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Lapsum is an arcade about spending time in hell.

Lapsum is an arcade about spending time in hell. Read More
18
backers
$306
pledged of $33,300 goal

Funding Canceled

Funding for this project was canceled by the project creator on September 30, 2014.

About this project

 
       

It's easy as hell cake, we came with a fun game, however, the publishers would reject a game without unicorn-ponies shitting rainbows. So we came on Kickstarter to find people with a sense of good old black humor, wanting to play fun games.

Now, with the blessing of our senior comrads: 

we start this crowdfunding campaign, for the benefit of all humankind.

The game is about the fall of sinners into the abyss of hell. A player controlling his or her sinner must avoid traps and obstacles in order to survive as long as possible, prolonging the sufferings of poor creatures or letting them have a short break from being captured in a cage. Everyone may find their own sense in what is going on. Anyway, that's a hell of entertainment.

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Sinners are game characters and main population of the Hell. There are maniacs, psychopaths and other strange and even nice people (or perhaps not only people). Every character has unique characteristics of health and energy. Energy is necessary for characters to make different actions, e.g. to put out fire when they are burning, or to use special skills. General ability for all characters is "time slowing" helping to pass difficult parts of the level.   

- Unique passive/active special abilities are planned to be created for the characters.  

- Also, characters have an extendable inventory for using various objects helping them, such as potions.  

- Hats are extremely wanted. Can't do without them.  

- The release version is going to offer three characters, and in future there will be more of them.

The hell is actually featured with a diversified geography with an abundant flora and fauna. So you'll have what to look at. Every location is a set of environment objects, and each of them has its own unique obstacles alongside those common to all of the locations. All the locations are infinite, and traps and obstacles are created by means of procedural generation.  

- The release version is going to offer three locations, and in future there will be more of them.

The location looks like a classical hell. It's a rocky landscape with fiery lava lakes and volcanoes.

Infernal industrial torture conveyor equipped with lots of deadly mechanisms.

(sketches are in progress)

A local botanic garden inhabited by infernal beasts.  

(sketches are in progress)

Initially, the game is going to be released for mobile devices running iOS and Android. Win, Mac, and Linux are planned as well.

And if we are lucky, then console versions too.  

Then we plan to release DLC, which are going to include characters, locations, and objects related to them.

The team consists of Mirball studio employees united by a common desire to make games. We also plan to involve freelancers whom we have been co-working with very well. Further we present the members of the team.

According to the current plan, we will complete the development 

within 6 months 

after Kickstarter campaign is successful.

                   Goals coming soon...

Rewards List

Concerned packages:

package №1 (1$)

Our eternal thanks.

package №2 (5$)

Eternal thanks and digital copy after release.

package №3 (15$)

Eternal thanks, digital copy and your name in the credits.

package №4 (25$)

A special pride place in game credits, digital copy and of course, eternal thanks.

Co-developers packages:

For all backers in this group:

Eternal thanks.

Digital game copy after release.

Named co-developers in game credits.

package №1 (50$)

Beta access.

package №2 (75$)

Beta access and your name on special official project wallpaper (team portrait).

package №3 (100$)

Beta access and in game avatar drawn by project artists (for first 50 backers) and your name on special official project wallpaper (team portrait). Digital game OST.

package №4 (250$)

Alfa access. In game avatar drawn by project artists (without limitation) and your name on special official project wallpaper (team portrait). Digital game OST.

Co-creators packages:

For all backers in this group:

Eternal thanks.

Digital game copy after release.

Digital game OST

Alfa access.

In game avatar drawn by project artists.

Named co-creators in game credits.

package №1 (500$)

Group of obstacles (1-5 depends on the complexity) created by agreement with backer.

package №2 (750$)

Complex obstacle (alike giant spider) or level boss (if we reach this goal) created by agreement with backer.

Co-founders packages:

For all backers in this group:

Eternal thanks.

Digital game copy after release.

Digital game OST

Alfa access.

In game avatar drawn by project artists.

Named co-founders in game credits.

package №1 (1000$)

Game character created by agreement with backer.

package №2 (5000$)

Game character and location created by agreement with backer.

