Feb 17 - Stretch Goal 9 Revealed!
Feb 12 - Fairy and Star Mini Plush FAQ
Feb 12 - Stretch Goal 8 Unlocked!
Feb 11 - PayPal Now Available!
Feb 09 - Stretch Goal 8 Revealed!
Jan 31 - Stretch Goal 7 Revealed!
PayPal Now Available!
Current PayPal total: $4,174.00
Who is the GaMERCaT?
The GaMERCaT is a webcomic that mixes gaming humor with mischievous felines, written and illustrated by Samantha Whitten. It started in 2011 as a fun little side project and quickly gained popularity from both gamers and cat lovers alike, and now has a steady once-a-week update schedule (every Monday!)
So What's the Deal?
By far and by large, the most requested of GaMERCaT merchandise by the fans is a plush! I would dearly love to make this happen, so that's what this project is about - to turn the quirky little cartoon cat into a real plush doll!
Unfortunately, plush are very expensive to produce, so I need your help to make this happen! The prototype is already complete and these babies are ready to go into production the moment I have the funds to order them.
What about Glitch?
Who is Glitch? Glitch is GaMERCaT's young protégé (or partner in crime) and has developed a fan base of his own. There's no doubt that he would make an adorable plush as well!
It would almost be blasphemy to make a GaMERCaT plush without making a Glitch one to accompany him, but I don't want to reach too far beyond what is a reasonable goal for this project. As such, a plush of Glitch is going to be a Stretch Goal to reach AFTER funding for GaMERCaT has been achieved. The prototype is already completed and ready to go.
Getting a custom plush mass produced by a professional manufacturer can be a trying and lengthy experience. Luckily, I already have a history of getting not one, but five custom plush made, so I know the process intimately and have an established working relationship with the manufacturer.
The first step was to get the design of the plush down. I already had an idea of how I wanted it to look, so I created the sketches below to provide to the factory for the creation of the prototype. I paid a sizable deposit, and the journey began.
Because the image in your mind of what it should look like often varies from what the seamstresses think you want it to look like, the first prototype usually isn't correct. Case in point, the very first prototype shown below (cringe).
GaMERCaT himself went through about seven revisions until he finally looked right. The process began in May 2013 and took approximately six months of changes and nitpicking until he looked exactly as I envisioned him.
Glitch was created from GaMERCaT's base, so his design process was slightly shorter, but it still took about five revisions and around three months to get him right.
Now that the prototype is perfected, the only thing left to do is make more of them! Four-hundred and ninety-nine more of them, to be exact. Mass produced plush minimums usually start at 500-1,000 units each, which can really get expensive. Especially since the costs of materials and production has risen significantly in the past year. That's why I need help to get these babies made.
Since getting the prototype right is the longest and hardest part of production, the rest of the process is fairly simple and straight forward. If this project gets fully funded I will pay the factory to take the plush into full production right away. Since they are making 500 plush (possibly more depending on which stretch goals are achieved) it will take a while to complete - usually about two months.
The plush are being made in China by a factory dedicated to custom plush production, and are actually used by many other custom plush projects that were funded here on Kickstarter. After they are completed they will be imported by ocean freight, which could take another 3-4 weeks. I expect to have the plush in hand by May 2014.
Since I already have a streamlined fulfillment system in place for my existing shop, I will be using that to fulfill all backer rewards to ensure they are sent out in an orderly and timely manner.
Update: Due to the unexpected size that this Kickstarter grew to, most rewards will now be handled by a fulfillment center to ensure speedy delivery.
These are goals that are beyond the main goal of the project, but if reached will add some really cool things! They will each be revealed in turn as the previous ones are achieved.
Below you will find details of what rewards come with each pledge amount. Domestic US shipping prices for the items are already built into the pledge amounts, but please be aware there is an extra cost for international backers because of higher shipping rates.
For more detailed information about the rewards themselves, please see below.
The GaMERCaT Plush
The GaMERCaT plush is approximately 10.5" tall at the tip of his ears (sitting down). He is made with super soft material, has embroidered facial features and his hands, feet and butt are filled with beans to give him weight and a sort of floppy feel. His red bandana is tied on like a real one, and thus is removable. His arms and legs are attached via flat seams so they can "swing" freely, allowing him to be moderately decent at posing.
