Thumbnails. From Birth. Android.
While our update seems to have dramatically helped those who had crashing issues. Part of the fix involved a one time process to regenerate all the thumbnails. Unfortunately some users didn't get theirs regenerated automatically, which caused many to think they lost all their seconds :/ I apologize deeply for this.
The instructions to regenerate the thumbnails =
iPhone's Settings > 1SE > and set 'Reset Thumbnails' to ON, then restart the app.
We've figured out why some users weren't prompted for the thumbnail regeneration, and will be sending another update to Apple so that more users aren't affected by this.
On a related side note:
I'm still trying to be avoid being one of those Apps that constantly asks to be rated on the App Store like basically every App I have. But even though I get wonderful messages from users every day about the app, getting them on iTunes is pretty important.
We suffered big time from users who thought they lost their seconds :/ Sorry to ask again, but if you're having a good experience with the App, I humbly ask that you rate/review it. Apologies to bother with this again.
Direct link: http://bit.ly/1SEappStore
I was at the wedding of one of my best friends 2 weeks ago in Greece and didn't have much access to the internet. During that time I had been sent a message from a Sam Cornwell. He thanked me for the 1 Second Everyday inspiration and wanted to share with me not his 1st compilation... but his sons... 1 year... starting on the day he was born.
But by the time I read it, my inbox was FLOODED with friends sending me the same link :)
This thing went crazy viral and most of you have probably already seen it!
2.8 million views on Vimeo (and almost a million on youTube):
It even hit TIME!
I will be sending another update about this very very very soon. We're basically ready to launch! Just doing the very final tweeks! It even went live accidentally momentarily and some people who just happened to be searching for it nabbed it :)
It's looking like we'll be doing things a little differently for Android. I think we'll be making the App free... but it'll only compile the first 30 days. That way users can try it out before they buy. And if they want to continue beyond 30 days, they can buy it for 99cent through an in-App purchase.
Once again we're having issues trying to find a way to give the App for free to Kickstarter backers, so hold tight as we figure that out. But at least you'll be able to start using it as soon as it goes live with everyone else! :)
I am eternally grateful for you all