Risks and challenges

This is our first experience on Kickstarter and the first one independent release. By now we are confused by limited number of promo codes in AppStore and impossibility of making gifts in GooglePlay, but we are doing everything we can to solve this problems and to present to each one backer his reward.

Learn about accountability on Kickstarter

FAQ

Have a question? If the info above doesn't help, you can ask the project creator directly.

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Rewards

  1. Select this reward

    Pledge $1 or more About $1.00 USD

    [Concerned package №1]
    Our eternal thanks.

    Less
    Estimated delivery
    1 backer
  2. Select this reward

    Pledge $5 or more About $5 USD

    [Concerned package №2]
    Eternal thanks and digital copy after release.

    Less
    Estimated delivery
    12 backers
  3. Select this reward

    Pledge $15 or more About $15 USD

    [Concerned package №3]
    Eternal thanks, digital copy and your name in the credits.

    Less
    Estimated delivery
    3 backers
  4. Select this reward

    Pledge $25 or more About $25 USD

    [Concerned package №4]
    A special pride place in game credits, digital copy and of course, eternal thanks.

    Less
    Estimated delivery
    0 backers
  5. Select this reward

    Pledge $50 or more About $50 USD

    [Co-developer package №1]
    Eternal thanks.
    Digital game copy after release.
    Named co-developers in game credits.
    + Beta access.

    Less
    Estimated delivery
    0 backers
  6. Select this reward

    Pledge $75 or more About $75 USD

    [Co-developer package №2]
    Eternal thanks.
    Digital game copy after release.
    Named co-developers in game credits.
    Beta access.
    + Your name on special official project wallpaper (team portrait).

    Less
    Estimated delivery
    0 backers
  7. Select this reward

    Pledge $100 or more About $100 USD

    [Co-developer package №3]
    Eternal thanks.
    Digital game copy after release.
    Named co-developers in game credits.
    Beta access.
    Your name on special official project wallpaper (team portrait).
    + In game avatar drawn by project artists (for first 50 backers).
    + Digital game OST.

    Less
    Estimated delivery
    2 backers
  8. Select this reward

    Pledge $250 or more About $250 USD

    [Co-developer package №4]
    Eternal thanks.
    Digital game copy after release.
    Named co-developers in game credits.
    + Alfa access.
    Your name on special official project wallpaper (team portrait).
    + In game avatar drawn by project artists
    + Digital game OST.

    Less
    Estimated delivery
    0 backers
  9. Select this reward

    Pledge $500 or more About $500 USD

    [Co-creator package №1]
    Eternal thanks.
    Digital game copy after release.
    Alfa access.
    In game avatar drawn by project artists.
    Named co-creators in game credits.
    + Group of obstacles (1-5 depends on the complexity) created by agreement with backer.

    Less
    Estimated delivery
    0 backers
  10. Select this reward

    Pledge $750 or more About $750 USD

    [Co-creator package №2]
    Eternal thanks.
    Digital game copy after release.
    Digital game OST.
    Alfa access.
    In game avatar drawn by project artists.
    Named co-creators in game credits.
    + Complex obstacle (alike giant spider) or level boss (if we reach this goal) created by agreement with backer.

    Less
    Estimated delivery
    0 backers
  11. Select this reward

    Pledge $1,000 or more About $1,000 USD

    [Co-founder package №1]
    For all backers in this group:
    Eternal thanks.
    Digital game copy after release.
    Digital game OST.
    Alfa access.
    In game avatar drawn by project artists.
    Named co-founder in game credits.
    + Game character created by agreement with backer.

    Less
    Estimated delivery
    0 backers
  12. Select this reward

    Pledge $5,000 or more About $5,000 USD

    [Co-founder package №2]
    For all backers in this group:
    Eternal thanks.
    Digital game copy after release.
    Digital game OST.
    Alfa access.
    In game avatar drawn by project artists.
    Named co-founder in game credits.
    + Game character created by agreement with backer.
    + Game location created by agreement with backer.

    Less
    Estimated delivery
    0 backers

Funding period

- (45 days)