The Glitch Plush
The Glitch plush is approximately 9" tall at the tip of his ears (sitting down). He has been modeled very similar to GaMERCaT, just on a slightly smaller scale. He also boasts super soft material, embroidered features and his hands, feet and butt are also filled with beans. His arms and legs are also attached via flat seams to allow for free motion and moderate posing.
The Glitch plush is a stretch goal and will only be produced if the project reaches an excess of $16,500. If the stretch goal is met, several new pledge tiers will be added that include Glitch and you can change your pledge to one of them. He will also automatically be added to the $300 and $500 tiers.
If you only want to buy Glitch, consider pledging for a GaMERCaT plush to help reach the stretch goal and switching your pledge to Glitch when (if) he becomes available.
The "Cube Love" T-Shirt
This shirt was produced on a lark and retired after only a few printings. I have no intention to bring it out of retirement, but there seems to be a demand for it just the same, so this Kickstarter is (probably) your last chance to get one!
It will be silkscreen printed on 100% cotton Gildan shirts. They will be men's/unisex and a size chart will be provided for reference when surveys go out asking for your size choice.
These charms are currently available for sale in the shop, but they are reduced in price by a few dollars if purchased through this Kickstarter! They are metal pendants with enamel paint. The GaMERCaT DS charm is 1.25" tall, the GaMERCaT Cube charm is 1.5" tall, and the Glitch charm is 1.25" tall.
These charms aren't just for cell phones! They can be hung on anything from zipper pulls to portable game systems. Hang 'em anywhere!
The $125 and $175 reward tier includes a hand-drawn original sketch of GaMERCaT (and Glitch for the $175 tier) by yours truly! It will be done on 4" x 6" paper in black pen and signed. Each sketch will be completely unique, so your sketch could vary from the example above.
The $300 reward tier includes a commission of your very own pet in GaMERCaT style! I will work with you to create a portrait of your pet based on pictures and descriptions of their personality. You may request they be posed a certain way or be pictured with certain controllers, game systems or reasonable accessories from favored game franchises (no insane armor, vehicles, detailed weapons or other exceedingly difficult rendering). Limited backgrounds are acceptable.
The finalized image will be delivered as a high-quality, glossy 11" x 14" signed print. If you have any questions about this reward, please contact me before pledging!
Your Idea as a GaMERCaT Comic
The $500 reward tier includes the opportunity to have your very own idea translated into a GaMERCaT comic of standard length! Got a joke you're dying to make? Want to see certain laughable gamer cat hijinks ensue? Now's your chance!
Keep in mind that I usually only make comics based on games I have played, but I will entertain ideas from other games if I can grasp the idea without intimate knowledge of game itself. I may request you revise your idea if I find the content questionable, too far out of character, or potentially offensive.
I may or may not accept ideas that contain decisive material for my characters. I will not introduce new characters based on your idea. I will accept general ideas or broad subject matters (ex. "Make a joke about smashing pots in Zelda!") I will also work with you to come up with a joke if you only have a vague idea of what you want to see.
I reserve the right to reject any idea for any reason. If you are uncertain if your idea will pass, please contact me before pledging!
What Happens After?
This Kickstarter will run for 30 days, so it will end sometime in late February. If the goal is met, the plush (and other reward items) will be put into production immediately. It will take approximately two months to complete production of the plush, then approximately one month for them to be imported, so the estimated arrival date is May 2014. Once the plush are in hand I will begin shipping backer rewards right away.
Any funds over the original goal that are acquired will be put towards production of the stretch goals. Any funds beyond that will be reinvested back into GaMERCaT to offer a wider variety of merchandise in the store. It's a win-win for everybody!
Special thanks to Nubba for editing the video!
Risks and challenges
Samantha Whitten has several years of experience in designing, manufacturing, selling and shipping a variety of items both online and at conventions. You can find more of her merchandise at sugarbunnyshop.com which already has a established and dedicated fulfillment system that will be used to fulfill the pledges from this Kickstarter.
The manufacturer that is producing the plush has been used on several other projects and is expected to produce a quality product in the expected time frame. Any delays that might arise will be communicated immediately and clearly and updates will be posted as they happen.Learn about accountability on Kickstarter
- (30 days)