheus to use (weapons, toys, hats, etc) 

Support:

  • Regular updates - much more regular than the two years between Morphy 1.0's release and now:)
  • Utilizing Questions on the Keyframe Co-op for single location support 

Risks and challenges

Most of the folks that are going to sponsor this project know either the Morpheus Rig v1.0 or Squirrely Rig, both of which Josh created and released to the community.

David and Josh have both been freelance animators and TD's for years. Working in film, games and commercials, they're used to working on deadlines, completing projects, and solving problems.

The main challenge we see in this project is the sheer amount of stuff we want to do. We make these tools for the animation community, so seeing if they'll support us in turn is going to be a valuable test. Not that working 36 hours a day between paying gigs and dream projects isn't feasible, but... yeah, you get the idea. If we can treat this like a paying gig, we can give it the priority it deserves and make the animation community we love so dearly a better place by giving it great rigs, tools and assets beginning with little ole' Morpheus Rig 2.0

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  1. Select this reward

    Pledge $1 or more About $1.00

    "Thank you" :)

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  2. Select this reward

    Pledge $25 or more About $25

    Closed beta access and Morpheus 2.0 contributor status

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    146 backers
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    Pledge $50 or more About $50

    Elite Morpheus 2.0 Kickstarter Supporter T-Shirt. +All previous rewards.

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    39 backers
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  4. Select this reward

    Pledge $75 or more About $75

    Credit on Morpheus 2.0 page with link to your personal website (must be industry related) +All previous rewards.

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    30 backers
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  5. Select this reward

    Pledge $150 or more About $150

    One year of Subscription service when the CG Monks/Keyframe Coop subscription service launches (~$100 value) +All previous rewards.

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  6. Reward no longer available

    Pledge $250 or more About $250

    Personalized Morpheus version of yourself, someone else, or a design of your choosing utilizing final customization options (no custom stuff) +All previous rewards.

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    Reward no longer available 10 backers
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  7. Select this reward

    Pledge $500 or more About $500

    Personal customization request (within reason - ie. you can’t ask for a dragon rig to sit on Morphy’s shoulder however cool that might be) - (face, prop or clothing if those stretch goals met) +All previous rewards.

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    Limited 3 backers
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  8. Select this reward

    Pledge $750 or more About $750

    Dinner and a movie with the CG Monks during Siggraph 2013 - our treat. You have to provide your own transportation to Anaheim. +All previous rewards.

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  9. Select this reward

    Pledge $1,000 or more About $1,000

    Personal support for 6 months after Morpheus 2.0 release (within reason - i.e. no, please animate this for me) +All previous rewards.

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    Limited 1 backer
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  10. Select this reward

    Pledge $3,000 or more About $3,000

    Secondary sponsor for the Morpheus rig. Your organization or studio will get: 1) Featured on the Morpheus rig download page(s) as well as in periodic update videos for a period of 6-12 months after the rig’s release. 2) A 'sponsored by' tag on Morpheus Rig 2.0 training/update videos 3) Your logo on the project T-shirt +All previous rewards.

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  11. Select this reward

    Pledge $5,000 or more About $5,000

    Add on - Guaranteed joint based facial rig head version along with a "Joint Based Facial Rig made possible by [you]" where appropriate and fun. NOTE - this reward is NOT included with previous rewards #12 or #13 +All previous rewards.

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  12. Reward no longer available

    Pledge $5,000 or more About $5,000

    Primary sponsor of the Morpheus rig. Your organization or studio will get: 1) Featured on the Morpheus rig download page(s) as well as in periodic update videos for a period of 6-12 months after the rig’s release. 2) The biggest and best 'sponsored by' tag on Morpheus Rig 2.0 training/update videos 3) Your very large logo on the project T-shirt +All previous rewards.

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  13. Select this reward

    Pledge $7,500 or more About $7,500

    10 working days from CG Monks Team (Some notice required) +All previous rewards and secondary sponsorship (except sponsorship or joint facial add on)

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  14. Reward no longer available

    Pledge $7,500 or more About $7,500

    Custom Morphe-u-wanna-call-it Setup with your own base character design and custom options utilizing whatever our final base framework is exclusive to your studio or organization. We're happy to talk about how much custom stuff you can get for that but we're reasonable people, you'll get your money's worth.:) See FAQ for more info +All previous rewards and secondary sponsorship (except primary sponsorship or joint facial add on)

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Funding period

- (30 days)